Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4329200 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Knidaria Games |
| Publisher | Knidaria Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Rebuild a lost world for nine cube beings with impossible obsessions. Grind crazy combinations of cheese, marble, atoms and more - pay with cubes, upgrade your tools, and uncover what the factory is really hiding.
About this game
Long after humanity, cubes rule! Cubatron - an almighty cube god - shattered into nine personalities during a work accident. Now each one needs a worker to rebuild the world according to their vision. That worker is you. THE JOB You grab cubes. You saw them, sort them, paint them, and assemble them into exact structures. You deliver them. You get paid. But every mission comes from someone with an obsession: The Chef needs a taste that has never existed. The Historian needs materials from civilizations that shouldn't still be accessible. The Scientist needs a workpiece that can alter the fabric of reality. You're just the worker. Just the grinder. ...or are you? THE GRIND HAS MEANING Your work material is your currency. Every cube you grind is a coin in your pocket. When you walk into the shop, you don't click a button - you build cubes down onto the counter, physically. They stay there permanently, stacking up behind the counter like a vault of everything you've ever earned. But every cube you spend on upgrades is a cube you can't use to finish your mission. Do you invest now - or push forward? Grind more - or upgrade? The deeper you go into the factory, the harder that choice becomes. THE TOOLS You start pathetic. Your throw does nearly nothing. Your jump is embarrassing. But the progression spiral is real. Saws, grinders, paint tools, magnetic fields, force fields, teleporters, jetpacks, double jumps - and a growing arsenal of saw blades, each with their own interactions. Ancient obsidian. Roman marble. Cheese. A vinyl record at 5000 RPM. And Anton the Ant - a programmable helper you can assign tasks to, build a relationship with, and rely on when the carrying gets out of hand. From humble worker to cube god. Upgrade by upgrade. THE FACTORY Beneath the workrooms, the factory goes deeper than it should. Abandoned catacombs. Surreal corridors. Rooms that don't make sense. Traces of whoever - or whatever - was here before. Every cube structure you dismantle is a data fragment from another era. Historical artifacts, molecules, culinary dishes, everyday objects. What were they? What story do they tell? Nine personalities. Nine obsessions. Nine versions of wh…
Supported languages
English, German, French, Italian, Spanish - Spain, Simplified Chinese, Japanese, Polish, Czech, Turkish
