- Down Below 2026.9.5 - 5 September 2026
Build: v2026.9.5 (Demo)Change Log:- Fixed HUD visual errors - Fixed issue with moving when reading scrolls- Fixed jump height being too low- Stopped player from being able to move during first Ptolemy scene- Slightly reduced enemy bullet damageDisclaimer: Story content and gameplay systems are subject to iteration as development continues.
- Down Below 2026.9.2 - 2 September 2026
Build: v2026.9.2 (Demo)Change Log:- Fixed issue with first Magnus scene not triggering- Fixed Fullscreen toggle bug when pressing esc- Fixed leftover bugs from old Tauri buildsDisclaimer: Story content and gameplay systems are subject to iteration as development continues.
- Down Below 2026.8.23 - 24 August 2026
Build: v2026.8.23 (Demo)Change Log:- Reverted back to Electron.js for hardware compatibility - Tested on the following hardware and drivers: - NVIDIA GeForce GT 710, Driver 474.82 - Intel HD Graphics 4600, Driver 15.40.7.64.4279 - AMD Radeon RX 470, Driver 24.3.1 (legacy)- Made standard enemies more aggressive when in large groups- Fixed standard enemies wandering- Increased player acceleration and deceleration speedsDisclaimer: Story content and gameplay systems are subject to iteration as development continues.
- Down Below 2026.8.20 - 20 August 2026
Build: v2026.8.20 (Demo)Change Log:- Standard enemies will now strafe around the player before attacking- Imps will now try to encircle the player and cut them off- Ranged enemies will try to keep distance on the player- Standards and imps will run away from the player or to the nearest ranged enemy if they are alone- Adjusted resource bar UIDisclaimer: Story content and gameplay systems are subject to iteration as development continues.
- Down Below v2026.8.7 - 8 August 2026
Build: v2026.8.7 (Demo)Change Log:- Switched the renderer to OpenGL from WebGL againDisclaimer: Story content and gameplay systems are subject to iteration as development continues.
- Down Below 2026.8.3 - 3 August 2026
Build: v2026.8.3 (Demo)Change Log:- Updated platforming movement to feel less stiff- Fixed player moving when game window isn't focused- Added extra protection to keep voice bullets from appearing before being unlockedDisclaimer: Story content and gameplay systems are subject to iteration as development continues.
- Down Below 2026.7.27 - 27 July 2026
Build: v2026.7.27 (Demo)Change Log:- Updated Signs- Updated collision- Significantly reduced storage footprint- Added UI to Platforming Scene- Updated Dialogue(This update may affect save data)Linux will be unsupported until there is a direct build for it.
- Down Below v2026.7.14 - 14 July 2026
Build: v2026.7.14 (Demo)Change Log:- Stopped running animation from playing when player is in collision with wall- Added running, which can be done by pressing the shift key- Set the EnemySpawnIndicator ZOrder to be behind the player
- Down Below v2026.7.10 - 11 July 2026
Build: v2026.7.10 (Demo)Change Log:- Updated soundtrack- Updated a cutscene
- Down Below v2026.7.8 - 8 July 2026
Build: v2026.7.8 (Demo)Change Log:- Added Cursor to platformer area- Tweaked dialogue- Trader buttons now delete after item has been bought- Fixed visual bug- Fixed Winston appearing again after leaving- Removed arrow sign
- Down Below v2026.7.7 - 7 July 2026
Build: v2026.7.7 (Demo)Change Log:- Made platforming area easier- Sped up dialogue- Completely overhauled the design of three rooms- Added new dialogue- Added more items to interact with in platforming scene- Made platforming scene easier- Overhauled resource bar and boss bar designs
- Down Below v2026.7.4 - 4 July 2026
Build: v2026.7.4 (Demo)Change Log:- Fixed dialogue bug before boss fight- Fixed collision glitch when speaking to Magnus for the second time- Added choice at the end of boss fight IF you use melee- Added braziers to platforming scene- Updated platformer scene theme- Fixed enemy spawning during 3rd phase of boss fight- Replaced the background of the boss arena for phases 1 and 2
- Down Below v2026.6.28 - 28 June 2026
Build: v2026.6.28 (Demo)Change Log:- Replaced log with gash in wall- Overhauled the final phase to the Magnus boss- Replaced Magnus's boss theme with "An Endless Sunset (Part Two)"- Replaced second platformer section music with "An Endless Sunset (Part One)"- Bullets are now deleted when off-screen- Remade secret room- Added cutscene between second Ptolemy interaction and second platformer zone(All future versions will use YYYY-MM-DD format for build names)Make sure to check out the demo trailer:
- Down Below 0.3.0 - 24 June 2026
Build: 0.3.0 (Demo)Change Log:- Added sound effects to the following events: - Enemies getting hit by both melee and voice attacks - Magnus Boss teleporting - Magnus Boss getting hit by voice attacks - Boss statues getting hit- Added dialogue explaining what each skills does and what morality is- Added text telling player they obtained points
- Down Below 0.2.9 - 23 June 2026
Greetings! Today I introduce Down Below Chapter One version 0.2.9, bringing a variety of new content, changes, and bug fixes!To begin, I'd like to introduce the new opening scene, which throws you into the heat of battle and introduces the game's core combat mechanics, and also shows what the experience will be like in future versions when the player has advanced further into the game.Long story short, instead of opening the with some funky cryptic text, you open it with being bombarded by a bunch of enemies! (And then followed by some funky cryptic text........................)This was added as a way to hook the player right from the beginning of the game, as it has been my goal to provide an interesting experience for players right from the get-go.The second biggest change is the complete overhaul of Winston's dialogue. To tell you the truth, I went back and looked at some of it and t…
- Down Below 0.2.8 - 22 June 2026
Build: 0.2.8 (Demo)Change Log:- Updated dialogue for clarity - Fixed bug with multiple music files playing at the same time in boss arena- Fixed brazier text- Fixed door collision- Reduced amount of bullets needed to spare enemy- Added drop shadow for enemies - Fixed save errors
- Down Below 0.2.7b - 19 June 2026
Build: 0.2.7b (Demo)Hotfixes:- Quitting screen no longer cancels out when standing on a save location - Fixed Trader dialogue
- Down Below 0.2.7a - 18 June 2026
Build: 0.2.7a (Demo)Hotfixes: - Fixed background jittering Change Log:- Changed tutorial elements
- Down Below 0.2.7 - 17 June 2026
Build: 0.2.7 (Demo)Change Log:- Changed music files from MP3 to AAC format- Removed input lag for moving- Melee attacks and voice bullets now scale every 10 points added to voice or atk
- Down Below 0.2.6 - 12 June 2026
Build: 0.2.6 (Demo)Change Log:- Updated background- Updated textures to look sharper- Fixed lag spike after attack enemy- Updated stalactite sprite- Fixed text persisting after exiting save location