SPSTEAMPULSELIVE ANALYTICS
The Glorious Cause

The Glorious Cause Steam metadata

ThinkByte Studio | To be announced | game

Coming Soon

GameSteam Store content

IndieSimulationStrategyEarly Access

  • Steam app typegame
  • Steam App ID4297870
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperThinkByte Studio

The Glorious Cause metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4297870
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperThinkByte Studio
  • PublisherThinkByte Studio
  • Parent gameNot available

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: ThinkByte StudioPublisher: ThinkByte Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

The Glorious Cause Steam metadata

The Glorious Cause metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4297870/metadata
Steam Communityhttps://steamcommunity.com/app/4297870
PCGamingWiki search
IGDB searchSearch IGDB for The Glorious Cause

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Mouse Only Option, #category_playable_at_your_own_pace, Playable without Timed Input, Save Anytime, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Mystery Scenario Unveiled! - 11 September 2026

    Over the past several dev logs, we've teased a "What If?" scenario that we planned to include in the Early Access release of The Glorious Cause.We described it as something of an Alamo-style scenario, where two large armies collided in an all-out Gettysburg like pitched battle, with the American player's chances of victory somewhere in the low single digits.That scenario was called The Full Weight of Empire.The premise followed the historical path of the Second Battle of Trenton, but with one major caveat: in this alternate version of history, Washington doesn't slip around the British flank during the night and march toward Princeton.Instead, he stays. And fights.The battle would include not only the British and Hessian forces already operating around Trenton and the British garrisons throughout New Jersey, but thousands of additional troops available to General William Howe, Commander…

  • Almost At 'Gone Gold' - 8 September 2026

    For those old timers like me who heard those magical words 'Gone Gold' meant that the game they've been waiting for is done and about to ship.We'll I can tell you all the features we had lined up for 0.4.5 are basically done. Tomorrow we are officially beginning our last Quality Assurance Test of each and every scenario to ensure theres no bugs that maybe hiding under the carpet (lol).If all goes well (knock on wood), we're done and ready for release. So this week you will see alot of activity from us regarding release details, newly added features, upcoming scenarios, new features that are already in the works., etc. Personally I cant wait to show you the work Sophia is doing on the brand new models she's building from scratch for the game. The difference between the current models and the models she's developing are night and day. On top of that they will feature beautiful and fluid a…

  • At The 5 Yard Line! The Glorious Cause Nearing Early Access Release - 21 August 2026

    It has been a few weeks since our last major development update, and first, I want to apologize for the silence.The reason is pretty simple: the team has been up to its neck in work.And while it may have seemed quiet from the outside, behind the scenes The Glorious Cause has probably undergone some of the biggest improvements we have made since development began.We are now approaching the 5-yard line.From One Battle of Trenton to TwoWay back in February, our original plan was to release The Glorious Cause at Version 0.3.5 with the Battle of Trenton as its centerpiece.Then something interesting happened.Members of the community began pointing us toward newer historical interpretations suggesting that the Hessians may have been more aware of Washington's impending attack than the original books & documentaries many of us grew up hearing about.I was raised on the same books and documentari…

  • Looking Ahead To The Future of The Glorious Cause - 19 July 2026

    First, I want to acknowledge that we have not been as active as we should have been when it comes to keeping our community informed about the development of The Glorious Cause.My goal was to provide weekly development updates, including progress reports, gameplay previews, and insights from our developer meetings. Unfortunately, much of the team has been working day and night to prepare the game for release, and communication with the community did not receive the attention it deserved.We are working to correct that. We are currently hiring a part-time Social Media Director who will help publish regular development updates, gameplay footage, articles, completed features, and previews of what is coming next.Those interested in the position can learn more here: https://thegloriouscausegame.com/Careers.htmlWhy We Did Not Release by July 4To properly explain why The Glorious Cause did not r…

  • Happy 250th Anniversary, America - 4 July 2026

    Happy 250th Anniversary to every American.Across the United States, Americans from every state and every walk of life are coming together to celebrate one of the most important milestones in our nation’s history: The 250th Anniversary of the signing of the Declaration of Independence.From small-town parades and tributes to military appreciation nights, concerts, fireworks, and ceremonies held by America’s military forces, our nation pauses today to remember the bold act that gave birth to the United States of America.On July 4, 1776, the Second Continental Congress adopted the Declaration of Independence, formally declaring that the American colonies were no longer subject to the British Crown. That document gave voice to words that would echo across the centuries: “All Men Are Created Equal,” and that all are endowed with unalienable rights, including “Life, Liberty and the Pursuit of…

  • Release Update for The Glorious Cause - 1 July 2026

    Today was the day we had hoped to release The Glorious Cause.Unfortunately, we were late in submitting the game for review, as we wanted to put finishing touches on certain aspects of the game and submitted the game too close to July 4th for review. Our new target release date is July 3rd. We sincerely apologize to our fans, followers, and supporters for not meeting our original deadline. We are trying our best to make sure the first release of our game is as strong as possible.We know this is disappointing, especially for everyone who has followed the project, played the demo, wishlisted the game, and supported us along the way. It is disappointing for us too. But we do not want to rush the final step just to meet a date if a little more time will help make the release stronger.The Glorious Cause is still very close. We are continuing to work through final polish and launch preparation…

  • Demo Update 0.4.1 is Live! AI & Game Engine improvements, & new Jager Unit - 19 June 2026

    Greetings everyone,We hope you all are enjoying our new Trenton demo that we released for Next Fest.Overnight, we released a new 0.4.1 update for The Glorious Cause demo, focused specifically on improving the Battle of Trenton scenario for this weekend’s Steam Next Fest.We wanted to get this update out so players can enjoy a smoother and more polished version of the demo while Next Fest is still underway. This update focuses on a number of bug fixes and improved gameplay feedback that you, the community, have provided. We are very grateful for your feedback, thank you. The update includes additional AI capabilities and the inclusion of a new unit in the Trenton scenario: Hessian Jägers.A special thank you goes to Ben, Eric, Sophia, and James for working overtime to get these bugs fixed, update the code logic, test the scenario, and help get this new demo update ready for players.Demo 0.…

  • The Glorious Cause Joins Steam Next Fest with Our Biggest Demo Update Yet - 15 June 2026

    " It's been a long road, gettin' from there to here"-Russell Watson - Faith Of The Heart - Star Trek Enterprise First, we want to apologize for the delay in posting a new dev log. We have been incredibly busy building the game, addressing bugs, integrating the new AI, beta testing, and continuing to refine the Battle of Trenton scenario to ensure a smoother and more enjoyable play-through.With that said, we are excited to share that The Glorious Cause has joined Steam Next Fest, which is now live, with our first new public demo since the 0.3.0 release back in January.This new demo represents a major step forward for the game. It features our new 2.5D engine, many visual refinements, improved battle presentation, new sound effects, and a stronger foundation for the future of the project. The goal of this demo is not only to show a newer version of The Glorious Cause, but also to give pla…

  • Dev Log: How 0.4.0 Grew From a Small Update Into Our Largest Overhaul Yet - 18 May 2026

    Over the last week, we have made major progress in the development of version 0.4.0. I want to first open by saying that we have drastically expanded the scope of what the 0.4.0 release was originally intended to be.If you visited our website and looked under our detailed roadmap, you would have seen that we originally planned to include a game menu, the Battle of Princeton with a new map, British units, an Order of Battle, a playable Hessian side, a health feature, an ammo modifier, enhanced AI improvements, a day and night cycle, and line-of-sight additions.So our original plan was to include a Game Menu, The Battle of Princeton with new British units, Order of Battle, Playable Hessian Side, Health Feature added to the game, adding the Ammo modifier so when your unit fired the ammo count wouldn't stay static at 40, and if that unit reach 0 in ammo that unit wouldn't be able to fire or…

  • Dev Log: Building Princeton - Pursuing Historical Perfection - 10 May 2026

    We apologize for the delay in the Development Log Update. Its been a busy few weeks.We’ve been working hard on the development of The Glorious Cause, and during our latest dev meetings, we covered a wide range of critical systems. From the Artillery GUI and Main Menu design, to refining movement penalties across terrain like elevation, woods, snow, and towns, but the biggest focus of the discussion was the AI upgrade.The AI upgrade is being led by our lead programmer, James, who has been doing an incredible job pushing it to the next level.We spent a significant amount of time defining how the AI should respond to numerous battlefield situations. These start by setting baseline objectives such as capturing key terrain, seizing towns, or outright destroying the enemy army. From there, we broke down how the AI should behave depending on its situation, whether it outnumbers the enemy or is…

  • Dev Log Update: Closing In On The Finish Line - 12 April 2026

    My apologies for missing last week’s dev log. We’ve been hard at work on Version 0.4.0, and I’m happy to say we’re making incredible progress, knock on wood.First, I want to say thank you to all of our supporters, from our Steam followers to our Patreon members. Your support motivates us and pushes us to deliver the most immersive and incredible American Revolution experience possible.Now, let’s get to the dev log.One of the biggest challenges we faced was transitioning to 2.5D hexes. Specifically, blending a 2D-style map with 2D sprites while making everything appear truly three-dimensional.When our incredible artist, Sophia, completed the Trenton map conversion, we placed our existing units from the demo onto it… and our initial reaction was not great.It immediately became clear that a significant amount of work was needed to make everything feel right.Our programmer Ben and Sophia we…

  • The Next Battlefield Awaits Your Decision - 26 March 2026

    As we prepare to release Version 0.4.0, players will soon be able to experience The Battle of Trenton, The Battle of Princeton, and a special What-If battle scenario. This marks a major milestone in development as we continue building the most historically immersive American Revolution strategy game ever made.Following this release, development will shift toward new gameplay systems designed to expand the scale and realism of battlefield operations. One of the major features we are preparing is a dynamic day-and-night cycle, allowing for a more immersive, realistic experience, while also giving players the opportunity to strategic maneuver armies during nighttime hours. This will open the door to more historically accurate multi-day engagements and campaign-style battles.With these new capabilities in mind, we want to hear from you, the community.Your vote will help guide development pr…

  • Our Latest Developer Meeting: Updates to Features, 2.5D Map, & a Challenging AI - 24 March 2026

    Each weekend our team gets together over Zoom to discuss development progress on the game. This weekend we discussed the new features we are implementing in 0.4.0 and how they are to work. The first one was Responsive Fire. If you're not familiar with this function, it's when it’s the AI's turn and they move their units into combat range of your forces that are in Line Formation. Each time an enemy unit moves, no matter the distance, 25 yards or 100 yards, your units will fire on that unit. Now this might be very useful if the unit is retreating, inflicting heavy casualties on key enemy units, but useless if it’s an outpost of 50 men at 100 yards encouraging your entire Brigade to fire at every moment, wasting the precious ammo your brigades contain. So when you reach the British or Hessian Regular Regiments, you're low on ammo. So we countered this by allowing you to turn off Responsiv…

  • Bringing Weapons to Life in Version 0.4.0 - 18 March 2026

    One of the major improvements coming in Version 0.4.0 is a redesigned Unit GUI that introduces a new layer of battlefield clarity, weapon identification and performance visibility. Players will now be able to immediately see the specific weapon a unit is equipped with, whether it is a Brown Bess musket, Hesse-Kassel musket, or another period-accurate firearm.Our goal with this enhancement is to communicate meaningful tactical information at a glance. The updated interface displays the weapon type alongside its expected accuracy and hit effectiveness at 100 yards (approximately three hexes from the firing unit). This allows players to better understand the strengths and limitations of each formation in real time and make more informed battlefield decisions.Visually, we have positioned the weapon vertically beside the unit commander portrait, with the weapon’s name subtly integrated into…

  • A New Battlefield Emerges in The Glorious Cause - 13 March 2026

    Our apologies for the gap since our last update. Over the past several weeks, we have been fully focused on development progress and important internal transitions within the team.During this period, one of our senior programmers accepted a significant career opportunity within the technology sector and was no longer able to continue contributing to the project. Additionally, one of our artists needed to step away due to personal and family commitments. We are grateful for the contributions both made during their time on The Glorious Cause and wish them the very best moving forward.Following these transitions, we conducted a focused search to strengthen the development team. We are pleased to share that we have assembled a highly capable and motivated team that is already making meaningful progress on the next phase of development.So let me introduce our new team:On the programming side…

  • What Do You Value Most in a American Revolution Strategy Game? - 1 March 2026

    As we continue development of The Glorious Cause, we are evaluating what should take priority in upcoming tactical updates.When it comes to portraying Revolutionary War combat, what matters most to you?Should we prioritize:Historically accurate Orders of BattleBetter graphics and animationsMore detailed unit modelsLarger connected battle maps (e.g., Trenton & Princeton linked)Visible casualties representation on hexesCinematic historical battle briefingsPeriod-correct battlefield audio and sound effectsThis decision will influence how we allocate development time in future builds.We’ve opened a public poll on Patreon where you can vote and directly influence direction. It’s completely free to participate.https://www.patreon.com/posts/poll-help-shape-151915144?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

  • The Glorious Cause - Official Box Art Reveal - 14 February 2026

    Today I’m proud to share something truly special with you.Lucy, our 2D Artist, has completed the official box art for The Glorious Cause and this image will become the visual identity of our game moving forward.This artwork will serve as:• Our official Steam capsule/logo • Our first Patreon-exclusive poster • The cover of our physical Early Access box copy (with your Steam code inside)This piece represents everything we are building.At the top stands General George Washington, the central figure of the American Revolution and the guiding presence of our game’s first chapter. Beneath him, from left to right, are John Adams, Thomas Jefferson, General Nathanael Greene and Marquis de Lafayette, individuals whose leadership, political courage, and battlefield brilliance shaped the outcome of the war.Surrounding them are scenes drawn from pivotal moments of the Revolution:• The signing of the…

  • Development Update: The Road to Version 0.4.0 - 6 February 2026

    Yesterday we held a development meeting to map out the road ahead for version 0.4.0, which is shaping up to be the largest and most ambitious update for The Glorious Cause so far. The discussion focused on major systems upgrades, technical challenges, and the features that will define the next phase of the game.One of the biggest areas of focus is a major AI overhaul. The goal is to move beyond reactive behavior and deliver an opponent that thinks strategically, understanding terrain, morale, timing, and positioning. This is one of the core pillars of 0.4.0, and we want the AI to genuinely surprise players and create more believable battlefield decision-making.We also spent significant time planning the new 2.5D map and terrain system. This system introduces real elevation, slopes, and terrain depth, fundamentally changing how line of sight works. Height, buildings, terrain, and unit pl…

  • The Glorious Cause Demo Reception and Road to Version 0.4.0 - 2 February 2026

    The response to The Glorious Cause over the past few days has been nothing short of incredible. Since launching the demo on Steam, we’ve received an overwhelming amount of positive feedback from players who jumped in, explored the Battle of Trenton, and shared their thoughts with us. Within the first 24 hours on Steam, the game reached approximately 200 wishlists, and we’re already approaching 300 shortly after. Seeing players connect with the mechanics, the historical detail, and the overall vision of the game has been both humbling and motivating. This early reception confirms that the foundation we’ve built is resonating with the strategy and history community, and we cannot thank you enough for that support.With that momentum, our focus now shifts fully toward version 0.4.0, which will mark the game’s first official Early Access release. This next version represents a major mileston…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4297870
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperThinkByte Studio
PublisherThinkByte Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

A historically grounded, hex-based strategy and tactics game where you command armies of the American Revolution. From tense battlefield engagements to the growing war for independence.

About this game

The Glorious Cause is a historically grounded, hex-based strategy and tactics game that places the player in command during the American Revolution, from small, desperate engagements to the full scope of the war for independence. Blending tactical battlefield command with long-term strategic decision-making, the game is designed to evolve from individual battles into a living strategic experience that ultimately covers the entire conflict. A Living Game, Built in Phases The Glorious Cause is being developed and released in clearly defined phases. Each phase is a complete, fully playable experience, expanding the game’s scope, systems, and depth over time. Phase I: Tactical Battles of the American Revolution Phase I focuses on historically grounded tactical battles, placing the player directly on the battlefield. The game features a distinctive graphical user interface inspired by wood and brass, designed to immerse the player in the look and feel of the 18th century. Players can choose to fight as the American Army or the British Army. Significant historical research went into recreating each battle’s Order of Battle, including the number of soldiers per unit, the officers who led them, and the condition of each unit in terms of health, morale, and organization. Combat is driven by a complete and in-depth system that evaluates numerous factors whenever a unit fires or charges an enemy. Terrain defensive values, unit health, organization, and morale all play a decisive role in determining the outcome of engagements. Custom 3D models bring the battlefield to life, including American Continental brigades, Hessian infantry regiments, and historical figures such as George Washington and Colonel Johann Rall. Terrain matters. Woods, homes, roads, and other hex types influence a unit’s movement and defensive value. If your army is not at its best, choosing better ground can be the difference between victory and defeat. Combat is turn-based and hex-based, with formations playing a critical role. Column formations allow units to move faster, while line formations are used to engage the enemy with musket volleys or charges. Combat is designed to reflect the reali…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

The Glorious Cause's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Glorious Cause's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Glorious Cause at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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