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Caravan Village: Farming Life

Caravan Village: Farming Life Steam news

Corvantia Interactive | May 19, 2026 | game

Released

0players observed ยท 24 September 2026 - 09:28:53 UTC

AdventureCasualIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Caravan Village: Farming Life news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews6
  • Release dateMay 19, 2026
  • DeveloperCorvantia Interactive
  • PublisherCorvantia Interactive

Genres: Adventure, Casual, Indie, RPG, Simulation

Company pages: Developer: Corvantia InteractivePublisher: Corvantia Interactive

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Caravan Village: Farming Life Steam news

Caravan Village: Farming Life news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Title: v0.2.0 โ€” Big Fix Update: Trees Give Wood, Quests Unstuck, Smoother Perfor - 29 July 2026

    Hey everyone, This update is built almost entirely from your feedback โ€” forum posts, reviews and bug reports. Some of these were serious issues that blocked progress, and I'm sorry it took a while to track them down. Here's everything that changed. ๐Ÿช“ The big one: trees now actually give wood If you started a new game and found every tree in the forest was an unchoppable sapling โ€” that was a bug, not design. World-placed trees were incorrectly starting their growth cycle on day one, so the entire forest was "too young" to harvest and the axe uprooted trees instead of felling them. Fixed: forest trees are fully grown from day one and drop wood as they should. Saplings you plant yourself still grow over time, as intended. A related co-op issue where resource drops could get lost is fixed too. ๐Ÿ“œ Quest & progression fixes The full 50-quest main story has been tested end to end and completeโ€ฆ

  • A Massive Apology & Huge Update: 12 Neighbors, Co-Op & Greenhouses! ๐Ÿ› ๏ธ - 13 July 2026

    A Massive Apology and a Huge Update! ๐Ÿ› ๏ธ๐Ÿก๐Ÿ“–Hi everyone. First of all, I want to sincerely apologize for releasing this update a bit later than you might have expected. There is a very important reason for this delay, and I want to be completely transparent with you.I am fully aware of the massive refund rates during the game's launch days. Nearly half of the people who bought the game refunded it... And to be completely honest? They are absolutely right. Even though I released the game in Early Access, the initial version was unfortunately very empty in terms of content and felt more like a buggy demo. This is my first game development experience, I am learning everything on my own through trial and error, and I take full responsibility for that rushed, incomplete release.I apologize to everyone who refunded for the disappointment. But to everyone who kept the game in their library, diโ€ฆ

  • 2 - The Big Update is Live! (And a huge apology for the delay) ๐Ÿ› ๏ธ - 1 July 2026

    2- The Freeze Is Fixed โ€” Big Stability Update (and an apology) Hey everyone, I'm late. I promised this update by the weekend and it took me almost a week longer. I'm genuinely embarrassed about missing my own deadline, so before anything else: I'm sorry for keeping you waiting. I also want to be straight with you about the launch. A lot of you refunded the game โ€” roughly one in four โ€” and honestly, you were right to. Between the freeze and everything else, what I shipped felt more like a demo than an Early Access game. This is my first game, I'm still learning, and the messy launch is on me and nobody else. To everyone who refunded: I get it, and I'm sorry I let you down. To everyone who stayed and trusted me: thank you, from the bottom of my heart. You're the reason I've barely left my desk since launch day. **So what took so long?** When your reports started pouring in, I realized theโ€ฆ

  • The Big Update is Live! (And a huge apology for the delay) ๐Ÿ› ๏ธ - 1 July 2026

    The Freeze Is Fixed โ€” Big Stability Update (and an apology) Hey everyone, I'm late. I promised this update by the weekend and it took me almost a week longer. I'm genuinely embarrassed about missing my own deadline, so before anything else: I'm sorry for keeping you waiting. I also want to be straight with you about the launch. A lot of you refunded the game โ€” roughly one in four โ€” and honestly, you were right to. Between the freeze and everything else, what I shipped felt more like a demo than an Early Access game. This is my first game, I'm still learning, and the messy launch is on me and nobody else. To everyone who refunded: I get it, and I'm sorry I let you down. To everyone who stayed and trusted me: thank you, from the bottom of my heart. You're the reason I've barely left my desk since launch day. **So what took so long?** When your reports started pouring in, I realized the prโ€ฆ

  • ๐ŸŒพ Caravan Village: Farming Life โ€” Hotfix Update - 25 June 2026

    Hey everyone! ๐Ÿ’› Solo dev here. First off, for everyone asking about Steam Deck and controller support โ€” it's almost ready, and I'm aiming to ship it in the very next update (likely tomorrow!). Full gamepad controls and Deck-friendly improvements are on the way, so hang tight. ๐ŸŽฎ In the meantime, here's today's patch fixing a bunch of the issues you reported. Thank you so much for the detailed feedback โ€” it genuinely shapes the game. Keep it coming! ๐Ÿ› Bug Fixes Fixed a freeze when opening the menu. A background process was firing on every object spawn, which could lock up the game and also caused general stutter. It's now tied to scene changes only โ€” a big stability and performance win. Fixed rain falling inside buildings and the screen darkening indoors. Interiors (including the chicken coop) are now detected correctly. Fixed the character randomly turning around while chopping. Yourโ€ฆ

  • Hotfix 1: Resolution Fix & Economy Tweak - 23 June 2026

    Hey everyone, thanks for the quick reports! I'm reading everything. Just pushed a quick hotfix for two immediate things: Screen Resolution / UI Fix: Fixed the resolution scaling issues. The UI should now fit properly on your screens. Starting Money Buff: Increased the starting money from 500 to 5,000. The early game was a bit too slow, so this should help you get your farm running much faster! Please restart your Steam to download the update. Let me know if you run into anything else, back to the code! ๐Ÿšœ

  • Caravan Village is LIVE! (Early Access Has Begun) ๐Ÿšœ - 23 June 2026

    Hello everyone,The day is finally here. After about 10 months of solo development, Caravan Village: Farming Life is now officially in Early Access!First Priority: UI and Steam Deck Support I am reading your early feedback very carefully. I am aware of the UI overlapping issues and see how eager you all are for Steam Deck and full controller support. Message received! My absolute first order of business in Early Access will be fixing these interface hiccups and making the game fully compatible and enjoyable on all devices, especially the Steam Deck. I've already started working on it!Beyond that, I want to be completely honest with you from the start. Iโ€™ve built a massive 4-player co-op system into the game. As a solo developer, even though I've done my absolute best to test everything, it is highly likely that we will run into connection issues, synchronization hiccups, or weird bugsโ€”esโ€ฆ

  • You Spoke, I Listened! Big Update: Story Rework, Bug Fixes & Better Tutorials! - 28 February 2026

    Hey everyone!First of all, a massive THANK YOU for the incredible feedback on the demo. Iโ€™ve been reading every single comment, and as a solo developer, your reports are my biggest guide. Iโ€™ve been working day and night to fix the issues you found, and I'm so excited to share this update with you!What's New in this Version:Story & Quest Rework: Iโ€™ve completely overhauled the early game story and quest flow. Itโ€™s much more immersive now, and youโ€™ll know exactly where to go!Save/Load Fixed: That nasty crash when loading a game is gone.Invisible Walls Be Gone: I fixed the tree hitboxes/collisions. No more getting stuck on tree tops while walking!Sleep Prompt Added: I realized "Right Click to Sleep" wasn't clear. Now there's a proper UI prompt so you don't have to mash your keyboard at night!Language Cleanup: Fixed those sneaky untranslated texts (no more "Bu hediye edilemez" popups!).Tutorโ€ฆ

Patch notes and updates

S.noRelease datePatch nameGID number
129 July 2026Title: v0.2.0 โ€” Big Fix Update: Trees Give Wood, Quests Unstuck, Smoother Perfor1839676055883362
21 July 20262 - The Big Update is Live! (And a huge apology for the delay) ๐Ÿ› ๏ธ1836506165566655
31 July 2026The Big Update is Live! (And a huge apology for the delay) ๐Ÿ› ๏ธ1836506165566622
425 June 2026๐ŸŒพ Caravan Village: Farming Life โ€” Hotfix Update1836506165548839
523 June 2026Hotfix 1: Resolution Fix & Economy Tweak1835871199316792
628 February 2026You Spoke, I Listened! Big Update: Story Rework, Bug Fixes & Better Tutorials!1825727806713927

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