SPSTEAMPULSELIVE ANALYTICS
Zipple World

Zipple World Steam metadata

Alternative Dreams | Jan 19, 2016 | game

Released

0players observed · 21 September 2026 - 21:53:30 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)6,581
  • Revenue (VGI)$14,614
  • Review score55% positive

Zipple World metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)6,581
  • Revenue (VGI)$14,614
  • Review score55% positive
  • Total reviews47
  • Release dateJan 19, 2016
  • DeveloperAlternative Dreams
  • PublisherStrategy First

Genres: Indie

Company pages: Developer: Alternative DreamsPublisher: Strategy First

Top Steam chartsTop 100 gamesGame directorySteam Store page

Zipple World Steam metadata

Zipple World metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/433110/metadata
Steam Storehttps://store.steampowered.com/app/433110/
Steam Communityhttps://steamcommunity.com/app/433110
PCGamingWiki search
IGDB searchSearch IGDB for Zipple World

Reviews, pricing, and metadata

Review summary

Mixed

55% positive, 26 positive, 21 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Stats, Steam Leaderboards, Family Sharing

Achievements

41

Platform releases
  • Steam 19 January 2016

Latest Steam announcements

  • Zipple World, destructible rocks and magic powers selection - now live! - 5 June 2017

    Hello everyone, we have published the last patch for the version 2.0 of Zipple. Features - Now you can destroy the magic rocks falling into the maze. - When a rock is destroyed, you can select a magic power for Zipple, but the ammo will be set to zero! - Safe possession: now the selected object can't be stolen by enemies, so it's more easy to bring home an object!

  • Zipple World, destructible rocks and magic powers selection - now live! - 5 June 2017

    Hello everyone, we have published the last patch for the version 2.0 of Zipple. Features - Now you can destroy the magic rocks falling into the maze. - When a rock is destroyed, you can select a magic power for Zipple, but the ammo will be set to zero! - Safe possession: now the selected object can't be stolen by enemies, so it's more easy to bring home an object!

  • Zipple World - multiple gameplay improvements - 12 May 2017

    Hello everyone, we have published a patch for the version 2.0 of Zipple. Changelog: - House gitfs: random magic powers when you bring home an item. - Gun multipliers: weapons multipliers x3 and x5, for a total of 18 weapons. - Super 'devastating' jump: now with a jump you can kill a large number of enemies, with a magic lethal aura. - Fixed physics for a taken item. - Autonomy: if zero, Zipple can run but the health decreases. - Optimized market prices. - Ammo: when you run, the ammo increases at every meter traveled. - Initial autonomy: 50 at start level. https://www.youtube.com/watch?v=P1DmryBBKCc https://www.youtube.com/watch?v=lswglgcuz1E

  • Zipple World - multiple gameplay improvements - 12 May 2017

    Hello everyone, we have published a patch for the version 2.0 of Zipple. Changelog: - House gitfs: random magic powers when you bring home an item. - Gun multipliers: weapons multipliers x3 and x5, for a total of 18 weapons. - Super 'devastating' jump: now with a jump you can kill a large number of enemies, with a magic lethal aura. - Fixed physics for a taken item. - Autonomy: if zero, Zipple can run but the health decreases. - Optimized market prices. - Ammo: when you run, the ammo increases at every meter traveled. - Initial autonomy: 50 at start level. https://www.youtube.com/watch?v=P1DmryBBKCc https://www.youtube.com/watch?v=lswglgcuz1E

  • The update 2.0 for Zipple, The Nature Explosion, is finally LIVE! - 1 May 2017

    Hello everyone, we have developed the update 2.0 for Zipple, The Nature Explosion, with two new game modes (campaigns). These two new campaigns have been built using a more agile design method, with simpler but independent platforms, each with a 'house' for the village and an enemy base. In this way the labyrinths are more linear and the gameplay is more balanced. For a full documentation please see the official news: http://www.indiedb.com/games/zipple-world/news/zipple-world-the-update-20-is-ready Follow us: https://twitter.com/zippleGame3 Magic Forest This campaign has a limited number of items to collect, and you have a great freedom of movement. Tropical Island This campaign has a very large number of objects to be collected, with magnificent tropical scenery rich in palm trees, sand and plants.

  • The update 2.0 for Zipple, The Nature Explosion, is finally LIVE! - 1 May 2017

    Hello everyone, we have developed the update 2.0 for Zipple, The Nature Explosion, with two new game modes (campaigns). These two new campaigns have been built using a more agile design method, with simpler but independent platforms, each with a 'house' for the village and an enemy base. In this way the labyrinths are more linear and the gameplay is more balanced. For a full documentation please see the official news: http://www.indiedb.com/games/zipple-world/news/zipple-world-the-update-20-is-ready Follow us: https://twitter.com/zippleGame3 Magic Forest This campaign has a limited number of items to collect, and you have a great freedom of movement. Tropical Island This campaign has a very large number of objects to be collected, with magnificent tropical scenery rich in palm trees, sand and plants.

  • Zipple World - the mega-update 1.5 is now LIVE! - 13 April 2017

    New campaign with new assets, the "Grassland Village"! Campaign features: -new assets, -many houses, -many enemy bases, -village aspect. This new setting of scenarios serves to enhance the strategic side of the game, with future new features that will be used to explore every single house and every single object of the maze! The largest number of homes allows you to explore the village in a more varied way, along with the fact that the houses are filled on a rota basis, depending on their capacity. See images! New gameplay improvements! The people of the villages needs whenever specific objects, so now you can take only one selected object at a time. The selection is random, the selected objects have the green label ‘Take’, otherwise the label is blue (Wait). We have also developed the ‘object finder’, an additional arrow for Zipple to find the selected objects! See images. http://cdn.a…

  • Zipple World - the mega-update 1.5 is now LIVE! - 13 April 2017

    New campaign with new assets, the "Grassland Village"! Campaign features: -new assets, -many houses, -many enemy bases, -village aspect. This new setting of scenarios serves to enhance the strategic side of the game, with future new features that will be used to explore every single house and every single object of the maze! The largest number of homes allows you to explore the village in a more varied way, along with the fact that the houses are filled on a rota basis, depending on their capacity. See images! New gameplay improvements! The people of the villages needs whenever specific objects, so now you can take only one selected object at a time. The selection is random, the selected objects have the green label ‘Take’, otherwise the label is blue (Wait). We have also developed the ‘object finder’, an additional arrow for Zipple to find the selected objects! See images. http://cdn.a…

  • The update 1.3 is here - 27 March 2017

    Hello everyone, we have published the update 1.3 for Zipple World, with the following gameplay improvements. House capacity Closed houses Stolen objects Enjoy!

  • The update 1.3 is here - 27 March 2017

    Hello everyone, we have published the update 1.3 for Zipple World, with the following gameplay improvements. House capacity Closed houses Stolen objects Enjoy!

  • Future update 1.3 for Zipple World - 25 March 2017

    Future update 1.3 for Zipple World: - full maze exploration - closed houses - house capacity - stolen objects and food The renaissance!! Follow US!!! https://www.twitter.com/alternativeDr1 Tweet @alternativeDr1: https://twitter.com/alternativeDr1/status/845667458472136705

  • Future update 1.3 for Zipple World - 25 March 2017

    Future update 1.3 for Zipple World: - full maze exploration - closed houses - house capacity - stolen objects and food The renaissance!! Follow US!!! https://www.twitter.com/alternativeDr1 Tweet @alternativeDr1: https://twitter.com/alternativeDr1/status/845667458472136705

  • Zipple World - the village market - 13 March 2017

    Village market, bugs fixed Hello to all, we have begun to implement the management part of the game, to enrich the gameplay with different and various content. Perhaps this is the beginning of a different path for the game, which will take the arcade/action component and also the part of the character management. Finally the update of the Zipple warrior is complete. At the end of each successful mission, you go to the market of the village to buy the valuable skills through the coins. These additional skills will be used at the beginning of the next mission. These coins will be given away to you by the inhabitants of each village saved, according to precious objects that you recovered and brought home during the battle. Each skill has its own price. With the update 1.2 we introduced the main features of Zipple: ammo, energy, autonomy. In this way, the gameplay has been changed greatly,…

  • Zipple World - the village market - 13 March 2017

    Village market, bugs fixed Hello to all, we have begun to implement the management part of the game, to enrich the gameplay with different and various content. Perhaps this is the beginning of a different path for the game, which will take the arcade/action component and also the part of the character management. Finally the update of the Zipple warrior is complete. At the end of each successful mission, you go to the market of the village to buy the valuable skills through the coins. These additional skills will be used at the beginning of the next mission. These coins will be given away to you by the inhabitants of each village saved, according to precious objects that you recovered and brought home during the battle. Each skill has its own price. With the update 1.2 we introduced the main features of Zipple: ammo, energy, autonomy. In this way, the gameplay has been changed greatly,…

  • Introducing the BETA version of Village Market - 11 March 2017

    Hello to all, finally the update of the Zipple warrior is complete. At the end of each successful mission, you go to the market of the village to buy the valuable skills through the coins. These additional skills will be used at the beginning of the next mission. These coins will be given away to you by the inhabitants of each village saved, according to precious objects that you recovered and brought home during the battle. Each skill has its own price, and you can store the unused coins for future missions! This is the BETA version of the market of Zipple, and there might be some bugs.

  • Introducing the BETA version of Village Market - 11 March 2017

    Hello to all, finally the update of the Zipple warrior is complete. At the end of each successful mission, you go to the market of the village to buy the valuable skills through the coins. These additional skills will be used at the beginning of the next mission. These coins will be given away to you by the inhabitants of each village saved, according to precious objects that you recovered and brought home during the battle. Each skill has its own price, and you can store the unused coins for future missions! This is the BETA version of the market of Zipple, and there might be some bugs.

  • Update 1.2 is now live! - 6 March 2017

    Zipple World, update 1.2 – Zipple autonomy! Hello to all, we developed another feature of Zipple, its autonomy in running. Zipple is a warrior that runs, runs a lot. But to do this he needs to eat, because the effort is so great, and if the effort becomes too much our hero will not be able to run more. Also, if the autonomy of Zipple ends, his health will decline slowly, and you will be forced to take more food to survive! So, how does Zipple to collect food for their survival? He can do this by killing enemies and taking the food they deliver! How to take food? In fact, the alien enemies have food that was stolen in the villages that they have invaded previously, and the different types of enemies carry different types of food that will give a different autonomy to Zipple! Every time you kill an enemy, you will see an object-Food (the one with the yellow aura) that you can take. Types…

  • Update 1.2 is now live! - 6 March 2017

    Zipple World, update 1.2 – Zipple autonomy! Hello to all, we developed another feature of Zipple, its autonomy in running. Zipple is a warrior that runs, runs a lot. But to do this he needs to eat, because the effort is so great, and if the effort becomes too much our hero will not be able to run more. Also, if the autonomy of Zipple ends, his health will decline slowly, and you will be forced to take more food to survive! So, how does Zipple to collect food for their survival? He can do this by killing enemies and taking the food they deliver! How to take food? In fact, the alien enemies have food that was stolen in the villages that they have invaded previously, and the different types of enemies carry different types of food that will give a different autonomy to Zipple! Every time you kill an enemy, you will see an object-Food (the one with the yellow aura) that you can take. Types…

  • The Update 1.11 for Zipple World is finally LIVE! - 1 March 2017

    Hello everyone, The update 1.11 of Zipple World is finally LIVE, with the following new features. New energy system! Pick up and carry objects requires energy, and this energy can be gained by Zipple only in battle by killing enemies! The adventure of Zipple is getting tougher ... The magical world of frogs is full of magical items to collect, but this activity is not always easy: it requires the effort and energy of our hero, energy which so often lacks. Only the battle with the enemies, victories during the duels, can increase the energy and trust of Zipple to continue on its way. For this reason, from now to collect magic items you need to store energy by killing enemies, and this energy decreases each time you bring an object home (patch 1.11). Limited ammo! Now the number of ammo is limited, and you can earn ammo only by bringing home magic items! Remember that you can kill enemies…

  • The Update 1.11 for Zipple World is finally LIVE! - 1 March 2017

    Hello everyone, The update 1.11 of Zipple World is finally LIVE, with the following new features. New energy system! Pick up and carry objects requires energy, and this energy can be gained by Zipple only in battle by killing enemies! The adventure of Zipple is getting tougher ... The magical world of frogs is full of magical items to collect, but this activity is not always easy: it requires the effort and energy of our hero, energy which so often lacks. Only the battle with the enemies, victories during the duels, can increase the energy and trust of Zipple to continue on its way. For this reason, from now to collect magic items you need to store energy by killing enemies, and this energy decreases each time you bring an object home (patch 1.11). Limited ammo! Now the number of ammo is limited, and you can earn ammo only by bringing home magic items! Remember that you can kill enemies…

Patch notes and updates

S.noRelease datePatch nameGID number
15 June 2017Zipple World, destructible rocks and magic powers selection - now live!4249665521684120846
212 May 2017Zipple World - multiple gameplay improvements4249665521684120959
31 May 2017The update 2.0 for Zipple, The Nature Explosion, is finally LIVE!4249665521684121073
413 April 2017Zipple World - the mega-update 1.5 is now LIVE!4249665521684121184
527 March 2017The update 1.3 is here4249665521684121299
613 March 2017Zipple World - the village market4249665521684121519
711 March 2017Introducing the BETA version of Village Market4249665521684121627
81 March 2017The Update 1.11 for Zipple World is finally LIVE!4249665521684121839
94 November 2016Zipple World News: New enemy management!4249665521684122055
1023 September 2016Zipple World: The 'Legend' edition is finally live, with new mouse control!!4249665521684122175
1116 September 2016Zipple World - multiple campaign modes!4249665521684122289
127 September 2016The update with bug fix, optimization and balancing for 'legendary achievements' is now LIVE!4249665521684122403
136 September 2016And finally also the 'legendary achievements' are now LIVE!!4249665521684122512
141 September 2016Zipple World: new Steam achievements are now LIVE!4249665521684122627
1517 August 2016Zipple World: new GUI improvements!4249665521684122834
1611 August 2016Zipple World: new game trailer and GUI improvements!4249665521684122953
179 August 2016The new BONUS WORLD and new features are now LIVE!4249665521684123068
1818 July 2016Persistent maps and health system for Zipple are now LIVE!4249665521684123291
1912 July 2016Zipple World: new features, achievements and leaderboard!4249665521684123380
207 July 2016The new control panel with fully customizable controls and gameplay is available NOW!4249665521684123497

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID433110
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateJan 19, 2016
DeveloperAlternative Dreams
PublisherStrategy First
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent55%
Positive reviews26
Negative reviews21
Total reviews47
Steam recommendationsNot available
Achievements41
Average playtime forever547 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/433110/

Short description

This is the story of Zipple, a frog warrior who must collect the objects scattered in his world of mazes and then bring them into the homes of her village.

About this game

This is the story of Zipple, a frog warrior who must collect the objects scattered in his world of mazes and then bring them into the homes of her village. To pass each level you have to transport a certain number of objects (scattered in the maze) in the houses of the village. All that by running, jumping and killing enemies. There are various types of enemies of various species, and there are movable obstacles and bonuses falling from the sky. You can also kill enemies by jumping on them. VERY IMPORTANT: When you run you activate the God Mode which can kill enemies, but you can not shoot. If a magic item falls into the void, it will be Game Over! To catch the "magic boxes" just touch it to activate the elastic to the protagonist; then you have to drag these objects (with the label "TAKE") in the houses of the village (label "HOME"). The tents with label "DANGER" are the enemy bases. Features: 3D dungeon maps! - Each maze is in 3D with ramps, descents and random climbs. Enemies - Enemies follow the main character by moving and jumping. There are four enemy types, with different characteristics and speed. Obstacles - With advancing levels will appear obstacles (rocks, etc.) which will hinder the journey of the protagonist. These obstacles can be moved and placed wherever you want. Bonuses are obstacles that can kill enemies with a magical aura. Unlimited levels - The game is practically infinite, the number of levels is unlimited and therefore the real challenge is to make as many points as possible to become a legend. Multiple game modes - You can select various game options, including the camera, game difficulty levels, the number of enemies and their speed. All this to offer an even richer gameplay. Full game statistics - The game saves the complete statistics of the game in progress, including the score, time played, enemies destroyed, blocks filled, jumps, levels completed, levels failed etc. In this way, lovers of statistics will have even more pleasure in playing. Full game rankings - The game will store up to 100 high scores with its partial statistics. This will make real the challenge to become a legend !! Full procedural generation, exploration and d…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Zipple World's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Zipple World's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Zipple World at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$2.99$2.99No discountSteam Store

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