SPSTEAMPULSELIVE ANALYTICS
The Song of Seven : Overture

The Song of Seven : Overture Steam news

Eric Blomquist | May 17, 2016 | game

Released

0players observed · 14 October 2026 - 23:27:13 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

The Song of Seven : Overture news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews40
  • Release dateMay 17, 2016
  • DeveloperEric Blomquist
  • PublisherEric Blomquist

Genres: Adventure, Indie

Company pages: Developer: Eric BlomquistPublisher: Eric Blomquist

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The Song of Seven : Overture Steam news

The Song of Seven : Overture news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 10 Year Anniversary Patch is LIVE! - 12 May 2026

    It's here...it's done. Finally after working on this update on and off for 10 years, it's in a state I can finally say it's finished. Ever since we released it I had wanted to do a 'director's cut' of the game. Stuff I felt could be better. Every couple of years I would manically work on it for a couple months. Updating, tinkering, optimizing. I thought this patch would have come out a LONG time ago. Then realizing it was almost 10 years...it felt like the perfect time. If you played the game when it came out or are experiencing for the first time, I'd love to hear your thoughts! This game is near and dear to my heart. Still incredibly proud of we did all those years ago. And now it's in a much tighter package.And if by any miracle this game finds a wider audience - I'd be open to telling more stories about these wonderful characters. But for now I'm happy that this chapter is complete.…

  • 10 Year Anniversary Update! - 6 May 2026

    ✨ANNOUNCEMENT✨On May 12th - I am releasing a 10 year anniversary update to my first title I designed and directed - The Song of Seven! I've been tinkering with it on and off since it came out. The store page has its images updated - but still need to upload a new trailer. The game looks pretty different now. :D More information to come soon! - Eric

  • Patch 1.03 is live! - 26 July 2016

    Official controller patch is here! Took a lot longer than we planned but we added a bunch of other menu content as well! We should note that it only officially supports a 360/Xbox One controller on PC. Mac / Linux / other controller hardware will come in the near future. MAJOR FEATURES: Controller support - Switch between Keyboard and Mouse mode to Controller mode! - The game works slightly differently in Controller mode. Instead of mousing over people or items you want to interact with, simply move near them and press the Examine button (B on an Xbox controller). - To combine or use items from your inventory, select the desired item, then close the inventory and press the Use button on an object in the world (A on an Xbox controller). You can combine two items in the inventory by selecting one item, then another. New graphical options - We have done away with the launcher that asked yo…

  • Patch 1.03 is live! - 26 July 2016

    Official controller patch is here! Took a lot longer than we planned but we added a bunch of other menu content as well! We should note that it only officially supports a 360/Xbox One controller on PC. Mac / Linux / other controller hardware will come in the near future. MAJOR FEATURES: Controller support - Switch between Keyboard and Mouse mode to Controller mode! - The game works slightly differently in Controller mode. Instead of mousing over people or items you want to interact with, simply move near them and press the Examine button (B on an Xbox controller). - To combine or use items from your inventory, select the desired item, then close the inventory and press the Use button on an object in the world (A on an Xbox controller). You can combine two items in the inventory by selecting one item, then another. New graphical options - We have done away with the launcher that asked yo…

  • Controller Beta (Patch 1.03) now Live! - 22 July 2016

    Hey everyone! Patch 1.03 is now up in beta! This means if you opt in to play s07 : Chapter One beta, your library client will automatically update. For anyone with a Xbox 360 or One controller you should be able to play the game from start to finish. If you find any bugs, please report them here or at [email protected]. We also expanded our options menu and a host of other updates. Full patch notes will be released when 1.03 goes live. I myself played through it with a controller, and I believe it's the definitive way to play. :) Gratefully, Eric

  • Controller Beta (Patch 1.03) now Live! - 22 July 2016

    Hey everyone! Patch 1.03 is now up in beta! This means if you opt in to play s07 : Chapter One beta, your library client will automatically update. For anyone with a Xbox 360 or One controller you should be able to play the game from start to finish. If you find any bugs, please report them here or at [email protected]. We also expanded our options menu and a host of other updates. Full patch notes will be released when 1.03 goes live. I myself played through it with a controller, and I believe it's the definitive way to play. :) Gratefully, Eric

  • Patch 1.02 - 30 May 2016

    The Song of Seven : Chapter One : Patch 1.02 -continued navigation polish in the overworld -fixed entering mountainside in act 1 at certain times was preventing act 1 animations to play -fixed Jandel interaction to properly turn off after you solve *that* puzzle in Kami Village. :3 -fixed Loading outside of Johu's house (The Clearing) prevented Emma from following the player. -fixed Kiba will now properly face all interactable objects/NPCs -improved Kiba's scarf physics to be less terrible. -fixed an issue where the player could click on objects in the Labyrinth from anywhere. As always thank you for your continued support and patience as any issues arise! Community high five! Eric

  • Patch 1.02 - 30 May 2016

    The Song of Seven : Chapter One : Patch 1.02 -continued navigation polish in the overworld -fixed entering mountainside in act 1 at certain times was preventing act 1 animations to play -fixed Jandel interaction to properly turn off after you solve *that* puzzle in Kami Village. :3 -fixed Loading outside of Johu's house (The Clearing) prevented Emma from following the player. -fixed Kiba will now properly face all interactable objects/NPCs -improved Kiba's scarf physics to be less terrible. -fixed an issue where the player could click on objects in the Labyrinth from anywhere. As always thank you for your continued support and patience as any issues arise! Community high five! Eric

  • 5.19.2016 - Patch 1.01 (Hot fix update) - 19 May 2016

    Edit : There was a hot fix just now fixing the #notyourgta achievement. Hey all! First of all I want to say thank you for all the positive responses and patience while we fix any pesky issues along the way. It means the absolute world to us. Updates - Fixed some spelling/grammatical errors. - Fixed not being able to talk to Emma on the bridge. - Improved the pathing/collision in various areas. - Improved the camera controls in the Labyrinth. - The first achievement (following the prologue) should properly unlock now. - High quality settings now has slightly higher shadow resolution. Known Issues - Some Mac players are unable to move after the prologue.

  • 5.19.2016 - Patch 1.01 (Hot fix update) - 19 May 2016

    Edit : There was a hot fix just now fixing the #notyourgta achievement. Hey all! First of all I want to say thank you for all the positive responses and patience while we fix any pesky issues along the way. It means the absolute world to us. Updates - Fixed some spelling/grammatical errors. - Fixed not being able to talk to Emma on the bridge. - Improved the pathing/collision in various areas. - Improved the camera controls in the Labyrinth. - The first achievement (following the prologue) should properly unlock now. - High quality settings now has slightly higher shadow resolution. Known Issues - Some Mac players are unable to move after the prologue.

  • Linux Users (Updated : Fixed!) - 18 May 2016

    EDIT #1 : Anyone that is having this issue - To force opengl, add to steam launch options "-force-opengl https://support.steampowered.com/kb_article.php?ref=5623-QOSV-5250 Hey everyone! So we have had a few Linux users have some graphical/launch issues. Our engine supports 64-bit Ubuntu 12.04 or newer. Any other version of Linux may have some undesirable results. We apologize for the limitation - but we really wanted to have Linux as an option. :) Gratefully, Eric As always you can contact us through the Steam discussion boards or [email protected]

  • Linux Users (Updated : Fixed!) - 18 May 2016

    EDIT #1 : Anyone that is having this issue - To force opengl, add to steam launch options "-force-opengl https://support.steampowered.com/kb_article.php?ref=5623-QOSV-5250 Hey everyone! So we have had a few Linux users have some graphical/launch issues. Our engine supports 64-bit Ubuntu 12.04 or newer. Any other version of Linux may have some undesirable results. We apologize for the limitation - but we really wanted to have Linux as an option. :) Gratefully, Eric As always you can contact us through the Steam discussion boards or [email protected]

Patch notes and updates

S.noRelease datePatch nameGID number
126 July 2016Patch 1.03 is live!4249665521684125266
222 July 2016Controller Beta (Patch 1.03) now Live!4249665521684125371
330 May 2016Patch 1.024249665521684125500
419 May 20165.19.2016 - Patch 1.01 (Hot fix update)4249665521684125621

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