House Of Nowhere news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews3
- Release dateFeb 20, 2026
- DeveloperGlassroot Interactive
- PublisherGlassroot Interactive
Genres: Action, Adventure, Indie
Company pages: Developer: Glassroot InteractivePublisher: Glassroot Interactive
House Of Nowhere Steam news
House Of Nowhere news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Ongoing Improvements - 28 February 2026
I'm currently working on reintroducing the quad bike with better balancing to ensure it doesn't provide an unfair advantage.Enemy AI behaviour is also being further refined to maintain the challenge while using it.If you have feature suggestions, balance feedback, or encounter any issues please share them in the Community Hub. Player feedback has been extremely helpful in shaping the recent updates.More improvements are on the way.
- Update 1.0.4 - LIVE NOW - 26 February 2026
Fixes ----- Fixed an issue where collectibles could not be picked up Improved interaction distance for smoother gameplay Resolved interior lighting inconsistencies Fixed progression save issues Fixed cursor glitches Corrected jumpscare and chase death sequences Resolved collider path blocking problems Restored missing audio cues Fixed ending not triggering properly Added improved visibility to the padlock inspection view Prevented events from triggering multiple times Corrected respawn positioning Removed the quadbike as it provided unintended gameplay advantage Improvements & Additions ---------------------- Refined chase and jumpscare sequences Improved enemy AI behavior Added new settings options Added additional jumpscares Expanded environmental sound design Improved forest lighting and volumetrics Added forest density settings (trees, grass, rocks) to improve performance on lower-e…
- Maintenance Update - 22 February 2026
The house and cave sections are now fully playable and can be completed without progression blocking issues. Work is currently focused on finalizing the forest area, improving enemy behaviour, and polishing the ending to ensure the full experience is stable from start to finish. Maintenance will end on February 26 Thank you for your patience and understanding while this final round of improvements is completed.
- Quick Update: Regarding the Maintenance - 21 February 2026
All known and possible bugs within the House and Cave stages have now been fixed. I have also reworked several events and jumpscares based on player feedback to better fit the intended experience.With those areas stable, I am now moving on to polish the entire Forest. This is a much larger stage and will take a bit longer to get right, so I appreciate your patience. — Glassroot Interactive
- NOTICE: HOUSE OF NOWHERE UNDER MAINTENANCE - 21 February 2026
First off, a massive thank you to everyone who has jumped into the game since launch! It has been amazing watching some of you all experience the horror, and I'm incredibly grateful for the detailed feedback you've been providing.Over the past day, I've been working around the clock to push out rapid hotfixes for the early save issues, memory stutters, and chase sequence glitches. While most of those critical launch-day issues are now fixed, I know the game isn't perfect yet.I want to sincerely apologize to anyone who is still encountering bugs, especially those of you who have had your immersion broken later in the game. That tension is everything, and I am committed to getting it right.What’s Next: The Forest Stage Update My full attention is now on a larger, major update. The primary focus of this patch will be the Forest Stage. I am aware of the specific bugs, progression hiccups, a…
- Implementation - 21 February 2026
Added community hub button in the main menu to send feedbacks and bug reports via google form.
- Important Update: New Release Date for House of Nowhere - 9 February 2026
Hi everyone,I have made the decision to delay the launch of House of Nowhere by just over a week.New Release Date: February 20, 2026I want to make sure your first steps into the House, the Cave, and the Forest are as immersive (and bug-free) as possible. I’m using these final days to polish the mechanics and smooth out the experience.Thank you for your patience and support. – Glassroot Interactive
- Forest Atmosphere Update – Lighting & Environmental Rework - 22 January 2026
These images showcase ongoing environmental rework in two forest areas, focusing on lighting, composition, and added world details.
- Gameplay Trailer Now Live - 16 January 2026
We’ve released the first gameplay trailer for House of Nowhere.The trailer features in-game footage from the house, cave, and forest stages, each introducing different survival mechanics and pacing.If you’re interested, you can watch the trailer here and wishlist the game to follow development.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 February 2026 | Update 1.0.4 - LIVE NOW | 1825727806708214 |
| 2 | 22 February 2026 | Maintenance Update | 1825093633191648 |
| 3 | 21 February 2026 | Implementation | 1825093633189355 |
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