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Delegatory

Delegatory Steam news

Alex Coleman | Coming soon | game

Coming Soon

GameSteam Store content

CasualSteam Store

  • Steam app typegame
  • Steam App ID4320620
  • Price$4.79
  • Release dateComing soon
  • DeveloperAlex Coleman

Delegatory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4320620
  • Price$4.79
  • Release dateComing soon
  • DeveloperAlex Coleman
  • PublisherAlex Coleman
  • Parent gameNot available

Genres: Casual

Company pages: Developer: Alex ColemanPublisher: Alex Coleman

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Delegatory Steam news

Delegatory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Delegatory is Out Now! - 29 September 2026

    Delegatory is now released and available for purchase! There is a 20% launch discount for the next two weeks, so now is the best time to buy :DI started working on Delegatory almost a year ago now, and it has taken up the majority of my spare time (after work, weekends, lunch breaks, etc) working on the game.This is my first commercial game I've released, and this has honestly been the most rewarding and fulfilling things I've done.I can't wait for people to play the full game, and look forward to hearing your thoughts!Cheers,Alex Coleman

  • Polish and Bug Fixes - 25 May 2026

    Minor Changes and TweaksUpdate Equipment Store choice panel and mannequinsRelocate WorkSpace Task Counter label to bottom leftUpdate Clone Upgrade panel layoutTweak Review Panel animationsFixesImprove Task bounce physics on bottom borderFix inconsistent tooltip show/hide behaviourPause screen cancels equipment draggingImprove handling of equipment tooltips while being dragged

  • Review Stats Overhaul - 24 May 2026

    Majority of work in this patch went into the updated Review stats, and wrestling with shader code to fix ugly sparkles appearing on some of the lightning effects.Minor Changes and TweaksRedesign round end Review panel (now credits either the player, AutoCursor, or ScrumGun on completed tasks)Adjust Adaptive Learning icon texture (reduce glare)Adjust distance that Tasks bounce off WorkSpace edges (Tasks will bounce before going too far off screen)Add a bit of juice to critical hit floating damage textMinor formatting and font changes to Rewards and Recognition Store (and added Intern 'manaquin' sprite to show how equipment fits in the store)FixesFix annoying sparkles on Task Chain Lightning and Upgrade connection linesFix Upgrade Map scrolling in background of pause menuFix upgrade tooltips showing while pausedFix misaligned equipment in Rewards and Recognition StoreFix Boon icons scalin…

  • QoL and Bug Fixes - 20 May 2026

    A smattering of small changes and fixes to address playtester feedbackMinor Changes and TweaksRecolour Tier II (to a tasteful "Dark Coral", should differentiate it more from Tier VI)Add "Continue" button to "Demo Finished" screenUpdate texture and position of adaptive learning iconAdd "Buy All Boons" buttonBug FixesFix Upgrade Nodes overlapping with Upgrade Panel borderSpelling Fixes ("Dapper Monocle", "Forfeited")Mac: Fix issue on HiDPI screens where the window shrinks when hitting "cancel" in settings menu

  • Scrum Gun Update - 19 May 2026

    New ThingsScrum Gun upgrade tree added to the Demo! This new upgrade will further enhance your deletion abilities, by firing abstract packets of efficiency using out-of-the-box thinking.Minor Changes and Tweakstoggle fullscreen with F11add continue button to promotion screenincrease maximum zoom in level for upgrade mapslightly increase target valuesrebalance end of round bonusesincrease max level stores can upgrade equipped items toincrease visibility of intern powersbuffed a bunch of equipmentCybernetics efficiency buff increased from 20% -> 25% per equipment tierHeadphones of Focusing efficiency buff increased from 8% -> 10% per equipment tierSvelte Headset critical multiplier buff increased from 5% -> 10% per equipment tierDapper Monocle critical chance buff increased from 2% -> 5% per equipment tierLustrous Braids global task value buff increased from $1.5 to $2 per equipment tieru…

  • Minor polish and quick fixes - 24 April 2026

    A collection of quick fixes and minor polish, aimed at addressing some common feedback from the first day of play testing.Reverse scrolling/zooming mapping, and add option to swap it back (also added some minor 'bounce' feedback if player hits zoom limits)Minor visual polish to Upgrade MapFix a free critical chance upgrade available in the AutoCursor treeUpdates to Intern tooltips (see below)Intern Tooltip ChangesBiggest change is in the intern tooltips, which have been adjusted to give a bit more detail.Description of the intern's power is listed on the tooltipClone upgrade buttons show current/upgraded efficiency, and have a more detailed description

  • Ultra Widescreen Support - 7 April 2026

    Support for ultra-widescreen resolutions have just been added to the game!I opted to go the route of extending the WorkSpace (main gameplay) area, which technically is a nerf for those in ultra-wide resolutions (as it decreases the task density), however it does make the most of the available play space and feels like the most "ultra-widey" experience.Behold, glorious 2.388 (repeating of course) : 1 aspect ratioCompared to standard widescreen aspect

Patch notes and updates

S.noRelease datePatch nameGID number
125 May 2026Polish and Bug Fixes1833334318576983
224 May 2026Review Stats Overhaul1833334318575452
320 May 2026QoL and Bug Fixes1833334318566258
424 April 2026Minor polish and quick fixes1830797770235418

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