- 0.9.165 - Traits Codex & Quality-of-Life Update - 20 September 2026
Update 0.9.165 Hello, everyone! This update adds all traits to the codex, improves crafting and equipment management, and fixes several issues. NEW CONTENT 1. Traits Codex All existing traits have been added to the Traits Codex for easy browsing. IMPROVEMENTS 1. Crafted equipment enchantments The chance for crafted equipment to have an enchantment has been increased to 100%. 2. Character portraits Improved character portrait backgrounds. 3. Character interface The character interface is smoother, with improved descriptions of weapon types and equipment types. 4. Defeat in wilderness battles Losing a wilderness battle no longer causes you to lose items. 5. Auto-equip preferences Added a checkbox next to the auto-equip preferences so you can choose whether a character is included in auto-equip. 6. Ring and dagger slots Equipping rings or daggers with a right-click or auto-equip now priori…
- Update 0.9.16: Equipment Codex and Auto Salvage - 18 September 2026
Update 0.9.16 Dear players, this update makes it easier to find equipment, manage dungeon loot, and prepare trades, alongside interface and save-management improvements. NEW CONTENT 1. Equipment Codex Added an Equipment Codex to help you find where equipment drops or where it can be crafted. 2. In-game Settings Added an in-game settings menu with frame-rate selection and windowed mode. 3. Dungeon Auto Salvage Added equipment salvaging to dungeon battles. Choose which equipment qualities to automatically salvage into materials or Mana Essence when acquired. Since most equipment comes from dungeons, salvaging loot as it is acquired helps free up inventory space and provides more materials. 4. Quick Trade Added Quick Trade and its settings. Select specific materials or equipment below a chosen quality, then move all matching items into the central selling area with one click, ready to be s…
- Update 0.9.155: 12 New Traits and Paladin Auras - 11 September 2026
Update 0.9.155 Dear players, this update adds new traits and Paladin auras, improves item handling, and fixes several issues. NEW CONTENT 1. 12 New Traits Added 12 traits to expand the options available to weapon-attack classes. 2. Quick Item Transfer While trading, Ctrl + Left-click moves an entire stack of items. Please note: on the inventory screen, Ctrl + Left-click discards items instead. 3. Paladin Auras Added 5 aura effects for the Paladin. IMPROVEMENTS 1. Damage Reflection Reflected damage now correctly takes the relevant defensive stats into account. For example, the Guardian's block-triggered reflected damage is now reduced by the recipient's Armor instead of dealing its full, unmitigated damage. 2. Party Size and Enchantments Added information to the dungeon UI explaining how different party sizes affect the chance of dropped equipment having enchantments. 3. Auto-equip When…
- Update 0.9.151: Random Enchantment Fixes - 8 September 2026
Update 0.9.151 Dear players, this update brings two fixes for equipment enchantments. BUG FIXES Fixed an issue where equipment could roll random enchantments for talents that a character's class could not use or that could not be enhanced by enchantments. Corrected localization for some enchantments. If you're enjoying the game, please consider leaving a review on Steam 😊 Even if you're not, I'd still love to hear your honest feedback—it really helps me improve the game! Reviews are also my only way of getting the word out right now, so your support truly means a lot. Thank you! Developer - Archer
- Major Update 0.9.15: Enchantments & 86 New Talents - 8 September 2026
Major Update 0.9.15 Dear players, this major update brings new ways to build your characters, more equipment variety, and improvements to combat and dungeon exploration. NEW CONTENT 1. 86 New Talents Added 86 new talents across 10 classes, expanding build options and strengthening each class's role. 2. Random Equipment Enchantments Newly acquired equipment can receive random enchantments from a total of 198 effects, covering class-specific and general bonuses. The updated Codex lets you browse both discovered and undiscovered enchantment entries. 3. Auto-equip Preference Each class now has an auto-equip preference, and you can choose a different preference for each character. This helps prevent a tank from equipping a spellcasting ring just because its item level is higher. 4. Favorite Item Tracking Items marked as favorites in your inventory are now highlighted in cyan in monster drop…
- Update 0.9.145: Item Panels, Battle Menu & Stability - 25 August 2026
Content Update 0.9.145 Dear players, here is everything included in this update: NEW CONTENT 1. Equipment Comparison View your currently equipped item beside an item in your backpack, including the exact stat changes. 2. Item Panels New item panels have been added throughout the game to present information more clearly, replacing the old panels. 3. Quests Added a button to delete quests. 4. Main Menu UI You can now open the main menu and exit the game during combat! OPTIMIZATIONS 1. Skill Condition UI Improved the button logic: Clear no longer closes the UI, Confirm closes it, and the UI can now also be closed with Esc. BUG FIXES Fixed Beat Man Bear not dropping materials in dungeons. Fixed an issue with the translation and description of the Global Cooldown attribute. Fixed a gradual increase in memory usage that may resolve a long-standing crash issue. If you're enjoying the game, ple…
- Update 0.9.141: Team Decide & Dungeon Fixes - 22 August 2026
Update 0.9.141 Dear players, here is everything included in this update: NEW CONTENT 1. Trial of Champions Added Team Decide to the Trial of Champions. BUG FIXES Fixed a very rare bug that could cause the game to crash after defeating a boss. Fixed dungeon monsters not correctly dropping equipment no more than 5 levels above the party's highest level. Fixed missing translations for equipment slots. Fixed new equipment having no sale price. Fixed a dialog rapidly opening and closing when a pet and another interactable object were both within interaction range. Fixed monster weapons appearing too bright. Fixed monster and character facing directions in dungeons. If you're enjoying the game, please consider leaving a review on Steam 😊 Even if you're not, I'd still love to hear your honest feedback—it really helps me improve the game! Reviews are also my only way of getting the word out ri…
- Major Update 0.9.14: Skill Conditions, Dungeon Rework & Break System - 21 August 2026
Major Update 0.9.14 Dear players, here is everything included in this update: NEW CONTENT 1. Skill Conditions You can now add activation conditions to skills! For example: cast this skill when an ally's Health falls below 50%. 2. Dungeon Rework The first dungeon has been completely rebuilt. It is now divided into three zones, each featuring its own unique monsters instead of mixing them all together. More than 50 mixed enemy combinations have been added! Defeat the boss of one zone to unlock the next. 3. Combat Roles & Break System Six Combat Roles have been added, with each class able to choose from three relevant roles. Every role provides a unique effect and brings a different advantage to the party. The new Break System has also been introduced: enemies in the Break state take increased damage! 4. Battle Camera Controls You can now hold the left mouse button to rotate the camera and…
- [Update 0.9.13] - [Equipment Panel UI Update] - 3 August 2026
Dear players, here are the details of this update:\1. \ Revamped the equipment info panel layout for improved readability!2. \ Further reduced memory usage.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━If you enjoy my game, I hope you can leave a review on Steam (even if you don't enjoy it that much, please let me know what could be better). It's extremely helpful for the game's improvement, and I truly value your honest feedback!Reviews are currently my only way of promoting the game — thank you so much for your support!\ Developer - Archer\
- [Update 0.9.12] - [Pet Buddy, Combat Text Colors] - 1 August 2026
Dear players, here are the details of this update:\1. \ You can now sort your storage with a single click — finally!2. \ I've received a lot of feedback about inventory space! I was originally planning to just expand the bag slots, but I remembered a pet bag system from Torchlight that left a lasting impression on me — so I decided to add it in!3. \ Added distinct colors for Poison and all 8 elemental damage types for easier identification.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\1. \ Reduced the number of outdoor monsters by approximately 30% (they were far too densely packed before).2. \ Optimized skill effects for the Hydra and Dragon-type bosses, with audio adjustments as well. Summon creature effects have also been improved.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\1. Fixed \. Crashes should now be significantly less frequent (on machines with sufficient specs). If it happens again,…
- [Update 0.9.11] - Critical Fixes & Combat Optimization - 24 July 2026
Dear players, here are the contents of this update:\1. \ When Team Decide is enabled, you can set which round to automatically leave. Upon reaching that round, the party will exit the dungeon immediately.2. \ You can now spend Mana Essence to reroll collectibles.3. \ Added buff information display. When selecting a character in combat, the target panel on the right will show active buffs. Hovering over them will display detailed buff information.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\1. \ Reorganized position and visual display.2. \ Frame rate increased by approximately 5%–10%.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\1. Fixed \.2. Fixed \.3. Fixed \.4. Fixed \.5. Attempted to fix \.6. Fixed \.7. Fixed \.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\>>>Coming Soon >>Core Development
- 【Update [0.9.10.3]】- [Difficulty & Fixes] - 15 July 2026
Dear players, here's what's new in this update: ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 【Adjustments】 1. 【Monster Tuning】Reduced the Tidal Guardian's AOE skill power so it no longer one-shots melee fighters. 2. 【EXP Tuning】Slightly increased the experience drop from dungeon monsters. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 【Bug Fixes】 1. Fixed a rare crash triggered by the Meteor Fall spell. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ If you're enjoying the game, please consider leaving a review 😊 Even if you're not — I'd still love to hear your honest feedback, it really helps me improve the game. It's also my only way of getting the word out right now, it really means a lot! Developer - Archer
- [Content Update 0.9.10.2] - [Item Adjustments] - 14 July 2026
Dear players, here are the contents of this update: 1. Reduced the prices of Book of Talent, Trait Crystal, Advanced Trait Crystal, and Pure Mana Crystal, while also restoring the trade options for these items. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ If you're enjoying the game, please consider leaving a review 🙂 Even if you're not — I'd still love to hear your honest feedback, it really helps me improve the game. It's also my only way of getting the word out right now, it really means a lot! Developer - Archer
- [Update 0.9.10] - [Gear Tuning, Custom Traits, ability Tags] - 13 July 2026
Dear players, here are the changes in this update:\1. \ Tags now show the specific behavior of a ability or talent. (The description in your language may contain translation errors or unclear wording. If you notice anything, please let me know and I'll fix it.)2. \ You can now craft Advanced Trait Crystals through Jewelcrafting to add a chosen trait to your character!━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\1. \ Based on your feedback, random gear now only randomizes stat types — values are fixed. This makes build planning much easier. Existing random gear stats will be automatically adjusted to level 50 values.2. \ Reduced the power of boss AOE skills. Reduced the strength of the dragon boss Fireball and Grab attacks.3. \ Book of Talent and Trait Crystal can no longer be traded.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\1. Fixed \2. Fixed \3. Fixed \4. Fixed \━━━━━━━━━━━━━━━━━━━━━━━━━━━━…
- 【Regular Update [0.9.09]】- [New Equipment] - 10 July 2026
Dear players, here is what's included in this update:【New Content】1. \ Added Lv.50 Tier-4 type equipment, along with new monster drop materials for crafting these Lv.50 items.2. \ Added a toggle button on the main interface for easy switching between windowed and fullscreen modes.3. \ Added new material crafting blueprints.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━【Optimization & Adjustments】1. \2. \ Significantly increased the armor value provided by shields.3. \ Added equipment drops for monsters; Fishman now drops some low-tier rare equipment.4. \ Selected collectibles are now highlighted for easier identification.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━【Bug Fixes】1. Fixed \2. Fixed \3. Fixed \4. Fixed \5. Fixed \6. Fixed \━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━If you're enjoying the game, please consider leaving a review 😊 Even if you're not — I'd still love to hear your honest feed…
- [Update 0.9.081] - [Skill Weight & Bug Fixes] - 7 July 2026
Dear players, here are the details of this update: 1. All healing skills now have the highest priority and will be cast first when needed. 2. Due to changes in skill casting, Trial Of Champion boss difficulty has increased slightly, so some skill strengths have been reduced. 1. Fixed 2. Fixed 3. Fixed ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ If you're enjoying the game, please consider leaving a review 😊 Even if you're not — I'd still love to hear your honest feedback, it really helps me improve the game. It's also my only way of getting the word out right now, it really means a lot! Developer - Archer
- [Update 0.9.08] - [Healing Skill Fix] - 7 July 2026
Dear players, here are the contents of this update: 1. Fixed continuously healing uninjured characters; normal attack has been restored. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ If you're enjoying the game, please consider leaving a review 😊 Even if you're not — I'd still love to hear your honest feedback, it really helps me improve the game. It's also my only way of getting the word out right now, it really means a lot! Developer - Archer
- [Regular Update 0.9.07] - [Save Load & Skill Optimization] - 6 July 2026
Dear players, here are the patch notes:\1. \ You can now view descriptions of monster skills (usually for bosses or elites), allowing you to determine the damage type.\1. \ Significantly optimized the save system, reducing the time required for saving and loading.2. \ Skill casting will now strictly follow the queue order, eliminating the issue where 0-CD skills prevented subsequent skills from being cast. - When a skill is on cooldown, the system directly checks the next skill; - If special conditions are not met (e.g., summon count, ally HP drop), the next skill is checked directly rather than waiting; - When resources are insufficient, the system waits until resources are restored before casting (e.g., if mana is too low, the character waits for mana to recover and then casts), then proceeds to check the next skill — rather than skipping — ensuring all skills in the queue can be cast…
- [Update 0.9.06] - Alchemy & Optimization Update - 2 July 2026
Dear players, here are the updates for this version:\1. \ You can now craft herbs into various potions! Learn advanced alchemy through the Leadership Skills.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\1. \ Reduced the spell attack frequency of dragon bosses and the attack frequency of newly spawned bosses.2. \ Monsters now gain 1 level every 2 rounds instead of every round. The max level cap remains the highest level among the player's active characters. This slows down monster power scaling for parties larger than 6!3. \ Changed from 3 days per month to 10 days per month. (Due to stipend frequency — until other income sources are added, the month is set to 10 days for now. It will be adjusted to 30 days per month once more content is added.)4. \ Increased experience gained from killing monsters.━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━\1. Fixed \ - I received reports of abnormal skill dama…
- 【Update [0.9.05]】- [Feedback & Optimization] - 1 July 2026
Dear players, here are the updates for this patch: 【New Content】 1. 【Drop Item】Ctrl + Left Mouse Click will drop an item ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 【Optimization】 1. 【Monster Strength】Slightly increased monster survivability (attack strength unchanged) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 【Bug Fixes】 1. Fixed 【Equipment info panel sometimes showing class requirement text overlapping with stats】 2. Fixed 【When storage box is full, items could still be placed and lost, and vice versa】 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ If you're enjoying the game, please consider leaving a review 😊 Even if you're not — I'd still love to hear your honest feedback, it really helps me improve the game. It's also my only way of getting the word out right now, it really means a lot! Developer - Archer