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T-Drum

T-Drum Steam news

LV Studio | Feb 27, 2026 | game

Released

0players observed · 24 September 2026 - 18:58:15 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

T-Drum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateFeb 27, 2026
  • DeveloperLV Studio
  • PublisherLV Studio

Genres: Casual, Indie, Strategy

Company pages: Developer: LV StudioPublisher: LV Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

T-Drum Steam news

T-Drum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • MUSIC MAKING IN T-DRUM - 27 February 2026

    T-Drum is a music making game with a high degree of creative freedom. This means you have a lot of freedom to do whatever you want but is also possible to do noisy results you don't appreciate. Like a regular instrument, it takes time to learn and it's able to produce both beautiful and terrible results. DISCLAIMERS IF YOU WANT TO CONTROL THE MUSIC ASPECT OR JUST UNDERSTAND IT BETTER:No aspect of the music making is random. Each column of the board has a sound sample attached to it. The more pieces you have in a column the more often that sounds repeats. When the sound will play is based of rhytmic sets, no algorithm or randomness, there are 3 groups of rhytmic sets, each with 12 levels for the 12 height levels of a column. You can also get a rhytmic set with a random assortment of rhythm levels. If you don't have any pieces in a column that sound won't play. It only counts pieces in a…

  • First Trial with Musician - 13 February 2026

    Yesterday a couple of friends of mine came to my place to test T-Drum. This was the first formal player test. Many people had previously tested particular features or played for short periods, but this was the first time players were coming specifically to sit down and check all the game can do. Results were incredible. The first tester was an experienced, though, non professional musician, playing one of the new generative structure packs. He struggled a bit at first but within the first 15 minutes, with a few tips on how to coordinate sounds, managed to setup an interesting composition. His partner, a non-musician with a lot of gaming experience, which had heard the tips given to the first player and seen him in action, quickly picked it up after and was also able to produce pleasant melodic compositions right from the start. I couldn't be happier about the success both found in the m…

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