SPSTEAMPULSELIVE ANALYTICS
Welkin Road

Welkin Road Steam metadata

Gregor Panič | Apr 13, 2016 | game

Released

0players observed · 26 September 2026 - 06:15:25 UTC

ActionAdventureIndieEarly AccessParkourSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,542
  • Revenue (VGI)$22,405
  • Review score76% positive

Welkin Road metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,542
  • Revenue (VGI)$22,405
  • Review score76% positive
  • Total reviews70
  • Release dateApr 13, 2016
  • DeveloperGregor Panič
  • PublisherNkidu Games Inc.

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Gregor PaničPublisher: Nkidu Games Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Welkin Road Steam metadata

Welkin Road metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/432720/metadata
Steam Storehttps://store.steampowered.com/app/432720/
Steam Communityhttps://steamcommunity.com/app/432720
PCGamingWiki search
IGDB searchSearch IGDB for Welkin Road

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 53 positive, 17 negative

Price and discount

$12.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud, Stats

Achievements

30

Platform releases
  • Steam 13 April 2016

Latest Steam announcements

  • Update v0.25 - redesigned level 5 - 28 November 2016

    Hello! This update features a redesign of level 5 - the level with the grappling walls. Grappling walls have always been problematic and more importantly, they just weren't much fun. This is why they've been replaced by new mechanic, a new orb type. Here's a little preview of the new level 5: https://www.youtube.com/watch?v=TGjAYweNJXk The level is now more fluid, fast paced and hopefully more fun to play! Changelog Added a new orb type Redesigned level 5

  • Update v0.25 - redesigned level 5 - 28 November 2016

    Hello! This update features a redesign of level 5 - the level with the grappling walls. Grappling walls have always been problematic and more importantly, they just weren't much fun. This is why they've been replaced by new mechanic, a new orb type. Here's a little preview of the new level 5: https://www.youtube.com/watch?v=TGjAYweNJXk The level is now more fluid, fast paced and hopefully more fun to play! Changelog Added a new orb type Redesigned level 5

  • Devblog #1 - 20 September 2016

    Hello everyone! It's been a while since the last update, and I wanted to let you know what I've been working on and what's coming up next. My main focus over the past few months has on a fully animated character model. The game will still be in first person, but you will be able to see the arms and legs of the character. The goal is to make the gameplay feel more thrilling and exciting and make every action feel more impactful. Additionally, this will help with perceiving distance, especially when close to walls. Here's a sneak peek of an early version of the character model: If all goes as planned, the character model should make it into the game sometime in October. Aside from the character model and animations, I've also been working on several other features which I'll be posting about in future blog posts, so stay tuned!

  • Devblog #1 - 20 September 2016

    Hello everyone! It's been a while since the last update, and I wanted to let you know what I've been working on and what's coming up next. My main focus over the past few months has on a fully animated character model. The game will still be in first person, but you will be able to see the arms and legs of the character. The goal is to make the gameplay feel more thrilling and exciting and make every action feel more impactful. Additionally, this will help with perceiving distance, especially when close to walls. Here's a sneak peek of an early version of the character model: If all goes as planned, the character model should make it into the game sometime in October. Aside from the character model and animations, I've also been working on several other features which I'll be posting about in future blog posts, so stay tuned!

  • Mac OS X build and update v0.24.3 - 11 August 2016

    Welkin Road is now available on Mac OS X as well and should work on versions 10.8 and newer. Along with this comes update v0.24.3 which addresses the bugs that were found recently. Changelog: Changed the save location on OS X to ~/Library/Application Support/Welkin Road Fixed bug where the player could catapult infinitely while grappling the same orbs Fixed bug that broke respawning when the level was restarted while respawning Fixed bug that exited the options menu when cancelling a key binding change with ESC Minor level modifications Fixed bug where mashing the options button would sometimes lock the game Grappling a white secret now displays a white beam instead of a red one

  • Mac OS X build and update v0.24.3 - 11 August 2016

    Welkin Road is now available on Mac OS X as well and should work on versions 10.8 and newer. Along with this comes update v0.24.3 which addresses the bugs that were found recently. Changelog: Changed the save location on OS X to ~/Library/Application Support/Welkin Road Fixed bug where the player could catapult infinitely while grappling the same orbs Fixed bug that broke respawning when the level was restarted while respawning Fixed bug that exited the options menu when cancelling a key binding change with ESC Minor level modifications Fixed bug where mashing the options button would sometimes lock the game Grappling a white secret now displays a white beam instead of a red one

  • Update v0.24.2 - "Welkin Road" achievement fixed - 11 June 2016

    This small update fixes the bug that prevented the "Welkin Road" achievement (that you receive for completing all levels) to be updated. When first running this version of the game it will check your progress, and update the achievement retroactively. If you previously completed all levels, running this build should unlock the achievement on Steam. Changelog: Fixes bug that prevented the "Welkin Road" achievement to be updated and unlocked When this version is first run it updates the "Welkin Road (completed all levels)" achievement progress Adds progress display for the "Every nook and cranny (all secrets)" achieveme To give you an update on what's going on with Welkin Road at the moment, I'm working on a rather big update and I'll be able to share more details soon!

  • Update v0.24.2 - "Welkin Road" achievement fixed - 11 June 2016

    This small update fixes the bug that prevented the "Welkin Road" achievement (that you receive for completing all levels) to be updated. When first running this version of the game it will check your progress, and update the achievement retroactively. If you previously completed all levels, running this build should unlock the achievement on Steam. Changelog: Fixes bug that prevented the "Welkin Road" achievement to be updated and unlocked When this version is first run it updates the "Welkin Road (completed all levels)" achievement progress Adds progress display for the "Every nook and cranny (all secrets)" achieveme To give you an update on what's going on with Welkin Road at the moment, I'm working on a rather big update and I'll be able to share more details soon!

  • Now also available on Linux and SteamOS - 17 May 2016

    I'm excited to let you know that the Linux build of Welkin Road is now live. You should be able to play the game on at least Ubuntu 12.04+ and SteamOS (mouse is still required for now), but it should also run on most modern Linux distributions. If you encounter any bugs with the Linux version, please let me know. Update v0.24.1 is now live as well and includes a couple of bug fixes. Changelog (v0.24.1): Fixed bug where the level intro screen wouldn't disappear in speedrun mode if pressing a button repeatedly The correct level number and color is now displayed on the speedrun summary page I'd also like to bring the game to Mac OS X, so I'm looking for some beta testers. If you're interested, let me know in the comments or in a forum post!

  • Now also available on Linux and SteamOS - 17 May 2016

    I'm excited to let you know that the Linux build of Welkin Road is now live. You should be able to play the game on at least Ubuntu 12.04+ and SteamOS (mouse is still required for now), but it should also run on most modern Linux distributions. If you encounter any bugs with the Linux version, please let me know. Update v0.24.1 is now live as well and includes a couple of bug fixes. Changelog (v0.24.1): Fixed bug where the level intro screen wouldn't disappear in speedrun mode if pressing a button repeatedly The correct level number and color is now displayed on the speedrun summary page I'd also like to bring the game to Mac OS X, so I'm looking for some beta testers. If you're interested, let me know in the comments or in a forum post!

  • Update v0.24 - controller support, trading cards, leaderboards and more - 9 May 2016

    Hi there! This is a rather big update and it includes a bunch of new features. The first addition is controller support. It features fully rebindable inputs, horizontal and vertical sensitivity settings and an option to invert each of the axes. To make the new control scheme easier to use two helpers were added: aim assist and camera assist. Aim assist helps to track the orbs while camera assist helps to adjust the camera when wall running and wall jumping. Both of these helpers can be turned on and off (for both controller and mouse) in the options menu. The controller inputs are, by default, set up for the Xbox 360 controller, but any other controller should work as well after modifying the bindings. I'm interested to hear your thoughts on the new control scheme and what I can do to improve it. The wall run mechanic has been redesigned. The biggest difference is that while wall runnin…

  • Update v0.24 - controller support, trading cards, leaderboards and more - 3 May 2016

    Hi there! This is a rather big update and it includes a bunch of new features. The first addition is controller support. It features fully rebindable inputs, horizontal and vertical sensitivity settings and an option to invert each of the axes. To make the new control scheme easier to use two helpers were added: aim assist and camera assist. Aim assist helps to track the orbs while camera assist helps to adjust the camera when wall running and wall jumping. Both of these helpers can be turned on and off (for both controller and mouse) in the options menu. The controller inputs are, by default, set up for the Xbox 360 controller, but any other controller should work as well after modifying the bindings. I'm interested to hear your thoughts on the new control scheme and what I can do to improve it. The wall run mechanic has been redesigned. The biggest difference is that while wall runnin…

  • Update v0.23 - 16 April 2016

    Hello everyone! After the Early Access launch last week, I'd like to take a moment to thank everyone for supporting and showing interest in this project. This is the first update to the game and it addresses the issues with level 5. In the updated version the awkward sections were removed and replaced with sections that focus more on pace. Changelog: New Level 5 with a focus on more pace and less wall climbing Modified swinging mechanic to allow for more control, making it harder to spin around in loops without the appropriate velocity Slightly modified wall jump mechanics to make it easier to gain height Various small level changes to improve balance Fixed bug that removed all momentum when the player grappled and shortened the beam at the same time Fixed bug where the wind sound would sometimes start abruptly Added option to enable/disable bloom There are other issues that were brough…

  • Update v0.23 - 16 April 2016

    Hello everyone! After the Early Access launch last week, I'd like to take a moment to thank everyone for supporting and showing interest in this project. This is the first update to the game and it addresses the issues with level 5. In the updated version the awkward sections were removed and replaced with sections that focus more on pace. Changelog: New Level 5 with a focus on more pace and less wall climbing Modified swinging mechanic to allow for more control, making it harder to spin around in loops without the appropriate velocity Slightly modified wall jump mechanics to make it easier to gain height Various small level changes to improve balance Fixed bug that removed all momentum when the player grappled and shortened the beam at the same time Fixed bug where the wind sound would sometimes start abruptly Added option to enable/disable bloom There are other issues that were brough…

Patch notes and updates

S.noRelease datePatch nameGID number
128 November 2016Update v0.25 - redesigned level 54249665521684119569
211 August 2016Mac OS X build and update v0.24.34249665521684119825
311 June 2016Update v0.24.2 - "Welkin Road" achievement fixed4249665521684119928
49 May 2016Update v0.24 - controller support, trading cards, leaderboards and more4249665521684120139
516 April 2016Update v0.234249665521684120238

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID432720
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateApr 13, 2016
DeveloperGregor Panič
PublisherNkidu Games Inc.
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent76%
Positive reviews53
Negative reviews17
Total reviews70
Steam recommendationsNot available
Achievements30
Average playtime forever477 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/432720/

Short description

Armed only with your grappling hooks and fearless nature, run, leap and swing your way across a dreamy skyscape to reach the pillar of light. Welkin Road is an elegant, first-person puzzle-platformer that combines parkour and grappling-hook-powered aerobatics.

About this game

Soaring amid the clouds, Welkin Road blends free running with grappling-hook-powered aerobatics, challenging you to reach the end of each level using only your wits and the abilities available to you. The road ahead will test your resolve, your concentration and your reflexes, forcing you to master your swings and movement as you learn new techniques to overcome the obstacles in the world… or plummet to your doom. The gameplay is driven by two core components: grappling and parkour. Make use of the two grappling hooks to swing from point to point, creating momentum while using parkour-inspired movement to explore the world. Sprint, leap, balance, run on walls and hold on for dear life as you perform incredible, high-altitude, acrobatic stunts. You have full control over the grappling hooks, as well as the direction, speed and timing of your swings. Master and blend all of these elements into fast, fluid and elegant runs. Challenge yourself further by competing against the clock and the time of other runners around the world. Main features: Grappling hooks: With full control over two grappling hooks you can chain swings together and use your momentum for fluid, elegant movement. Parkour: Use wall running, wall jumping, crouching and wall grappling to overcome obstacles and find the best route to the pillar of light. Different grappling mechanics: The game is full of different types of grappling mechanics which will impact the way you move and solve puzzles. Challenges and puzzles: Levels require you to master swinging, movement, various abilities and to discover new ways to use and combine them. Speedrun mode: Race against the clock or try to beat the times of other runners around the world, and compete for a spot on the leaderboards. Intelligent checkpoints: Frequent checkpoints and manual resets mean you can get back into the action as fast as possible. This allows you to practice sections and master an entire level without having to constantly restart. Improve on sections, find the most efficient route and set the best time.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Welkin Road's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Welkin Road's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Welkin Road at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-26$12.99$12.99No discountSteam Store

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