SPSTEAMPULSELIVE ANALYTICS
Hemlon the Grey

Hemlon the Grey Steam news

Micharii | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID4348370
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperMicharii

Hemlon the Grey news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4348370
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperMicharii
  • PublisherMicharii
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: MichariiPublisher: Micharii

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Hemlon the Grey Steam news

Hemlon the Grey news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 0.6.1 - 28 August 2026

    SystemThe current quick slot can no longer be switched to a quick slot with no item assigned.A gameplay tip for the Quick Use button will now be displayed during gameplay.Bug FixesFixed a bug that prevented attacks from hitting overlapping enemies simultaneously.Fixed a bug where the inventory was displayed below the transition effect while moving between areas.

  • 0.6.0 - 26 August 2026

    Balance & Bug FixesIncreased the delay between throwing a bomb and the Mine Slave's follow-up action when the player is within its detection range. This was originally intended behavior, but the formula used to determine the Mine Slave's action cooldown had been incorrect.Fixed a bug that could allow the Coyote to perform a double jump by quickly redirecting toward the ground immediately after jumping.Now player's attacks can be canceled by jumping.Known IssuesWhen enemies overlap, there is an intermittent bug where attacks may only register on one enemy, or executions may become unavailable.

  • New Localization Languages Added! - 13 August 2026

    The following four languages have been added.简体中文繁體中文Español (Latinoamerica)Português (Brasil)

  • 0.5.9 - 4 August 2026

    Visual Effects & BalanceThe windup time for some enemy attacks has been extended, and a flashing telegraph effect has been added. As a result, the perceived difficulty of fighting enemies affected by this change has decreased.

  • 0.5.82 - 3 August 2026

    SystemImproved elevator usability.

  • Update 0.5.81 - 2 August 2026

    System & BalanceSpamming guard repeatedly now makes it a bit harder to block enemy attacks.Is this finally the end for the infamous giant sewer rat?Resting at a Recovery Statue will now save your location. The reason there wasn't an Angel Statue in that area was related to planned map design for the full game, including shortcuts and such — but regardless, in the current demo build, that was just pointless harshness. After weighing various feedback, we decided it would be better to provide a save point here, so instead of placing an Angel Statue, we've added that functionality to the Recovery Statue. Note that this may differ in the full release.For the same reason as the Recovery Statue change, we've also shortened the retry shortcut for Stholcarad the Slave Warden. We similarly judged this route to be pointless in the demo.

  • Update 0.5.8 - 2 August 2026

    BalanceLonely Joëlo's health, attack power, and stamina have been slightly decreased.Giant Rat's attack power has been significantly decreased.Schakatsna the Plunderer's attack power and stamina have been slightly decreased.Stholcarad the Slave Warden's stamina has been slightly decreased.Hemlon's stamina damage reduction on successful deflection has been increased.OtherFixed an issue where Lonely Joëlo's name displayed with a different meaning only in Korean.Added a tooltip indicating that stamina regenerates quickly while holding a guard stance. This will be displayed once when stamina drops below a certain threshold.

  • 0.5.7 Update (Added on July 30, 2026) - 30 July 2026

    System & BalanceEnemies now require a short delay before they begin recovering Stamina.If an midair attack is canceled by landing before hitting an enemy, a normal ground attack will now be performed instead.Midair attacks that do not target an enemy performing a low attack no longer deal Stamina damage.Added on July 30, 2026Improved combat when enemies are cornered, making fights in tight spaces smoother.VisualsHemlon's Stamina gauge now gradually turns red as her Stamina decreases. This effect becomes more noticeable around the point where Dodge effectiveness starts to decline.Bug FixFixed a bug that allowed the player to move before the game had fully started and before fully reviving after death.Fixed a bug where the wooden elevator in Forgotten Road would not travel all the way to the top.Added on July 30, 2026Fixed a bug where using Ascending Wyvern on the wooden elevator in Forgo…

Patch notes and updates

S.noRelease datePatch nameGID number
113 August 2026New Localization Languages Added!1840944183776074
230 July 20260.5.7 Update (Added on July 30, 2026)1839676055884031

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