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Holonoptic

Holonoptic Steam news

Glazial | Q3 2026 | game

Coming Soon

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IndieRPGSimulationSteam Store

  • Steam app typegame
  • Steam App ID4305470
  • Price$19.95
  • Release dateQ3 2026
  • DeveloperGlazial

Holonoptic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4305470
  • Price$19.95
  • Release dateQ3 2026
  • DeveloperGlazial
  • PublisherGlazial
  • Parent gameNot available

Genres: Indie, RPG, Simulation

Company pages: Developer: GlazialPublisher: Glazial

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Holonoptic Steam news

Holonoptic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix 1.10.1 live - 19 September 2026

    1.10.1 UI Improvements - On Windows, the graphics options can switch the renderer to DirectX, which can help if the game crashes - The marketscape's decoration (clouds, dots, grid, outlines, location names, ships) can be switched off layer by layer in the graphics options Fixes - The marketscape uses about half the video memory, to prevent crashes to desktop when entering it - Fixed a slight recurring lag on the marketscape in fast time when many companies are visible - The marketscape runs at a higher frame rate - The marketscape no longer skips nightfall at faster time speeds - Huge amounts of money owned by the player no longer crash the game or display garbled - On the savegame screen, the last save of a playthrough no longer runs into the next playthrough

  • Regular patch 1.10.0 live - the one with all the translations - 10 September 2026

    1.10.0UI Improvements- The savegame screen stays responsive with many saves- The difficulty screen when starting a new game now has a back-to-menu button- holonoptic score change messages now use proper ideocluster names and correct minus/plus signs Fixes- The Global ideocluster's vertical integration bonus now actually applies- Removed a stray empty "You received" line from the log after a stock grant- Opening the options menu now closes the load/save screen- Long geistnet channel chats no longer get pushed off the top of the screen- Fixed a misspelled emotion tag ("introvesion") on one Symbiont dialogue option Localization- German localization improved (missing strings, wrong translations, style)- French localization added (first version)- Italian localization added (first version)- Russian localization added (first version)- Brazilian Portuguese localization added (first version)- Si…

  • Patch 1.9.1 live - 25 August 2026

    1.9.1 UI Improvements - The avatar summon buttons in the architecture screen are labelled "summon " - The summon menu above an executive says "+ summon" instead of just "+" - The avatar can also be summoned in the server room, next to the Geist architecture button Story & dialogue - The animal spirits laptop is now correctly traced to a retired professor with the holonoptic app instead of sitting in a bank locker - Better deadline description how to find the animal spirits laptop Fixes - Fixed a crash when opening a subsidiary task that had no work left Localization - Quality improvements for German translation - Translation feedback button

  • Regular patch 1.9.0 live - 20 August 2026

    Dear chief of whatever officers and office dronesPatch 1.9.0 is mostly about UI improvements, decreasing the use of the dreaded sub-(sub)-menus, flattening them. For example, sending executives around the map now takes one hover+click instead of three. The construction screen was integrated into the main desktop screen, and so on.Hopefully these improvements do not take away too much from the immersion of using a corporate UI. The old behavior will stay available via UI options, and there are still plenty of odd quirks left.Also, good news for our DACH-region Bürodrohnen: holonoptic can now be played in German. Q&A is still ongoing, but the language can already be selected in the options menu.Complete list of changes:1.9.0Features & gameplay- At most 3 items can be requisitioned at once; the Requisition Management feat, the Additional space upgrade and the Logistics network project each…

  • Hotfix 1.8.20 live - 31 July 2026

    1.8.20 Fixes - Fixed a crash when selling an asset that had left its subsidiary since the deals were negotiated - Fixed a crash on the map when a virtual copy was made of an executive who was in flight - Fixed removing several mods quickly emptying the inventory slots that projects add to executives - The log archive and terminal no longer overlap, preventing one from capturing the input of the other - The probation deadline now runs until the debriefing that decides it, instead of expiring into negative time - Item descriptions no longer get cut off in the substance and item detail panels

  • Hotfix 1.8.19 live - 30 July 2026

    1.8.19 Fixes - Fixed a crash when opening the human resources of a rebuilt floor, caused by employees left over from its previous build (specifically academic enclave)

  • Hotfix 1.8.18 live - 28 July 2026

    1.8.18 Fixes - Fix a bug where the main character would teleport back to HQ

  • Hotfix 1.8.17 live - 27 July 2026

    1.8.17 Fixes - Shareholder proxy tooltips now show the player's chosen character name - Fixed a crash on the acquisition reward screen when a blueprint reward was shown

  • Hotfix 1.8.16 live - 27 July 2026

    1.8.16 Fixes - Board member change messages now show the player's chosen character name - Trade screens now show a company's real remaining stock of an item instead of the count from when the deal was negotiated Features & gameplay - Acquiring Amoeba now costs half as much, and also scales with chosen difficulty (requires starting a new game) UI improvements - In addition to drag/drop, right click an item in the inventory will equip or unequip it - Blueprint rewards are now marked clearer to distinguish them from receiving the actual item

  • Hotfix 1.8.15 live - 26 July 2026

    1.8.15 Fixes - Fix a crash caused by deadlines being checked on a background thread while the game was already checking them UI improvements - Space only starts and stops time on the marketscape by default, and never on typing screens or menus - Option to let space button start/stop time anywhere added to gameplay options

  • Hotfix 1.8.14 live - 25 July 2026

    1.8.14 Dialogue & story - Resolve a dialogue inconsistency related to Vandenbergs & auditor - Resolve several nonlinear story plot holes related to the Amoeba takeover - Improve continuity in Leiser's messages before trying to dissolve a certain company UI improvements - Trade screen sell deals side now shows which executive carries an item and where an asset is located - Reduce log archive lag Fixes - Fix crash and miscounted employees caused by special roles being written into a floor's employee list

  • Hotfix 1.8.13 live - 24 July 2026

    1.8.13 Dialogue & story - Unblock accidentaly blocked outcomes of Auditor investigation - Plug a loophole in the Vandenberg storyline where the family would leave unannounced Fixes - Character custom name is now also used in the summon log message and the personal loan hover

  • Hotfix 1.8.12 live - 24 July 2026

    1.8.12 Fixes - The "sell your stock" objective now ticks once you hold no Glazial shares - Character custom name is now also displayed in effect descriptions UI improvements - A "Vacation" deadline now marks the day-long wait before an ending triggers - Advancing or stopping time now shows a log message - Improved support for larger font settings

  • Hotfix 1.8.11 live - 23 July 2026

    1.8.11 Features & gameplay - Time speed setting now goes up to x10 - Amoeba hostile takeover attack now takes about as long as the deadline suggests Fixes - The Great Dividend now drains and pays out the amount it requires according to the deadline - Unified text color for floor buttons on map & hide on them consistently on screen exit - 4 more screens and logs show your chosen character name instead of the internal one - Clean up ghost employees being hired to a new floor that does not allow this employee type anymore - Role-change cooldown markers now follow the special role instead of sticking to a slot position UI improvements - add sound option to mute Geist VO - Company acquisitions now show a single consolidated reward screen instead of a cascade of reward screens to click away - wider game options screens - clicking continue game in options screen will now also hide the save/loa…

  • Hotfix 1.8.10 live - 22 July 2026

    1.8.10 UI improvements - You can now pan the marketscape with WASD in addition to the arrow keys - Headquarters in the marketscape bottom bar now show their owner's color when not yours, with your own listed first - Hovering an owned headquarters in the bottom bar reveals its floors for quick access - on main screen, ESC key now exits to map instead of showing the options screen Fixes - Audio settings screen now shows all volume sliders correctly instead of hiding or overlapping them - Log messages now show your chosen character name instead of the internal name when the player character joins, leaves, or is otherwise mentioned - Executives returning from a mission no longer end up stranded at a non-headquarters location; they now go to their previous headquarters (or the empire headquarters) instead Features & gameplay - Patents now boost cross-selling revenue across every subsidiary i…

  • Hotfix 1.8.9 live - 22 July 2026

    1.8.9 Features & gameplay - Pharmaceutical patents can now be sold - Pharmaceutical patents can now be moved between headquarters and susidiaries UI improvements - Rename map button to marketscape to be consistent with in-game terminology Fixes - Guard against a crash when buying a stacked inventory item or synergy from a trade partner

  • Patch release 1.8.8 - 21 July 2026

    1.8.8 UI improvements - inventory items now show their effects (and their mods' effects) as a tooltip on hover - press space to toggle between slow time and your chosen fast speed - HQs now show a Geist button on the map to log in with one click

  • Hotfix 1.8.7 live - 20 July 2026

    1.8.7 Fixes - Guard against a crash that could happen during resource calculation due to race condition UI improvements - Hordbank, Phasmas Intelligence, Symbiont Bureau and unterlager now show a green map icon like Eschaton Academy, marking them as special companies that can't be acquired - espionage missions can now be set to repeat, starting the same operation again at the same company once it succeeds - change color of spinning time button to make it clearer when in fast mode - improve executive overview by showing which executive is working on what exactly, or doing nothing - mining subsidiaries are now also moved to other in subsidiary overview at marketscape bottom bar since mines form no supply chain - cleanup savegame UI - remove dark background from mission icons at marketscape bottom bar

  • Hotfix 1.8.6 live - 19 July 2026

    1.8.6 Fixes - The optional SPV deadline is now really optional - Add missing GOLEM's logistic arm description Dialogue & story - Seiler now gives a more consistent response to the NDA speech check UI improvements - geistnet, log and terminal are now unified in one dropdown so they don't cover other elements in the top bar - Hovering the acquire button on a subsidiary now shows the acquisition price minus discounts - executive sprite size is now independent of ui scaling & ui scale base set to 0.7 - after completing a mission, executives will now try to fly to their previous headquarters & assigned floor - the map mission bar at the bottom now also shows espionage, deal negotiations and strike missions - HQs at marketscape bottom bar are now always visible - construction and other subsidiaries now show up at supply chain overview in the marketscape

  • Hotfix 1.8.5 live - 18 July 2026

    1.8.5 Fixes - Fix a crash when voting in a board or general meeting that was resumed from a save made during that meeting; affected saves are repaired on load - Conference calls resumed from a save now show their participants again instead of an empty call - Fix quicksaving during a conference call cancelling the current speaker and the dialogue choices, leaving the call stuck

Patch notes and updates

S.noRelease datePatch nameGID number
119 September 2026Hotfix 1.10.1 live1844115010497088
225 August 2026Patch 1.9.1 live1841579228678786
331 July 2026Hotfix 1.8.20 live1839676055888180
430 July 2026Hotfix 1.8.19 live1839676055885193
528 July 2026Hotfix 1.8.18 live1839041357039176
627 July 2026Hotfix 1.8.17 live1839041357036597
727 July 2026Hotfix 1.8.16 live1839041357035872
826 July 2026Hotfix 1.8.15 live1839041357034306
925 July 2026Hotfix 1.8.14 live1839041357032133
1024 July 2026Hotfix 1.8.13 live1839041357030538
1124 July 2026Hotfix 1.8.12 live1839041357030172
1223 July 2026Hotfix 1.8.11 live1839041357027418
1322 July 2026Hotfix 1.8.10 live1839041357024416
1422 July 2026Hotfix 1.8.9 live1839041357023525
1521 July 2026Patch release 1.8.81838407329269478
1620 July 2026Hotfix 1.8.7 live1838407329265838
1719 July 2026Hotfix 1.8.6 live1838407329263608
1818 July 2026Hotfix 1.8.5 live1838407329262548
1918 July 2026Hotfix 1.8.41838407329262323
2017 July 2026Hotfix 1.8.31838407329259594

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