ᴛᴜᴍᴏʀ ɴᴇᴄʀᴏꜱɪꜱ ꜰᴀᴄᴛᴏʀ:// αᴍᴇɴ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4325460
- PriceFree to play
- Release dateComing soon
- DeveloperChickenHat
- PublisherChickenHat
- Parent gameNot available
Genres: Action, Indie, Free To Play
Company pages: Developer: ChickenHatPublisher: ChickenHat
ᴛᴜᴍᴏʀ ɴᴇᴄʀᴏꜱɪꜱ ꜰᴀᴄᴛᴏʀ:// αᴍᴇɴ Steam news
ᴛᴜᴍᴏʀ ɴᴇᴄʀᴏꜱɪꜱ ꜰᴀᴄᴛᴏʀ:// αᴍᴇɴ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo Update: Sinden, Gamefeel, Story - 30 August 2026
Hello everywormy 🪱Been a while! Most of the changes this update revolve around Sinden/Lightgun usage and the design tweaks required to be able to accommodate it. Although I wanted to get this update out much earlier, making the game lightgun friendly ended up being a much bigger undertaking than I thought it'd be: using a different peripheral + turning the mouse cursor off necessitated a lot of design (and code) changes for how shooting works.For example (and I know this is pulling back the curtain a bit here) when turning off the mouse cursor, I noticed that the worm whip alone gave bad player shooting feedback. Putting in a larger blast effect worked, but had the side effect of giving off the impression that player shots were missed on far away enemies, which meant I needed to put in a distance based "mercy radius" so that shooting felt consistent across all scenarios. This meant tha…
- Website + Demo Gamefeel Update - 20 March 2026
Thanks to everyone who played the demo so far!!Between reddit/youtube comments and the steam board, I got a lot of fine polish feedback about the demo, and since most of it pertained to game feel and balance I was able to squint my brain into doing it as one pass, wooooo~Also, I finally got a website up and running. On the page is some information about the game, plus some character bios of most of the main characters, including ones that aren't in the demo yet. Eventually I'll put up a media and FAQ page, but for now it works!Check it out! -> https://chicken-hat.neocities.org/TNFa/tnfgameNow, without further ado... Patch Notes!Added a cutscene skip function.Cell Types (the zombie-like enemies) can now have their limbs shot off. Enemies with removed legs move slower.Cell Types (the zombie-like enemies) now have a small hurt animation that plays upon staggering or de-limbing.Puncture hol…
- Options Menu Fix - 21 February 2026
Hey all,The default menu params for the tnf demo weren't setting properly in the demo, which was breaking the tutorial. This should now be fixed.Thanks for being patient!
- [DEMO] Options Menu Update - 21 February 2026
Thank you to everyone that's played the demo so far!After getting some feedback across the steam and itchio versions of the demo, I went ahead and updated it to include an options menu. As of right now, the options will only be accessible in the main menu, but eventually I'll hook it up to the pause screen as well. (Seeing that the demo is less than 10 minutes long I figured I could treat myself to lowering it down on the priority list.)In addition, the options menu now comes with two oft requested gameplay related options: toggling the autofire on and off, and hiding the crosshair.Enjoy!-ChickenHat
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 March 2026 | Website + Demo Gamefeel Update | 1827626365756481 |
| 2 | 21 February 2026 | Options Menu Fix | 1825093633190291 |
| 3 | 21 February 2026 | [DEMO] Options Menu Update | 1825093633189603 |
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