Gun Up news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateJan 9, 2026
- DeveloperHorsepower Interactive
- PublisherHorsepower Interactive
Genres: Action, Early Access
Company pages: Developer: Horsepower InteractivePublisher: Horsepower Interactive
Gun Up Steam news
Gun Up news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [0.9.9.1] Shaders - 26 May 2026
Hello everyone!Today I'm proud to announce that i finally figured shaders and quickly added 2 shaders to Gun Up.When player is hurt, instead of static texture, now we will see and feel the heartbeat. We have subtle zoom, fisheye effect, and of course red tint.When player is dead in a multiplayer lobby, player enters the ghost form. This used to not have any visual effects but now there is a shader effect. This includes distortion, duplicate/trail effect, grayscale conversion, soft flickers, and slight blue tint.Its a simple addition that improves the overall visual quality i believe.Thank you for reading this and playing Gun Up Have fun!!
- [0.9.9] Top-Down & 2 New Maps - 8 May 2026
Hello everyone!Today I’m happy to share Version 0.9.9!This update brings a major visual overhaul, 2 new maps, 3 unique enemy types, and many bug fixes.Visual Style ChangeOne of the biggest changes in this update is the switch from the old 60-degree perspective to a full top-down style.At first, I thought the 60-degree angle would look unique and interesting, but unfortunately it didn’t turn out the way I imagined. The animation system became difficult to expand, and creating sprite sheets for every 45-degree angle was manageable, but the final result still didn’t feel satisfying.Because of that, I decided to move to a cleaner full top-down approach with simple directional rotation. I believe this gives the game a more classic and readable look. I want to try this style for a while, and if a better idea comes up in the future, I can always revisit it.New Map: Shi no RouInspired by prison…
- [0.9.8] CO-OP - 9 March 2026
After a couple of months of development, the game has received one of its biggest updates so far. 🎮 Online Co-opThe biggest new feature: you can now play the game with friends online. Invite your friends and experience the game together.🔧 Massive Under-the-Hood ImprovementsTo make multiplayer possible, the project had to be significantly rebuilt behind the scenes. This included:Restructuring core systems and class hierarchyReworking how game systems communicateMoving to a more flexible event-driven architectureThese changes will make the game more stable, easier to expand, and allow for bigger updates in the future.❤️ Thank YouThank you so much for reading and for playing Gun Up. Your feedback and support mean everything.See you in the next update!
- [0.9.7.4] Beastmaster - 11 January 2026
Hello everyone!Update 0.9.7.4 is live!This update includes new additions, changes, and bugfixes.New AdditionsNew enemy type: Beastmaster, comes every 10th wave / every second hound waveRelative achievement addedChangesPerformance Optimizations❤️ Thank YouThank you so much for reading and for playing Gun Up. Your feedback and support mean everything.See you in the next update!
- [0.9.7.3] Bugfix and Improvements - 11 January 2026
Hello everyone!Update 0.9.7.3 is live!This update includes new additions, changes, and bugfixes. Some fixes were deployed earlier without an announcement; they are listed here for completeness.New AdditionsSMG gun box added to ArafRifle gun box added to ArafFlashlight flicker addedChangesSome intractable objects had wrong valuesCollisions are adjusted in: Araf and NeighbourhoodSecret quests trigger conditions are improved (previous collision changes had broken them)Fixed a bug where saved user settings wouldn't applyHound hitbox width reducedEnemy Path finding improvedInteraction text wont appear if electricity condition not metInteraction distance reduced, need to be closer to objectNuke damage fixed, damage is increased according to wave and difficulty❤️ Thank YouThank you so much for reading and for playing Gun Up. Your feedback and support mean everything.See you in the next update!
- [0.9.7] New Map: Araf - 9 January 2026
Hello everyone!With Update 0.9.7, Gun Up is officially one step closer to full release 🎉 Before releasing the Early Access, I wanted to add more content, improve core systems, and fix a large number of bugs and hopefully, nothing breaks along the way.Below are the most notable additions and changes in this update:🗺️ New Map: ArafThe new Araf map introduces several fresh mechanics and secrets:A teleporter systemA new unique enemy type: AstroRemovable debris to open up new pathsPurchasable drinks that grant temporary buffs2 hidden secret quests 👀🧟 Zombie Skins & Visual ClarityZombies now have distinct visual skins that indicate their special traits:Fast Zombie → Red sports sneakersTank Zombie → Wearing a traffic coneAstro Zombie → Astronaut helmetMany more variations are planned for future updates.👹Enemy Special Abilities Some enemy types now come with unique behaviors: Hounds perfor…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 May 2026 | [0.9.9.1] Shaders | 1833334318579963 |
| 2 | 11 January 2026 | [0.9.7.3] Bugfix and Improvements | 1821288646584064 |
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