SPSTEAMPULSELIVE ANALYTICS
DO NOT FEED THE VIRUS

DO NOT FEED THE VIRUS Steam metadata

NimbleGames | May 14, 2026 | game

Released

0players observed · 23 September 2026 - 06:55:09 UTC

CasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak98
  • Units sold (VGI)6,028
  • Revenue (VGI)$30,328
  • Review score63% positive

DO NOT FEED THE VIRUS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak98
  • Units sold (VGI)6,028
  • Revenue (VGI)$30,328
  • Review score63% positive
  • Total reviews46
  • Release dateMay 14, 2026
  • DeveloperNimbleGames
  • PublisherNimbleGames

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: NimbleGamesPublisher: NimbleGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

DO NOT FEED THE VIRUS Steam metadata

DO NOT FEED THE VIRUS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4288460/metadata
Steam Storehttps://store.steampowered.com/app/4288460/
Steam Communityhttps://steamcommunity.com/app/4288460
PCGamingWiki search
IGDB searchSearch IGDB for DO NOT FEED THE VIRUS

Reviews, pricing, and metadata

Review summary

Mixed

63% positive, 29 positive, 17 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, Mouse Only Option, #category_playable_at_your_own_pace

Achievements

23

Platform releases
  • Steam 14 May 2026

Latest Steam announcements

  • Roguelike Update – Achievement Removal - 3 July 2026

    After spending some time reading your feedback on the Roguelike update (Ascension), I’ve decided to remove the Steam achievements that were added with it.The intention behind this update was to add optional content and increase the overall value of the game. The Roguelike Mode was meant as an additional way to play, and the achievements were introduced to complement that experience.The response to this change has been more negative than I expected. I genuinely thought this would be a positive addition to the game, so seeing how it was received has been disappointing.I’m also aware that some players already invested time into unlocking these achievements, and a few reached out asking for help with them. I know that removing them after that effort is frustrating, and I’m sorry for the inconvenience this causes.Even if it’s not an easy decision, I believe removing these achievements is the…

  • Patch Notes 1.1.2 - 25 June 2026

    Version 1.1.2LocalizationAdded Danish localizationAdded Swedish localizationAdded Dutch localizationGameplayBack To Full (Roguelike Mode) now requires Safety Bubble as a prerequisiteLeaderboard Notice (Ascension)Some leaderboard times may appear unusually fast due to some upgrades issues in version 1.0.These issues have been addressed in previous updates, and future runs should now reflect more accurate times.Leaderboards have been reset to provide a fresh start for everyone.MiscPerformance improvements in Ascension ModeMinor bug fixesMinor balance adjustmentsFinal Rankings (Ascension):NormalHardNightmare

  • Patch Notes 1.1.1 - 10 June 2026

    Main ModeStage 3 became significantly harder to complete after the Roguelike Mode changes. This issue has now been addressed.Stage 3 basic parasite movement speed has been reduced back to its intended value.Fixed a bug where a Swarm sound would be triggered when starting a run or upon entering the Upgrades menu.Roguelike ModeFixed the missing Fragile Veins upgrade. You can now complete the Full Genome achievement.Added a minimum spawn delay to Cherry Blossom to prevent it from being instantly destroyed by Lightning Strike when respawning.Rebalanced several minor upgrades.The Full Genome achievement now unlocks as soon as you obtain the last upgrade; you no longer need to win a run.Settings MenuIncreased the size of the language dropdown menu to make it easier to use.Don't forget to restart your Steam client to update the game.

  • Roguelike Mode Available Now! - 6 June 2026

    First Major Content UpdateThree weeks after launch, we're releasing the first major content update.Our focus since release has been simple: expand the game with new ways to play while continuing to improve the overall experience based on your feedback.Today, we're introducing a brand-new Roguelike Mode, a rework of Stage 4's Gate mechanic, 12 new achievements, gameplay improvements, and more.New Game Mode: RoguelikeDefend your virus against endless parasite waves, build powerful combinations through random upgrades, and survive long enough to defeat the final boss of each difficulty.As you progress, you'll unlock additional upgrades that can appear in future runs, allowing for increasingly powerful and diverse builds.Features3 difficulty levels:NormalHardNightmareDedicated leaderboard for each difficultyNew unlockable upgradesSave your run at any timeFully separate progression from the…

  • New Game Mode Incoming - 16 May 2026

    Hey everyone,It’s been 2 days since launch, and the support for DO NOT FEED THE VIRUS has honestly been amazing. Thank you to everyone playing, streaming, sharing clips, reporting bugs, and leaving reviews.We’ve also seen the feedback about the game length and amount of content. Well, we hear you, and we’re already working on it.We’re now preparing a big update focused on replayability.The first bonus game mode: ASCENSION.This mode will add randomized upgrade choices, and more content overall. Instead of the skill tree, you will have to choose your upgrades wisely to finish this mode. It will emphasize the tower defense aspect of the game, but I will not spoil the rest.Oh, and there will be multiple difficulties.Here’s a small prototype preview:We want to support the game actively so that you can replay it past the main campaign.If you’re enjoying the game, leaving a positive review hel…

  • Game is released! - 14 May 2026

    After months of development, balancing, polishing, and bug fixing… here it is!!What the game contains:5 unique stages (demo was the first one)165+ upgradesAllied units to develop your colonyNew mechanics every stage23 Steam achievementsOur goal with DO NOT FEED THE VIRUS was to create a short incremental game that respects your time. We wanted progression to feel fast, satisfying, and constantly rewarding, without unnecessary grinding or filler. A lot of care also went into making upgrades feel meaningful and keeping the experience as polished and smooth as possible from beginning to end.We also released a Supporter Pack if you want to support the game further. It includes exclusive cursor skins and a special in-game badge as a small thank you for helping us. Nothing that will help you feed the virus tho.Buying the Supporter Pack will also directly help fund an extremely important part…

  • DO NOT FEED THE VIRUS releases in 3 days - May 14 - 11 May 2026

    We’re getting very close now!It’s been incredible seeing so many YouTubers play the game already, including RCE, Blitz, Idle Cub, GrayStillPlays, and ImCade. Watching people experience the game for the first time has honestly felt surreal for our tiny 2-person studio.Here are a few videos below (demo & full game)👇Good news, we also wanted to mention that the game is currently playable on Steam Deck. Sadly, we don’t personally own a Steam Deck yet, so we haven’t been able to fully test and verify everything ourselves; if you try it there, we’d really love to hear how it runs and what could be improved.We’ll also be launching with 23 Steam achievements for players who want to fully complete the game, Thanks again to everyone who wishlisted the game, played the demo, shared feedback, or simply followed development along the way. It genuinely helped us get here.If you haven’t wishlisted ye…

  • 2 Weeks to Release + New Illustration - 1 May 2026

    Only 2 weeks before the release of DO NOT FEED THE VIRUS!! (Reminder: May 14th)We can't wait to show you the full game we've been cooking.We're now adjusting the final details, fixing minor things, and making sure you have a flawless experience at launch. Again, a big THANK YOU to our playtesters that made this game easier to develop and balance.Btw, we also went back and fully redrew the main illustration:See you at launch! (Or maybe before, who knows).

  • DO NOT FEED THE VIRUS RELEASE DATE - 20 April 2026

    DO NOT FEED THE VIRUS launches on May 14.Grow, evolve, and lose control of a rapidly expanding system of units and chain reactions.The full version introduces deeper progression, new mechanics, and more ways to expand the virus.The game offers around 3–4 hours of gameplay, 150+ upgrades and includes 23 achievements to complete.At launch, the game will support the following languages:EnglishFrenchGermanSpanishJapaneseKoreanPolishPortugueseRussianSimplified ChineseTraditional ChineseAdditional languages may be added depending on community interest.A big thank you to everyone who participated in playtests and completed the playtest survey. Your feedback helped shape the final version of the game.Wishlist now to be notified when the game releases!

  • Playtest registrations open now - 13 March 2026

    Playtest registrations are now open!First, a big thank you to everyone who tried the demo during Steam Next Fest. Seeing so many players jump in and enjoy Do Not Feed the Virus has been incredibly motivating.We’re currently hard at work finishing the full game, and in a few weeks we’ll start a playtest that will include the entire game. If you’d like to be part of it, you can now request access to the playtest on the store page.Thanks again for the support so far!

  • Demo Update – Steam Next Fest Edition - 25 February 2026

    Thanks to everyone playing the demo and sending feedback!🛠 Fixes & ImprovementsTooltips in the Upgrades menu are now properly centered and no longer go off-screenAdjusted the cost of some upgradesFixed descriptions for several upgradesSlightly increased the base movement speed of StrikersSlightly reduced the brightness of upgrades in the upgrade panelFixed windowed mode issues on larger screensMinor bug fixesWe’ll keep improving the demo based on your feedback, thank you for helping us polish the experience!🔎 If you’re looking for more games from us:Check out other active incremental demo: Scrap ProtocolOur co-op action roguelite Umigame is currently at -40%Thanks again for being part of the journey!

  • Demo Now Available! - 3 February 2026

    The demo for Do Not Feed The Virus is officially live!You can jump in right now and play a short, focused slice of the game (around 25–30 minutes. Maybe a bit less if you're very fast).This demo represents the core loop and the first stage: quick runs, permanent upgrades, and escalating chaos.If you try it, thank you, and feel free to let us know what works, what doesn’t, and what you’d like to see improved!Also, don't forget to wishlist the game to be notified when the full game launches!

  • DO NOT FEED THE VIRUS: Steam Page is Live + Demo Status - 28 January 2026

    Welcome to DO NOT FEED THE VIRUS! Demo arriving next week Hey everyone, We are really happy to finally open the Steam page for DO NOT FEED THE VIRUS. This project started as a small one-week experiment during a game jam, but we saw enough potential in the mechanics to keep pushing it toward a full release. What is the game about?The game is a mouse-only active incremental where you absorb biomass to feed a core. It is designed to be a condensed, satisfying experience. The final game will be about 3 hours long. We wanted to give you the choice in how you progress: Active Play: Max out your cursor power to do the heavy lifting yourself.Colony Automation: Focus on recruiting little creatures to automate the process for you. The Demo is coming A 30-minute demo is already finished. It is currently being tested on Itch to make sure we catch any stability issues before bringing it over here. W…

Patch notes and updates

S.noRelease datePatch nameGID number
125 June 2026Patch Notes 1.1.21836506165550862
210 June 2026Patch Notes 1.1.11835236783558219

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4288460
Live current players0
SteamPulse tracked peak98
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateMay 14, 2026
DeveloperNimbleGames
PublisherNimbleGames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent63%
Positive reviews29
Negative reviews17
Total reviews46
Steam recommendationsNot available
Achievements23
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4288460/

Short description

Grow your organism, gather biomass, and expand your colony. A casual, mouse-driven incremental game focused on growth and progression.

About this game

Consume clusters, harvest biomass, and evolve from a fragile parasite into a sprawling bio-engine of destruction. Your cursor stays at the center of the action as you actively destroy, collect, and grow stronger every run. Unlock upgrades that transform your build with chain lightning, orbiting orbs, explosions, beams, healing effects, and powerful chain reactions. Each evolution layer expands your possibilities and pushes your scaling further. Spawn helper units, grow biomass-producing Minicores, and maintain your evolving network to accelerate your progression. Simple mouse-only controls, constant active gameplay, and steady progression designed for both short sessions and long optimization runs.

Supported languages

English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

DO NOT FEED THE VIRUS's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DO NOT FEED THE VIRUS's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DO NOT FEED THE VIRUS at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$6.99$6.99No discountSteam Store

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