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Planetary Inc.

Planetary Inc. Steam news

Alexsander Faria | Mar 17, 2026 | game

Released

0players observed · 25 September 2026 - 14:11:17 UTC

CasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

Planetary Inc. news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews5
  • Release dateMar 17, 2026
  • DeveloperAlexsander Faria
  • PublisherAlexsander Faria

Genres: Casual, Indie, Simulation

Company pages: Developer: Alexsander FariaPublisher: Alexsander Faria

Top Steam chartsTop 100 gamesGame directorySteam Store page

Planetary Inc. Steam news

Planetary Inc. news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update #2 - Some rebalancing - 21 March 2026

    Good afternoon, everyone! Some rebalancing and fixes for today: The skill tree was reorganized, and prestige upgrades now have proper values instead of everything costing one. Changed the key to advance dialogue from (A) to (SPACE) and added the text "PRESS (SPACE) TO CONTINUE". Based on some comments I received, some players didn’t understand how to skip the dialogue and got stuck, so this should make it clearer. I also have plans to improve how the player receives messages from The Boss. Adjusted HP and shield scaling for planets to slow down progression. Leveling up now requires fewer planets but grants fewer bonuses at the beginning. Any feedback or bugs can be reported in the discussions. More fixes and improvements are on the way. Stay tuned. - Alexsander

  • Update #1 - Bug fixes - 20 March 2026

    Hello everybody, thanks to everyone who has wishlisted and played the game so far. I'm aware of some bugs, and I've been patching some things since launch day, but this is the first official patch notes. Fixed broken investments that wouldn't start when an efficiency buff was applied. Fixed damage bonus counting and some milestone progress. Fixed a money counting issue where the total displayed value was different from the green label. Adjustments to some info when resetting on prestige. Fixed some visual glitches with the health bar. Added a section in the settings to write a message and send feedback anonymously. Now the game mutes itself when the window is minimized by default. There is no UI option for that yet. The skill tree will be reorganized and rebalanced in future updates. Opened a discussion in the game community for you guys to send feedback and report bugs. - Alexsander

Patch notes and updates

S.noRelease datePatch nameGID number
121 March 2026Update #2 - Some rebalancing1827626365760489
220 March 2026Update #1 - Bug fixes1827626365756224

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