Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4289430 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $7.00 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $7.00 |
| Current price USD | $7.00 |
| Release date | Mar 23, 2026 |
| Developer | NANAHYAKUMAN |
| Publisher | NANAHYAKUMAN |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 2 user reviews |
| Positive review percent | 100% |
| Positive reviews | 2 |
| Negative reviews | 0 |
| Total reviews | 2 |
| Steam recommendations | Not available |
| Achievements | 15 |
| Average playtime forever | 75 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4289430/ |
Short description
Violet Impetus is a bullet-hell arcade melee 'em up set in a series of (lightly) procedurally-generated arenas. Drop into different biomes to rid the world of Æris—the demiurge, petrificate & fractured. Its other children just won't see things eye to eye.
About this game
Violet Impetus is a bullet-hell arcade melee 'em up set in a series of (lightly) procedurally-generated arenas. Drop into different biomes to rid the world of Æris—the demiurge, petrificate & fractured. SKILL-BASED PROGRESSION Violet Impetus is not a roguelite! Instead, core to the design is emphasis on player skill—there's no meta shop with 5% damage and move-speed ups, no item unlocks, no choosing between three things. Progression is based solely on performance. DEVELOPED SCORING SYSTEM Increment multipliers by putting yourself at continuous risk of death. Eliminate foes just before their attacks ("Clash") for the fast-fading mult CX, and graze just short of bullets for the slowly building GX. Avoid damage to increase your permanent PX. All on top of a system where basic survival is not so basic. Or ignore it entirely! INFINITELY SPAWNING ARENAS Once per level, and only if you're quick enough, clash with enough enemies to enter Apeiros. This is an infinite-spawning mode that only ends when you take damage or let your combo run out. Prove your skill against eternity. SINGLE- AND TWIN-STICK SUPPORT While the core input methods are controller with two sticks or keyboard & mouse, there's options to support single-stick play with hinted aim. This allows the game to be played on an arcade stick, single-handedly (on both controller and m&k), or anything you've got with a stick and a few buttons.
Supported languages
English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
