Island Of Ash news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4270740
- PriceNo longer available on Steam Store
- Release date2027
- DeveloperGrim Page Studio
- PublisherGrim Page Studio
- Parent gameNot available
Genres: Action, Adventure, RPG
Company pages: Developer: Grim Page StudioPublisher: Grim Page Studio
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Island Of Ash Steam news
Island Of Ash news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- How the Graphics in Island of Ash Evolved Over 2 Years - 16 August 2026
In this article, I want to share how the graphics in Island of Ash have evolved throughout development. This is going to be a personal, behind-the-scenes look.When I first started development in 2024, I knew absolutely nothing about graphics technology or programming. But time flies, and I've poured countless hours into learning and practicing to create a quality product. Today, using the starting area as an example, I’ll show you how it changed across different stages of development - luckily, I kept all the screenshots.Winter 2024 - First AttemptsBy December 2024, I made my first attempts at level design. My biggest mistake back then was creating what I'd call "cozy boxes"- cramped spaces lacking breathing room and open vistas. My locations felt awkward, the lighting was terrible, and the color palettes of different assets completely clashed with one another.This is what the starting…
- Devlog, Part 2: Combat System - 20 May 2026
Greetings everyone! Today I would like to talk about the combat system in Island of Ash.Arsenal and Weapon Types Currently, the game features the main types of weapons: one-handed and two-handed swords, axes, hammers, and maces. Each type has unique animations and its own features during combo attacks. One-handed weapons stand out with a high attack speed but lower base damage. Two-handed alternatives deal devastating area damage but require more time to swing.Damage Types and Upgrade System The combat system is based on four damage types: slashing, blunt, magical, and fire. They can be combined with each other. For example, a magical blade is capable of dealing both physical and magical damage simultaneously.The weapon upgrade system gives players a lot of freedom. Any piece of gear can be upgraded up to the fourth level, and you choose the progression path yourself. You can increase p…
- Development Diary, Part 1: Updating the Game Locations - 7 April 2026
I want to share with you the development updates I've added/improved over the past 2.5 months since the game's announcement. In this part, I'll focus on what I've done regarding locations during this time.The 3rd major location for the 3rd chapter was 75% built from scratch. This location is called "The Great Passage" and is a huge semi-open rocky grotto with several zones to explore. For example: a stone forest, a large ruined bridge over a chasm with scaffolding, or the ruins of a trading city. The location still needs to be filled with details, optimized, and have enemies/events and story added. I'll share screenshots later.A transit location between chapters 1 and 2 was 90% built from scratch. This is a large lava crater, which once housed the entrance to "The Sacred Limit" - one of the future potential locations in the game, shrouded in many mysteries. Now it's a lifeless place whe…
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
