Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4346710 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $2.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $2.99 |
| Current price USD | $2.99 |
| Release date | Feb 17, 2026 |
| Developer | Warkuda |
| Publisher | Warkuda Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Mostly Positive |
| Positive review percent | 71% |
| Positive reviews | 12 |
| Negative reviews | 5 |
| Total reviews | 17 |
| Steam recommendations | Not available |
| Achievements | 13 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4346710/ |
Short description
Bullet Head is a fast-paced arcade shooter built around relentless action, tight combat spaces, and constant pressure on the player. Our goal is to create a pure gameplay-driven experience that rewards reflexes, positioning, and aggression — without unnecessary complexity or downtime.
About this game
Bullet Head is a single-player action shooter set in a post-war world where a private military organization has seized control and imposed its own brutal order. You play as a lone heroine fighting back against overwhelming forces in dense, hostile environments where every second matters. The game focuses on: close-quarters firefights, high enemy density, fast decision-making, and maintaining momentum under pressure. Momentum Combo (Aggression Combo) Chain kills within a 4-second window to build momentum and amplify your combat power. • Base health regen: 2 HP/sec — +10% per kill in combo • Movement speed: 0.95 base — +5% per kill (up to 1.25 max) • Score multiplier: +10% per kill • Combo ends if no kill within the timer • Bonuses smoothly return to base over 1 second Stay aggressive. Keep the chain alive. Dominate the arena. At the heart of Bullet Head is Rage Mode — a temporary ability that shifts the flow of combat: slows down time, accelerates health regeneration, increases weapon accuracy. Rage Mode is designed to be tactical, not overpowered. Knowing when to activate it is key to survival. Levels are compact and intense, pushing players forward while encouraging smart movement, awareness, and resource management. Ammo and health supplies are limited and must be used wisely. Additional Features Dynamic Music System Bullet Head features a dynamic, adaptive soundtrack that reacts to the intensity of combat. Music builds up as enemy pressure increases and shifts during key moments, reinforcing the pace of firefights and maintaining constant tension. The audio design is intentionally aggressive and rhythmic, ensuring the player never experiences downtime or loss of momentum. Endless Arena Mode In addition to the main campaign, Bullet Head includes an Endless Arena Mode focused on pure survival. Enemies spawn in escalating waves, with each wave increasing in number and intensity. As the arena progresses, pressure continuously rises, pushing the player’s reflexes, positioning, and resource management to the limit. The mode is designed for high replayability and skill mastery, offering a relentless challenge with no predefined endpoint.
Supported languages
English, Simplified Chinese, Portuguese - Brazil, Russian, Spanish - Spain
