Kuroba: Oghuz news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJul 2, 2026
- DeveloperAncyra Studio
- PublisherAncyra Studio
Genres: Action, Adventure, Strategy, Early Access
Company pages: Developer: Ancyra StudioPublisher: Ancyra Studio
Kuroba: Oghuz Steam news
Kuroba: Oghuz news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Kuroba Oghuz v0.1.1 - 28 July 2026
Bug Fixes & Quality-of-life improvements Kuroba Oghuz has received its first bug-fix update, and development is ongoing. With changes made to the software team, we will continue updating the game at full speed and making it more playable; we will keep releasing updates for version v0.1 until we reach the v1 release. v0.1.2 Patch Notes Post-Production Unit Rally Mechanic AddedA new mechanic has been added that allows players to define where newly produced units should move after production is complete.In the previous version, units would only gather in front of the production building after being created. With this update, players can now decide where units should move immediately after spawning.To use this system, select a production building and right-click on the desired location on the map. This will place the banner of the related civilization at that point. Newly produced units wil…
- Kuroba Oghuz v0.1.1 - 18 July 2026
Bug Fixes & Quality-of-life improvements Kuroba Oghuz has received its first bug-fix update, and development is ongoing. With changes made to the software team, we will continue updating the game at full speed and making it more playable; we will keep releasing updates for version v0.1 until we reach the v1 release. -Reworked health bar system(Health bars no longer deplete gradually by percentage; current health drops instantly based on damage taken)-Improved active combat mechanics for units(Units in combat now respond better to your commands)-Mini-map control improvements(Mini-map usage made more user-friendly)-Fixed issue with animals not moving(Resolved the issue where animals in the game mode were stationary)-Stat improvements for buildings and units-Main menu UI additions(Quick access to the patch notes page)-Fixed queue issue in unit production buildings(Unit production queues ad…
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