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THE ANOMALY UNIT

THE ANOMALY UNIT Steam news

Middle Way | May 2026 | game

Released

0players observed · 25 September 2026 - 03:24:38 UTC

ActionAdventureIndieSteam Store

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THE ANOMALY UNIT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
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  • Release dateMay 2026
  • DeveloperMiddle Way
  • PublisherMiddle Way

Genres: Action, Adventure, Indie

Company pages: Developer: Middle WayPublisher: Middle Way

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THE ANOMALY UNIT Steam news

THE ANOMALY UNIT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Live Patch 4 - 1.0.4 - 6 July 2026

    Hey Observers, a few more fixes from more creators online. (Thank you as always) - fixed an issue where it was possible to keep a gate open in the Upper Quarters safe hub while exiting the E.V. and thus making the whole level explorable on foot - fixed an issue where some gates could be clipped through with the E.V. by going in reverse into them - fixed an issue where the hyperbaric chamber in manifest #0011 wouldn't reset on death Cheers, - Middle Way

  • Live Patch 3 - 30 June 2026

    Hey Observers, some more fixes from players feedbacks and reports. - fixed an issue where it was still possible to select the Stockroom as anomaly area to receive manifests when it was infact completed - optimized flying props impact sound effect in Zero Gravity Hangar (could maybe solve the slow down some players are experiencing with Manifest #0022) - fixed an issue where there would be no current selected option in the Graphics settings if going all the way to the bottom - game version advanced to 1.0.3 - Middle Way

  • Live Patch 2 - 29 June 2026

    Hi Observers, some much needed bugfixes reported by fellow content creators online who were so lovely to play through the whole game (thank you guys!) - fixed an issue where sometimes the player camera could remain tilted after respawning - fixed an issue where sometimes anomalies wouldn't reset correctly after respawning - fixed an issue where sometimes the player wasn't able to enter the E.V. - fixed an issue where buying the improved E.V. durability wouldn't actually increase it - fixed an issue where the monsters' teleport VFX would get bugged if the monster was de-spawned while teleporting - fixed an issue where going back to the main menu while inside the E.V. would break the game - Middle Way

  • Live Patch 1 - 27 June 2026

    Hi Observers, just a small handful of fixes/improvements following the first feedbacks from players. - fixed an issue where it was possible to interact with the trapdoor to the stockroom from the upper quarters while being in the E.V. - changed manifest #0014 image to improve clarity - added hint in UI on how to exit the E.V. to improve clarity - added 1 resource in Credits (forgot to credit the author) - Middle Way

  • THE ANOMALY UNIT IS OUT NOW! - 26 June 2026

    Hello Observers,despite some delay, THE ANOMALY UNIT is finally out.I will be monitoring the launch, reading ALL your feedbacks (yes, all of them, good or bad), and patching the game if needed.To everyone who will buy the game and play it: I genuinely hope you have a fun experience with it, and thank you.Keep Observing,- Middle Way

  • THE ANOMALY UNIT Release Date Announcement! - 22 June 2026

    Hello Observers,Stellar Colonies is ready to finally welcome you all aboard the colonizing spaceship on the 26th of June 2026!Looking back, I am definitely proud of the journey so far. Sure, deep down a creator is never truly satisfied with its work more often than not, but this being my first commercially released game means the world to me and taught me more stuff than I could have ever imagined as a professional in this industry.A big thank you to all the creators and playtesters who are still giving me advices on ways to improve the game, which I'm still integrating in these remaining days. I hope the version that comes out on day one will be good enough for all of you to enjoy.See you in 4 days,- Middle Way

  • Steam Next Fest Wrap Up! - 4 March 2026

    Hi observers,Next Fest wrapped up and I just wanted to drop a quick message thanking again all of you who tried the demo and wishlisted: together we reached 600+ wishlists and almost 2000 demo downloads. I couldn't be prouder of the work done up to this point and can't wait to share more on what I'm working on (second and final areas of the game).I will try my best to promote the game in an interesting way through social media platforms to build my way up to the release in May 2026. Unfortunately I haven't marketed the game at all yet but I also want to show that there's so much more in store than just what the demo offers.Alright, back to work now. (or rather good night as it's 1 AM here)Keep observing,- Middle Way

  • Demo version 1.0.1 + Thank you for 1000 Demo downloads! - 17 February 2026

    Hi everyone,while working on the rest of the game I monitored the activity on the Demo and I sincerely want to thank everyone who tried it and reached out, both privately and on the Steam discussion forums, to give feedback.Based on this I'm happy to announce I've updated the Demo to version 1.0.1 with the following changes:- fixed scanner and tablet clipping into other meshes- fixed post processing options not really affecting post process effects- added option to turn off Depth Of Field- character now spawns looking at the letter on the desk in front of him to avoid confusion with walking forward right after spawning- added signs that point to Stockroom to help with navigation- hiding spots sign positioned more clearly and fixed a few environment graphical glitches- tutorial colliders adjusted to make sure it triggers correctlySteam Next Fest is coming up shortly so I'm super excited…

  • THE ANOMALY UNIT Demo Is Out! - 7 February 2026

    Hi everyone,After some much productive and needed internal playtesting for improvements and bugfixing, the demo for THE ANOMALY UNIT is finally out.You've just woken up from a nap in your spaceship room, the main Terminal beeping. Get observing. (and maybe let me know what you think about it !)- Middle Way

  • Introducing: THE ANOMALY UNIT - 20 January 2026

    Hi everyone,After countless scrapped projects and periods in my life where I thought this would have never been possible, here we are with my first solo project ever.I thought about "THE ANOMALY UNIT" in early November 2025: what I wanted to do was combine the adrenaline of facing hideous threats of games like Order 13 with the concept of "anomalies", popularized by games like The Exit 8. I thought the concept was neat and immediately started working hard on it for it to be ready for the upcoming Steam Next Fest, set to start on February 23rd 2026.The Demo should be ready in approximately 2-3 weeks from now, as soon as I finish another round of closed playtesting with friends and colleagues. But I'm excited to finally share it with the world to gather even more feedback and make the final adjustments before the big show!If what you've seen so far is intriguing (and I'm really proud alre…

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2026Live Patch 4 - 1.0.41836506165576046
230 June 2026Live Patch 31836506165563477
329 June 2026Live Patch 21836506165561129
427 June 2026Live Patch 11836506165556150
517 February 2026Demo version 1.0.1 + Thank you for 1000 Demo downloads!1824644522848022

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