- Update - 22 September 2026
Added a description to the upgrade purchase screen showing the bonuses that are already applied.
- Fix - 21 September 2026
Fixed an issue that caused the damage bonus to be displayed incorrectly in the stats.
- EON Survivor — Now Available! - 21 September 2026
After a long time in development, EON Survivor is now available on Steam.I want to give a special thanks to everyone who helped bring the game this far: everyone who played it during development, shared their gameplay, left comments, reported bugs, made suggestions, and shared ideas that helped me keep improving the game. Many of the changes made over these past months were possible thanks to that feedback.I also want to thank everyone who decides to buy and play EON Survivor. As an independent developer, every player means a lot and helps make it possible for me to continue working on the game.If you play it, I’d love to hear about your experience. Feel free to leave comments, suggestions, criticism, or report any problems you encounter. I’ll continue listening to feedback and working to improve the experience.I hope you enjoy EON Survivor as much as I enjoyed developing it.See you in…
- Final Days Before Launch - 14 September 2026
We’re now in the final days before the launch of EON Survivor, and I’m continuing to actively work based on the feedback I receive, watching streams and trying to polish the experience as much as possible.Over the past few days, for example, I’ve been improving the visual presentation of various elements and adding some variations to the mining mechanic in the later sectors to bring more variety to the gameplay.I’m really happy with all the feedback and comments I’ve been receiving, and I’m genuinely excited to be so close to the launch date.I hope I can deliver a great experience on September 21. Thank you to everyone who is playing, sharing their thoughts, and helping EON Survivor keep getting better!
- Update - 6 September 2026
Fixed an issue introduced in the previous update that could cause crashes in Level 2.
- Update - 5 September 2026
Multiple performance improvements have been made during gameplay.
- Update — 3 Weeks Until Launch - 2 September 2026
Only 3 weeks to go until the launch of EON Survivor!Over the past few days, I’ve continued working based on the feedback I’ve received, making performance improvements, fixing bugs, and polishing different aspects of the game.One of the areas I’ve been focusing on is bosses and their attacks. Their attacks have been modified and new behaviors have been added to make them more varied, less predictable, and more challenging, without significantly increasing the overall difficulty.I’ve also implemented a change suggested by players: enemy projectiles that track the player, such as seeker missiles, now have a visual indicator that makes them easier to distinguish from regular projectiles.As always, many of these improvements are possible thanks to everyone playing the game and sharing their feedback.There are still three weeks until launch, so I’ll keep working and listening to your feedbac…
- Update! - 26 August 2026
Several changes have been made to improve game performance. We’re continuing to work on optimization to provide an increasingly smooth experience.
- Getting Closer! - 25 August 2026
The release date is getting closer, and I’m continuing to work on making sure EON Survivor is ready in the best possible shape. These final weeks are focused on finding and fixing bugs, as well as fine-tuning and balancing weapons, enemies, and various mechanics.A new way to play is also being added: Time Trial. This mode becomes available for each sector once the player completes all of its levels, offering a new challenge focused on surviving as long as possible while competing for the top spots on the leaderboards.As always, all of this is possible thanks to the feedback and support from everyone playing the game. Thank you so much for being part of this journey!
- Update! - 17 August 2026
- Completed levels in "Hard" mode will now display a star below the skull in the menu, making it easier to identify which levels you have already conquered.- Several issues related to the leaderboards have been fixed that could, in certain situations, cause the game to crash.- Several weapon-related issues have been fixed, and we’re continuing to work on weapon balance to improve the overall gameplay experience.We’re continuing to polish EON Survivor and make it better with every update!
- Full Speed Ahead! - 14 August 2026
The release date is getting closer, and we’re moving full speed ahead! I’m continuing to work on, polish, and fine-tune the mechanics to deliver the best experience possible on September 21.This time, I’m happy to announce that leaderboards are now implemented. You can now record your best runs, compete for the top spots, and compare your results with players from around the world.The leaderboards are divided into four categories:Fastest Completion — Complete a run in the shortest possible time. Longest Run — Survive for as long as possible. Most Enemies Destroyed — Get the highest number of kills. Most Credits Earned — Collect the most credits in a single run.Meanwhile, I’m continuing to work on the balance and polish of weapons, enemies, and scenarios, making sure every run feels challenging, but also fun and rewarding.As always, all of this is possible thanks to the feedback from eve…
- Fixes! - 12 August 2026
Fixed several issues related to weapons, particularly electric and beam-based weapons, including sound-related problems and balance adjustments.
- Getting Closer to Launch! - 10 August 2026
The launch of EON Survivor is getting closer, and during these final weeks I'm continuing to work on the game every day—polishing its mechanics, fixing bugs, refining the balance, and making improvements to deliver the best experience possible at launch.💀 A New Challenge for Those Who Have Completed EverythingOnce you've completed all the levels across all sectors, a new mode will unlock, designed to add more replayability and provide an additional challenge.In this mode, one random level from each sector will become an Elite level, featuring new, stronger, and more challenging enemies.As always, I encourage everyone to share your feedback, opinions, and suggestions. Your feedback continues to be incredibly valuable as I keep improving EON Survivor ahead of launch.The finish line is getting closer!
- EON Survivor Launch Date Announced! - 4 August 2026
I'm excited to finally share that EON Survivor will launch on September 21!Reaching this point has been an incredible journey, and I couldn't have done it without all of you.Until launch day, development won't slow down. I'll continue polishing every aspect of the game, improving balance, fixing bugs, refining gameplay, and making adjustments based on your feedback. Every comment, suggestion, bug report, and discussion helps make EON Survivor a better experience.I'm confident that by September 21, the game will be in its best shape yet, and I can't wait for everyone to experience the full release.A huge thank you to everyone who has played the demo, shared their thoughts, reported issues, or simply taken the time to leave a review or comment. Your support and feedback have had a direct impact on the game's development, and I truly appreciate every single one of you.There's still a littl…
- Update! - 3 August 2026
Fixed an issue that could cause the Cargo Ship to never depart.Fixed an issue that prevented the player's shields from recharging during unloading.Fixed an issue that could cause duplicate weapons to appear during the weapon selection screen.Fixed an issue in the Armory where weapon descriptions could be duplicated.As always, numerous balance adjustments have been made to enemies, weapons, and visual effects based on community feedback and internal testing.
- Update! - 1 August 2026
Increased the maximum mining speed bonus obtained through upgrades from 30% to 50%.Sector 3 - Level 5: The rocks surrounding the mineral deposit are now destroyed much faster.Increased the spawn chance of VIP enemies.End-of-run and end-of-stage summaries now display the number of enemies captured.Continued balancing and polishing menus, UI elements, options, and other gameplay features.
- Update! - 31 July 2026
New Collaboration: We’ve teamed up with composer Bråk, who brings another fantastic track to match the action.Music Notifications: When the music track changes, the artist’s name and song title will now appear in the bottom-right corner.Post-Cargo Screen: A new screen has been added after completing a delivery. Once you deliver your cargo, you'll see a brief summary of the stage and can choose a new perk before continuing. Beyond giving you a quick breather between runs, this system introduces new perks related to capturing enemies, side quests, and other mechanics.Important: Starting with this update, delivering cargo will no longer automatically restore your health. Health recovery is now part of the available perks. However, if your ship is in critical condition, the health recovery option will guaranteed show up so you can keep the mission going.Balance Adjustments: Ongoing weapon a…
- Update! - 28 July 2026
Experience Orb Optimization: During the most intense battles, especially in later sectors, hundreds of experience orbs could accumulate on screen. To improve performance and reduce visual clutter, nearby experience orbs will now automatically merge into larger ones. Their color changes based on the amount of experience they contain (gray, green, magenta, and red), but the total amount of experience remains exactly the same—it's simply condensed into fewer, larger orbs.New Weapons Menu: A new Weapons menu has been added to the level selection screen. Here, you can choose up to 3 unlocked weapons to increase their chances of appearing during your runs. Each selected weapon has a 40% higher chance of appearing than the others.Continued balancing enemies, damage, and bonuses.As always, thank you so much for all your feedback! Many of the improvements and changes being made are a direct resu…
- Update! - 26 July 2026
Replaced the weapon images with new icons. Combined with their descriptions, they're now much easier to identify.Fixed an issue that could cause the game to crash in Level 3 of Sector 1.Continued balancing weapons, enemies, and levels.
- Update! - 24 July 2026
Fixed an issue that could cause the game to crash when modifying the fourth weapon.Continued balancing weapons, enemies, and levels.