A Stray Line news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4309480
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperSprout Haven
- PublisherSprout Haven
- Parent gameNot available
Company pages: Developer: Sprout HavenPublisher: Sprout Haven
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
A Stray Line Steam news
A Stray Line news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Chapter 1 Demo | September 2026 Patch Notes - 3 September 2026
Can you believe it's already 3 days away from the end of our Kickstarter campaign? Here's some new patch notes and pseudo updates:Removed and re-made that one door in the Park that nobody could see because it was sidewaysAdded some lighting to certain rooms to indicate an exit being thereRemoved a stray collision tile randomly placed in the ParkShortened a few dialogue linesRemoved the Kickstarter button and shortened the outroFixed cars that spawn on the road instead of offscreenOther than that, we are making progress with Chapter 2!! With all the funding we've received, I am heavily considering the possibility of releasing both Chapter 2+3 at once, and afford professional QA testing for both. Of course, that's not a final decision yet and more updates are yet to come :)During development, once again, any and all feedback about the game is very welcome. I remember worrying so much abou…
- Demo updates - Puzzle Balancing and Kickstarter 240% Funded!!! - 23 August 2026
13 days left on Kickstarter!I'm super happy to announce that we are 240% funded on Kickstarter, and have smashed the majority of our stretch goals. There are two weeks left to hit the remaining ones- which are controller support and more battles. The battles are very time consuming to make, so if you enjoyed the final battle in Chapter 1 and want them more frequently, I'd love to hit that stretch goal before time is up. Updates to our Puzzles! (Spoilers below) I have been making steady updates throughout the past week as more feedback comes through about the demo. Thank you so much to everyone who has taken the time to leave bug reports or post playthroughs. For now, most bugs have been squashed and I've moved onto working on the balancing of certain puzzles. Up until now, these are the edits I have made to make puzzles a bit more intuitive:Made it more obvious that you can enter the He…
- Patch #2 - Bug fixes, hints, and thanks - 9 August 2026
Hello! This is our second patch after launch. The feedback A Stray Line has been getting has been amazing, and we are already past our funding goal on Kickstarter! There's a few more little tweaks to make before we move onto Chapter 2 fully, but they will roll out in the coming weeks as I recover health-wise.Thank you again for the donations, feedback, fanart, and the thirst trap of the "Father" character sent directly into my Instagram dms. I appreciate all the attention the game has gotten thus far!Here's all the changes made in this patch: ⭐Changed the interaction dialogue of an item in the park section that often stumped players for too long.⭐Made the "halo" symbol a bit easier to draw. ⭐Added a new script for loading textures more efficiently. Please report any further texture glitches or black screens to the discussion forum.⭐Fixed a bug where Taoyi can still move during quicktime…
- CHAPTER 1 + KICKSTARTER LAUNCHING ON AUGUST 7TH! - 30 July 2026
We are releasing our demo early! Originally we set the Chapter 1 release window to around Q4 2026, which is what was stated on most of our promotional shorts. Things ended up going super well during development, so our new and official release date is August 7th! We are opening pre-orders on Kickstarter at the same time as our demo. During the first 24 hours, you can get a steam key for the full release of the game at an early bird discount. If you aren't following our Kickstarter, we highly suggest you click on "Notify Me" to not miss the early bird window !! ⭐https://www.kickstarter.com/projects/sprouthaven/a-stray-line Multiple things will be funded via the Kickstarter, such as:🍂Localization support and translators.🌻Coding and OST assistance.🪐Porting to other systems, Steamdeck support, and controller support.🌙Feeding us (the developers) Hope to see you there !! We're so thankful…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 September 2026 | Chapter 1 Demo | September 2026 Patch Notes | 1842846814442558 |
| 2 | 9 August 2026 | Patch #2 - Bug fixes, hints, and thanks | 1840310314348643 |
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