Dino Age: The First Fracture news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews18
- Release dateFeb 19, 2026
- DeveloperDino Age Studios
- PublisherDino Age Studios
Genres: Action, Adventure, Indie, RPG, Free To Play
Company pages: Developer: Dino Age StudiosPublisher: Dino Age Studios
Dino Age: The First Fracture Steam news
Dino Age: The First Fracture news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Our book The First Fracture is now free! - 2 July 2026
The Story Behind This Game Is Now Free Before Owen ever appeared on your screen, he appeared on a page. You're one of 600 people who have stepped through the fracture in this game. What most of you don't know is that this world started somewhere else first. The First Fracture, Book One of the Dino Age universe, follows almost the same story you've already played. A fourteen-year-old kid named Owen. A tear in the membrane between eras, out in the Arizona desert. A door into a world he was never supposed to find. Until now, reading it cost something. For a limited time, it doesn't. Get the full book free — PDF and EPUB, sent straight to your inbox: https://dinoage.online/free-book/The game gave you the first glimpse. The book goes deeper, and it's also where the road to Survive the Eras, the full game we're building now, really begins. Something ancient is stirring in the layers of time.…
- Devlog - We're Building Something Much Bigger - 12 June 2026
Hey everyone, If you're here, you played The First Fracture, and that means a lot to us. Genuinely. We built that game as a first step: an introduction to Owen, to the world, to the lore we've been developing for years. It was raw, it was small, and it wasn't perfect. But you played it. And that kept us going. This video is our story. Mark and Jimmy — two people, building this from scratch. Full-time jobs, limited hours, and a universe we refuse to leave unfinished. In this devlog we walk you through how we got here: from the original idea four years ago, through the prototype, the book, the vertical slice, and now the Survive the Eras demo live during Steam Next Fest. What comes next is the real thing. Survive the Eras is the full game we've been building toward. Three prehistoric eras: Triassic, Jurassic, Cretaceous. A skilling system. Lots of dinosaurs. A lore-deep story that actuall…
- Dino Age: Survive the Era’s – Steam Next Fest (New Trailer!) - 1 May 2026
Owen’s journey has only just begun.Since we launched Dino Age: The First Fracture, we’ve been overwhelmed by your support. But as Owen discovered when he first touched the pulsing stone, one fracture is never the end of the mystery.Today, we are thrilled to take the next massive step in our franchise. We are officially announcing our participation in the upcoming Steam Next Fest with a brand-new trailer for our flagship RPG: Dino Age: Survive the Era’s!Watch the Official Trailer here:We need your help! As an indie studio of just two friends from the Netherlands, our community is our greatest strength. Every wishlist counts.Wishlist Dino Age: Survive the Era’s on Steam now:
- Devlog #4: A Living Environment and Free Lore Book - 20 March 2026
Devlog #4 is live. This week we are focusing on the introduction of the game: Costa Rica.Creating Atmosphere One of our biggest lessons from The First Fracture was that our environments felt too static. For Survive the Era's, our primary goal is to bring the world to life. We have started implementing dynamic elements in Costa Rica to ensure the environment feels reactive and immersive from the very first minute.If you haven't yet, make sure to wishlist Surive the Era's here: Free Book Announcement As a thank you to our community, the Dino Age book is available for free on Amazon starting today. This offer is valid for 5 days. It is a great way to dive into the lore of the universe we are building. Grab the book here: https://www.amazon.com/dp/B0G7KM1JS9Experimental Audio We are also stepping away from the desk today. We are going outside to record custom audio samples. Experimenting wi…
- Devlog #3: A Living World & Multi-Era Mechanics - 13 March 2026
Hi everyone!It’s time for Devlog #3! We’ve had an incredible week of planning and building, and we’re excited to share the next steps for Survive the Era’s.Defining the Experience We’ve spent a lot of time mapping out the "Era Flow." Our goal is to create a unique experience where the transitions and overlaps between time periods aren't just a gimmick, but a core part of how you play.Better, Faster, Stronger Mechanics We’re not just reusing what we had. We’ve already started refining:Active Combat: No more clicking once and watching Owen work.Dynamic Pets: Each pet type (Gather, Fight, Mount) now has its own role.Amulet Abilities: Owen’s amulet is becoming a powerful tool for survival.Starting in Costa Rica Work has begun on the intro/tutorial set in modern-day Costa Rica. We learned a lot from The First Fracture, and our focus now is on making the environment feel alive. Expect more an…
- The Road to 10 Reviews: How you can help Dino Age - 12 March 2026
Hi explorers,It’s been 3 weeks since we launched the Vertical Slice of The First Fracture. We’ve seen over 200 players jump into our Triassic world, and for a two-man team, that means everything. Thank you!The "10 Review" MilestoneWe’re learning a lot about Steam lately. One major thing: the algorithm won't recommend our game to new players until we hit at least 10 user reviews. Currently, we are at 4.If you’ve enjoyed the demo, could you spare 60 seconds to leave an honest review? Whether it’s a detailed critique or just a quick "fun game," it helps us with the algorithm and gets Dino Age in front of new eyes. What's next? We are already working hard on our full-scale survival RPG, Survive the Era’s. Your feedback on this slice is what helps us build the best prehistoric experience possible.You can already wishlist the full game here: Thank you for being part of the journey!Mark & Jimm…
- Dino Age: The First Fracture is OUT NOW - 20 February 2026
Dino Age: The First Fracture is officially live on Steam.Step into the boots of Owen, survive the perils of the Triassic, craft your gear, and uncover the truth behind the mysterious Time Fractures threatening to tear history apart. This standalone survival-RPG marks the beginning of the Dino Age Universe, and the origin story of Owen.We Need Your Help: Build the Ultimate Dino RPG This isn't just a demo; it’s our "Vertical Slice." We’ve poured our passion into this build, but we can't restore the timeline alone. Your feedback during this phase will directly shape the future of our upcoming full-scale title: Dino Age: Survive The Eras.What to ExpectStory-Driven Survival: 2–3 hours of gameplay uncovering the mystery of the fractures.Skill Progression: 6 trainable skills including Combat, Crafting, and Hatching.The Corruption: Fight against Corrupted Dinosaurs and face a challenging Time-F…
- The Road to March 3rd: Weaving Owen’s Story & Daily Polishing - 6 February 2026
Hello explorers!A huge thank you to everyone who has wishlisted Dino Age: The First Fracture so far. As two indie developers building our dream game, seeing this community grow gives us the ultimate boost to make this experience unforgettable.What are we doing right now? We are working around the clock in the final "Polish & Fine-tune" phase:Weaving the Narrative: We are strategically placing Owen’s Journals throughout the swamp. We want these to be more than just collectibles; they are our way of sharing the deeper mysteries of the Time Fractures with you.Daily Stress-Testing: We are testing the build ourselves every single day. Our goal is simple: a seamless, bug-free experience. We’re fine-tuning everything from hitboxes to resource gathering so you can focus on survival, not glitches.Skill Balancing: We want every action to feel rewarding. We're currently tweaking the progression fo…
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