Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4276350 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Josiah Nistor |
| Publisher | Josiah Nistor |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
You must upgrade your mech as you battle your way through an army of robots to destroy their central generator.
About this game
You must upgrade your mech as you battle your way through an army of robots to destroy their central generator. You control your character with the mouse; you click on highlighted tiles to move and pick an ability from your hot bar that you have equipped from the info menu, then select a highlighted spot to attack. If you do not want to attack, you can select the ability. Your goal is to infiltrate the enemy's base and destroy their reactors. Each enemy you kill will grant you half of an upgrade point, which you can use to unlock new equipment and repair yourself to full health. You can unlock new equipment and equip it to different body parts in the Info menu. Your hot bar consists of your two equipped weapons, your ultimate, which is equipped in your core, and your two shoulders. Not all equipment has an active ability that you can activate from your hot bar, but it will grant a passive ability. Shields are directional depending on where they are equipped: chest north, core south, shoulder 1 west, and shoulder 2 east. Shields recharge at the start of your turn. Made with the Unity game engine Programmed in C# Technique used: Object-Oriented Programming Design Patterns used: Creational and Structural
Supported languages
English * * languages with full audio support
