SPSTEAMPULSELIVE ANALYTICS
Street Takoyaki

Street Takoyaki Steam news

Hermit Hollow | Feb 2, 2026 | game

Released

0players observed · 24 September 2026 - 13:38:52 UTC

IndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

Street Takoyaki news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews16
  • Release dateFeb 2, 2026
  • DeveloperHermit Hollow
  • PublisherHermit Hollow

Genres: Indie, Simulation

Company pages: Developer: Hermit HollowPublisher: Hermit Hollow

Top Steam chartsTop 100 gamesGame directorySteam Store page

Street Takoyaki Steam news

Street Takoyaki news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Street Takoyaki 1.8 - 30 June 2026

    New locations: Onsen Temple Grounds Forest Graveyard New Special location: Sport event

  • Street Takoyaki Version 1.7 - 13 March 2026

    Hi everyone,I think that Street Takoyaki is nearing to be "completed" with this new update and I've already started on my next few projects. I will of course address any feedback or bugs and still keep the game maintained. I do have plans for a few more locations and special location events but other than that I think I can finally be happy with how this game turned out. Thank you so much for playing and supporting me!Here's a list of what's new in this patch:Weather forecast is now not 100% accurateImprove summary UIImprove end-of-day UIAdjust early game runs to be softer for new playersAdd a small walkthrough of the game on new runsAdd a repeat order in Supplier tabPersist speed up between daysAdd Day Insights for end of day summaryAdd police notifiersAdd weekly goal with rewardSoft-nerf special locationAdjust some stress modifiers on existing upgradesAdd new upgrade bonus for extendi…

  • 1.6 patch notes - 22 February 2026

    Good evening everyone,Here's what's new in this update:Adjust costs for locationsAdjust "Take day off" formula to be based of current balance instead of daysAdd new location Tourist HotspotAdd new location Prime Entertainment StripAdd new special location Boat MarketAdd price modifiers to different recipesRemove "Ingredients Carry Over" upgradesI hope you find this version easier to start a new game on!- Hermit

  • 1.5 patch notes - 15 February 2026

    Good day everyone!I've been working on a lot on the game trying to make it as good as possible for new players and for existing. I hope this update will be of your liking.Features:Add weather effects for Light Rain, Heavy Rain and HeatwaveAdd sound effect for buttonsAdd sound effect for end of day so you'll be aware when to check back in if you just have the game in the backgroundAdd sound effect between days during cartkeeper simulationAdd sound effect for buyingLower Takoyaki sold achievements to 1K, 5K and 10K (thanks Lilly for pointing this out!)Add new location Downtown Side StreetAdd new location Dotonbori StreetAdjust base queue capacity for multiple locationsAdd new upgrade category "Appeal"Adjust multiple upgrade modifiersAdd missing costs in cartkeeper summary (thanks TofuThePanda for noticing this)Add description label in Location panel explaining different locations will hav…

  • 1.4 patch notes - 7 February 2026

    Good evening,Thank you all for being patience with my game and still playing it! It means a lot that you're supporting me and giving me feedbacks and ideas to improve the game. I've been working on making the early-game easier to get into while still making mid- and late-game to be reasonable challenge. There's also a new feature that have been added - suggested by one of the players.Add "Operations" tabAdd new upgrade "Cartkeeper" so that you get more time to idle while playingMove "Take day off" into "Operations"Add in information for "Take day off"Improve spoilness for early-gameImprove revenue opportunities for early-gameNext up I'll be working on:New upgradesNew locationsWeather VFXSound effect on end of day to notify those who play while they do something else- Hermit

  • Patch notes for 1.3 - 5 February 2026

    Good evening everyone,I've been working on rebalancing the different factors of the game so that money doesn't feel meaningless after 20 days. I think this should better fit the game but I'm open for feedbacks and ideas to improve the gameplay for all of you!Increased location pricesAdded location revenue cutIncreased oil pricingAdded supplier increasing stock pricesReworked customer satisfaction - pricing and flavour balancingAdjust octopus spoilnessAdjust modifiers for reputation and stressAdded "take day off" to reduce stress Adjust serving profiles ingredientsAdded robbery eventYakuza will now appear earlierMy focus the next few days will be on implementing some new features, upgrades, and improving your user experience.Best regards,Hermit

  • Patch notes for 1.2 - 4 February 2026

    Hi everyone,Just a quick note on what the new patch contains:Add explanation to customer expressions. There is now a "?" during the dayUpdate neutral sprite so it won't be confused with upsetFix buying upgrades being locked when reputation dropped below unlock requirementFix some localized text not being appliedFix end of day event displaying inaccurate percentageMinor UI change to "Game Over"Next up I'll be working on balancing the game as I've gotten feedback that money becomes less meaningful after 20 days. There's been a few input on how I can achieve that and I also got some ideas that came to mind. -Hermit

  • A tiny update for version 1.1 - 3 February 2026

    Hi everyone,Thanks for buying the game and support me! I just added Steam achievements and localization for: Japanese, Korean, Chinese Simplified and Filipino. The languages can be changed in settings. I'll continue improving the game and try to balance the pricing a bit more too!-Hermit

  • Street Takoyaki is now available on Steam! - 2 February 2026

    Hello everybody!Thanks for the support that you have given me on this game! It is finally available on Steam and I hope that you'll enjoy the game. There's still a bunch of stuff that I want to add to the game so in the coming weeks I'll be working on adding:AchievementsNew locationsNew eventsNew upgradesLocalizationIf you have any feedback or feature requests, don't hesitate to reach out! Best regards,Hermit

  • Street Takoyaki Game Trailer is finally here! - 26 January 2026

    Hello people!You can check out the trailer either on Youtube:Or on the Steam Page itself:Street TakoyakiThank you!- Hermit

  • Street Takoyaki releasing on February 2nd! - 21 January 2026

    Just a tiny announcement that Street Takoyaki will be releasing on February 2nd! Hopefully everything will be ready until then but we all know that things never goes as planned for releases. Wish me luck!Best regards,Hermit

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2026Street Takoyaki 1.81836506165563871
222 February 20261.6 patch notes1825093633192286
315 February 20261.5 patch notes1824644522843308
47 February 20261.4 patch notes1823825466502480
55 February 2026Patch notes for 1.31823825466497921
64 February 2026Patch notes for 1.21823825466495011
73 February 2026A tiny update for version 1.11823191198617642

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