Idle Dyson Swarm news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players20 · 24 September 2026 - 23:48:45 UTC
- SteamPulse tracked peak274
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score60% positive
- Total reviews84
- Release dateFeb 12, 2026
- DeveloperBlindsided Games
- PublisherBlindsided Games
Genres: Casual, Indie, Simulation, Strategy, Free To Play
Company pages: Developer: Blindsided GamesPublisher: Blindsided Games
Idle Dyson Swarm Steam news
Idle Dyson Swarm news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 328 - 15 March 2026
I honestly don't remember what I changed. That said it should be more stable, I definitely boosted the heck out of the megastructures, added some researches for them and automation for them. There may be bugs there may not.
- V327 - 24 February 2026
- Improved offline progression accuracy across lifecycle events, including smoother mobile return handling. - The offline return popup now appears only after at least 2 minutes away. - Fixed a startup offline-time edge case that could cause inconsistent away-time rewards. - Fixed Simulation Mathematics parity for migrated/prestige saves so intended solar output bonuses are restored consistently. - Updated Simulation solar panel and mathematics info text to better show base output, active multipliers, and effective output.
- Patch 326 - 16 February 2026
- Reworked skill tree visuals so owned, non-refundable, and exclusive-lock states are clearer at a glance, including updated connection-line coloring.- Skill confirmation now explains why a skill can’t be refunded (including required-skill lock reasons).- Fixed Parallel Computation to apply as a multiplier to Data Center production, and aligned production displays with actual applied gains.- Added clearer run stats in the side panel, including s/IP plus current/previous run time and offline time used this infinity.- Improved offline-time spend tracking and rollover between infinities so usage stats stay accurate.- Improved save/lifecycle handling around pause/focus/quit to reduce offline progression inconsistencies.- Fixed the Space Age Power/Energy section default visibility state.- Updated Idle Electric Sheep to be refundable.
- Version 325 - 14 February 2026
- Bumped version to 3.0.325.- Updated Versatile Production Tactics so its 50% bonus now applies to AI Managers (instead of Assembly Lines) and now uses a dedicated Planet modifier after 100 planets.- Added direct skill preset controls in the settings window (preset toggles + labels + load feedback) so presets can be selected/managed without leaving the settings pane.- Hardened quit/return persistence around offline-time logic so save timing and offline progress restore are more reliable after backgrounding.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 March 2026 | 328 | 1826992588600209 |
| 2 | 24 February 2026 | V327 | 1825093633196411 |
| 3 | 16 February 2026 | Patch 326 | 1824644522844440 |
| 4 | 14 February 2026 | Version 325 | 1824644522840912 |
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