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WE ARE FOOTBALL 2027

WE ARE FOOTBALL 2027 Steam news

Winning Streak Games GmbH | Q3 2026 | game

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SimulationSportsStrategySteam Store

  • Steam app typegame
  • Steam App ID4328570
  • Price$19.99
  • Release dateQ3 2026
  • DeveloperWinning Streak Games GmbH

WE ARE FOOTBALL 2027 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4328570
  • Price$19.99
  • Release dateQ3 2026
  • DeveloperWinning Streak Games GmbH
  • PublisherWinning Streak Games GmbH
  • Parent gameNot available

Genres: Simulation, Sports, Strategy

Company pages: Developer: Winning Streak Games GmbHPublisher: Winning Streak Games GmbH

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WE ARE FOOTBALL 2027 Steam news

WE ARE FOOTBALL 2027 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • WAF27 - Update 1 - 24 September 2026

    Release:24 September 2026, 16:00 CETUpdate 1 is available!Here are the details.ImprovementsTransfer list + transfers and contract extensions: New filters ‘Sales only’/‘Loans only’Ongoing negotiations: ‘On transfer list’ column addedGreater convenience when entering top-up charges using arrow fields3D kits can now be completely disabledFurther city and country texts addedInitial work has begun on preparing a Spanish/Italian version; mix files are available on Discord for both languagesIn future, language variants derived from a base language will be possible (English, UK→US; German, D→A, etc.)FixesFix: OBS streamingImproved display of the selected language at the start, making it easier to find the option to change itFix for reduced number of leagues when a country is reduced to the 1st division and deselectedPlayer comparison speed restoredKeyboard navigation reactivated for staff selec…

  • WE ARE FOOTBALL 2027 has been released! - 20 September 2026

    WE ARE FOOTBALL 2027 – Wow. Thank you!Hello everyone,WE ARE FOOTBALL 2027 is finally out. And I think, after the first few days, we can pause for a moment and say: Wow. Thank you!We’re developing a very special game here. A game that’s actually far too big for the average of 3.1 people who’ve been working on it over the past year. And that’s not just in terms of the actual development, but also all the other tasks such as IT, localisation, customer service and a little bit of PR.We know that, given our technical foundation, we’ve hardly a chance of achieving top marks. Our engine was originally developed by just two people. Today, the remaining programmers first have to familiarise themselves with many aspects and improvise in some areas. However, we’ve made improvements to almost every menu and in-game screen – even if, of course, these improvements aren’t immediately obvious to everyo…

  • Monthly Report August 2026 - 4 September 2026

    The new month got off to a flying start. First of all, there were a number of major game updates, particularly regarding music and new city descriptions, this time focusing on France and England. There were also updates for Denmark, Italy and Poland, amongst others, but that was about it.Otherwise, this week was almost entirely devoted to bugs. These included text issues, adjustments to the assessment of playing philosophy in the lower leagues, and transfer market problems. We managed to reduce the bug number by around 15 per day, but of course new ones were still being found.By Tuesday, the new credits were ready for everyone except our Steady supporters. As for set-piece scenes, the standard set-pieces had been finalised; work was still ongoing on specific counter-attacks when you push lots of players forward during set-pieces. In QA, our ‘Most Important Current Fixes’ channel was slo…

  • Monthly Report July 2026 - 6 August 2026

    At the start of the month, work continued on the generic crests. Progress was also made in negotiations. If you’re a good negotiator in terms of managerial skills, you can now receive several offers in a single day.In Creative Mode, we started by implementing bonus points for big wins, amongst other things. Clubs can now also have points deducted in the Editor for their first season.Then a long-missed programmer turned up out of the blue and got stuck in! The aim: to reduce the number of training sessions for the amateur and semi-professional leagues.On Friday, there was more good news. In August, we’re looking forward to welcoming an intern to WAF28 who will be helping us with the editor and statistics. A first small step towards growth! At least as far as the initial editor tasks are concerned, there’s no reason why we shouldn’t include them in WAF27 as well. This means we’ll soon hav…

  • Monthly Report June 2026 - 3 July 2026

    We kicked off the month by continuing with the negotiations. A volunteer has been recruited for the special feature “Future Real-Life Events”, who is going to make it really cool. No pressure. We also finalised the “Fans” feature as an additional screen of the club profile. Midway through the first week, there was a major scene update.In the second week, the new playing time screen was implemented. This now allows you to see at a glance how satisfied players are with it. This makes it easier to plan playing time to keep as many players as possible happy. There is also a table showing which players currently have ‘regular’ status.In the new negotiations, players’ deadline day is now taken into account.Work then continued on implementing the second Steady goal. An additional statistics package in the stats section and at the end of the season now shows:- The current World XI - The best pl…

  • Developer Update – June 2026 - 18 June 2026

    WE ARE FOOTBALL 2027 is entering the final stretch! Development is now approaching the finish line. Only a few features remain to be implemented before we can fully focus on polishing, balancing and fine-tuning the game. If you'd like to learn more about WE ARE FOOTBALL 2027, visit https://www.steady.de/we-are-football. There you'll find our monthly development reports, behind-the-scenes insights, and a comprehensive FAQ covering many of the most frequently asked questions about the game. In the "Strategy" section, you'll also discover our plans for the future of the WE ARE FOOTBALL series. Even if the page looks like it's in only in German at first glance many posts are available in English as well, simply open them and scroll down a little. By supporting the project, you can follow the development process up close while also securing your place in the credits of WE ARE FOOTBALL 2027.…

  • Development Report May 2026 - 17 June 2026

    To kick things off on Labour Day, we’ve started by sorting out the European Championship and World Cup entries. Is there any data missing for Italy, for example? Er, no. The display in the country information section now works correctly and has also been enlarged.In addition, the WAF24 guide has been updated and is now available in its final version 2.21. This has also been published and includes, amongst other things, new chapters for translators and on the topic of “promises at the start of the season”.As our main topic we turned our attention at the start of the month to the finer details of the negotiations. Initially, the focus was exclusively on the players.As the previous system is being removed, there are naturally opportunities to incorporate a few extra bonuses and similar features.Behind the scenes, preparations continued in early May for the integration of match scenes that…

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