Infinite Ruins news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players10 · 25 September 2026 - 15:45:57 UTC
- SteamPulse tracked peak335
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews48
- Release dateJul 27, 2026
- DeveloperKileka Games
- PublisherKileka Games
Company pages: Developer: Kileka GamesPublisher: Kileka Games
Infinite Ruins Steam news
Infinite Ruins news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 1.2.0 - New Progression, Journal, Synergies & Improved Endless Mode - 31 August 2026
Hello everyone!We're excited to share a major update for Infinite Ruins focused on improving progression, pacing, replayability, and giving you more reasons to keep digging.Based on your feedback and our observations since launch, we've made some significant changes to how the game unfolds across your first runs, added a completely new Journal, introduced Elemental Synergies, and reworked Endless Mode.New Progression StructureWe've split the upgrade tree into stages so that players don't unlock and maximize most of the game's content during their first one or two runs.Nothing has changed visually in the upgrade tree, but the progression gates have been rebalanced to encourage you to prestige and gradually discover the deeper mechanics of Infinite Ruins.You can still grind your way to the next stage without Prestiging, but Prestiging will make reaching these milestones much more efficien…
- Update 1.1.0 - Cloud Saves, Bug Fixes & More - 31 July 2026
Hello everyone!First of all, thank you to everyone who has played Infinite Ruins since launch. Seeing you explore the ruins, discover new mechanics, and share your thoughts has been incredibly rewarding.We've received a lot of valuable feedback from the community, and this update focuses on improving the overall experience with quality-of-life changes, Steam Deck improvements, bug fixes, and clearer game information.If you're enjoying the game, please consider leaving a Steam review. It really helps an indie developer reach more players and continue improving the game.ImprovementsAdded Cloud Save support.Improved several upgrade descriptions to make their effects clearer.Most upgrades now display specific stats such as Damage, Probability, Duration, etc. instead of the generic Effect label.Swift Steps can now be purchased after unlocking either the Rock Golem or the Mechanic Golem, sinc…
- Steam Playtest Ends Tomorrow - Thank You for Your Feedback! - 25 July 2026
Hello everyone!The Infinite Ruins Steam Playtest will officially end tomorrow July 26th (19:00 CEST).I want to sincerely thank everyone who downloaded the playtest, reported bugs, filled out the survey, or simply spent time exploring the ruins. Your feedback has already led to many improvements, including gameplay balance, progression pacing, UI changes, and quality-of-life features.If you haven't shared your thoughts yet, there's still time!I'd really appreciate it if you could fill out the feedback form before the playtest closes:👉https://forms.gle/zEWRYeQ3X4qjeim4AEvery response helps make Infinite Ruins a better game.Thank you again for being part of this journey, and I hope to see you again at launch!Kileka Games
- Infinite Ruins is now Steam Deck Compatible - 24 July 2026
Infinite Ruins is now Steam Deck Compatible!We're happy to announce that Infinite Ruins is now fully compatible with Steam Deck!You can enjoy the complete mining experience on the go with:Full gamepad supportOptimized UI scaling for Steam DeckCorrect controller icon detectionSmooth gameplay from the very beginningWhether you're mining for a few minutes or planning a long expedition into the ruins, Infinite Ruins is ready to play comfortably in handheld mode.Thank you to everyone who tested the game and helped improve the Steam Deck experience!See you deep underground!
- The Infinite Ruins Steam Playtest is now live! - 7 July 2026
The Infinite Ruins Steam Playtest is now live!The Steam Playtest is now available!This is your chance to experience the latest version of Infinite Ruins before its official release on July 27.Over the past months, the game has received many improvements based on community feedback, including visual upgrades, better balancing, bug fixes, quality-of-life improvements, and plenty of new content.What I'm looking forI'd love your feedback on:Overall progression and balanceDifficultyUser interfaceBugs or technical issuesGeneral gameplay experienceA short feedback form is available directly from the game, but you're also welcome to share your thoughts in the Steam Discussions.Every suggestion helps make Infinite Ruins better before launch.Thank you for your support, and I hope you enjoy exploring the ruins!
- Infinite Ruins is joining Steam Next Fest! - 12 June 2026
Infinite Ruins is officially joining Steam Next Fest!To celebrate, we've released a brand new gameplay trailer showcasing the current state of the game as we get closer to launch.Since the demo first became available, we've continued improving the experience based on player feedback. This latest version includes numerous visual enhancements, bug fixes, and general polish across the game.What can you expect?A brand new gameplay trailer featuring the latest version of Infinite Ruins.Participation in Steam Next Fest, where you'll be able to play the demo and follow the game's progress.Visual improvements throughout the experience, making the ruins feel more alive and satisfying to explore.Bug fixes and polish to provide a smoother mining adventure.Thank you to everyone who has played the demo, shared feedback, created videos, streamed the game, or added Infinite Ruins to their wishlist. Yo…
- QoL & Visual Improvements Update - 13 May 2026
This update focuses on improving clarity, responsiveness and overall gameplay feel in Infinite Ruins.Visual ImprovementsBlocks now flash using the color of the damage type receivedAdded particles traveling from the cursor to the vortex to indicate it is clickableUI ImprovementsAdded tooltips to golem panel buttons explaining their functionImproved purchase upgrade animation responsivenessBalance ChangesThe vortex now appears in a random positionExcavation Momentum has been split into:Excavation Momentum → unlocks Chain MiningMomentum Efficiency → increases maximum chaining multiplierFrenzy → unlocks the Frenzy buffReduced golem recycling costs to 200, 300, 700, 1300...FixesAdded missing translation for Conductive TargetsImproved pickaxe aiming
- New Update: Game Modes, Golem Recycling & Localization - 21 April 2026
A new update has arrived, bringing more control over how you play, along with quality-of-life improvements and full localization support.Game Mode SelectionYou can now choose how the core systems interact when starting a run:Full Mode (default) The original experience, designed with all mechanics, synergies, and anti-synergies in mind. Every interaction matters.Harmony Mode Removes anti-synergies between elements. Fire no longer melts ice, and ice no longer stops fire. Ideal for players who want a more relaxed and experimental experience.Golem RecyclingGolems can now be recycled. Recover part of their cost and adapt your strategy during a run.LocalizationThe game is now available in:SpanishItalianFrenchGermanSimplified ChineseJapaneseKoreanRussianPortuguese (Brazil)Portuguese (Portugal)Gamepad ImprovementsImproved navigation across menusBetter overall responsivenessNew Stat: DepthYour p…
- Major Update: New Music, Steam Deck & Gamepad Support + Fixes - 7 April 2026
A new Major Update is now live, bringing new music, better controls, Steam Deck support, and important fixes.New MusicNew music by Silentsphere Studios has been added to enhance the atmosphere and make each session feel more dynamic and engaging.Improved Gamepad SupportController gameplay is now smoother and more reliable:Better navigation across menusImproved responsivenessMore consistent overall experienceSteam Deck SupportThe game now plays much better on Steam Deck:Proper controller detectionImproved input handlingOptimized UI scalingBalance ChangesSome gameplay elements have been adjusted to improve pacing and overall feel during longer sessions.Bug Fixes & PolishThis update includes a variety of fixes and improvements:More stable gameplayCleaner UI behaviorSmoother interactionsThanks for playing and for your feedback. More updates coming soon!
- Demo Update v0.17.0 - 23 March 2026
The Descent AwaitsThe Infinite Ruins upgrade now includes a confirmation dialog before triggering the end of the demo. Its cost has also been adjusted.You’ll be warned before descendingThe Descend button is slightly delayed to prevent accidental clicksThis makes the end of the demo a deliberate choice, not a misclick.Visual & UX ImprovementsPurchase animations are now faster and feel more responsiveAdded a Bloom intensity slider in Graphics settingsDemo end screen has been visually reworked to better match the rest of the UIBetter Controls & FlowPressing ESC now closes:Upgrades viewGolems panel(in addition to the pause menu)New option: “Pause on Upgrades”When disabled (default), the game continues running while browsing upgradesAudio Fixes & ImprovementsFixed UI sounds not respecting volume settingsFixed startup audio playing at full volume for a frameDefault volume levels adjusted:Mast…
- Demo Update v0.15.1 - Window Scaling & UI Improvements - 18 March 2026
New FeaturesWindow ScalingThe game window can now be freely resized in windowed mode. It snaps to the nearest ×0.5 multiple of the base resolution (960×540). The UI scales proportionally with the window size, improving readability across different resolutions.Game IconThe game now displays its icon correctly in the Windows taskbar and application window.FixesUpgrade Tree CenteringFixed an issue where the upgrade tree did not center on the pickaxe node when first opened with no purchases.The tree now also correctly centers on the Infinite Ruins upgrade when it is revealed. FeedbackIf you’ve tried the demo, I’d love to hear your feedback, especially regarding UI scaling and usability at different resolutions.Thanks for playing!Kileka Games
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 July 2026 | Update 1.1.0 - Cloud Saves, Bug Fixes & More | 1839676055887462 |
| 2 | 13 May 2026 | QoL & Visual Improvements Update | 1832700592785813 |
| 3 | 21 April 2026 | New Update: Game Modes, Golem Recycling & Localization | 1830163047268871 |
| 4 | 7 April 2026 | Major Update: New Music, Steam Deck & Gamepad Support + Fixes | 1828894815567138 |
| 5 | 23 March 2026 | Demo Update v0.17.0 | 1827626365763534 |
| 6 | 18 March 2026 | Demo Update v0.15.1 - Window Scaling & UI Improvements | 1827626365751196 |
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