SPSTEAMPULSELIVE ANALYTICS
Soulbound: Online

Soulbound: Online Steam metadata

SpiderWare | Jul 21, 2026 | game

Released

87players observed · 23 September 2026 - 20:36:44 UTC

ActionCasualIndieMassively MultiplayerRPGSteam Store

  • Latest observed players87 · 23 September 2026 - 20:36:44 UTC
  • SteamPulse tracked peak476
  • Units sold (VGI)10,550
  • Revenue (VGI)$105,000
  • Review score63% positive

Soulbound: Online metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players87 · 23 September 2026 - 20:36:44 UTC
  • SteamPulse tracked peak476
  • Units sold (VGI)10,550
  • Revenue (VGI)$105,000
  • Review score63% positive
  • Total reviews277
  • Release dateJul 21, 2026
  • DeveloperSpiderWare
  • PublisherSpiderWare

Genres: Action, Casual, Indie, Massively Multiplayer, RPG

Company pages: Developer: SpiderWarePublisher: SpiderWare

Top Steam chartsTop 100 gamesGame directorySteam Store page

Soulbound: Online Steam metadata

Soulbound: Online metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4369490/metadata
Steam Storehttps://store.steampowered.com/app/4369490/
Steam Communityhttps://steamcommunity.com/app/4369490
PCGamingWiki search
IGDB searchSearch IGDB for Soulbound: Online

Reviews, pricing, and metadata

Review summary

Mixed

63% positive, 175 positive, 102 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, MMO, Co-op, Online Co-op, Cross-Platform Multiplayer

Achievements

Not available

Platform releases
  • Steam 21 July 2026

Latest Steam announcements

  • Patch 8 - Raid Boss: Spectra's Lair Opens - 17 September 2026

    Hello Pioneers, Patch 8 is an exciting one, so buckle in and let's take a look at what's here now! The biggest news is that the Spectra Raid is now available! This unique boss allows you to bring a team of up to eight people and confront this dangerous foe for fantastic rewards like the brand-new Necromancer gear set and mount!After completing the main story quest Tremors, the quest 'Ashes in Virelda' will trigger automatically prompting players to go to the city to start the Spectra quest line.After defeating Spectra in Normal mode as part of the story, you'll unlock Hard Mode where you can obtain the new gear and mount.Plus, we've added fast travel points between cities! Now you can freely travel between cities you've visited, making it much easier to explore the wide world of Soulbound.That's not the only thing we've sped up. Crafting ingots is now 30% faster and chests from Unstable…

  • Your Fresh Start Awaits: 6 New Servers + 35% Off - 10 September 2026

    Today, we are launching several new servers across the US, EU, and Asia (Japan) for Soulbound: Online to increase player capacity. What does that mean? With the launch of the new servers, players on these servers will be joining at the beginning, so if you and your friends want a fresh start on a completely untouched server, now is the time! If you're new to Soulbound: Online, this is a great time to get started. Since Early Access, we’ve shipped a new update every single week, with seven major updates, patches, and massive improvements to every element of the game, all based on community feedback. You can create any number of characters on different servers, and your progress will be unique per character. Please note, it's not possible right now to move a character from one server to another. If you're playing with friends, make sure you all create your characters on the same server! I…

  • Patch 7 - Crafting Overhaul + Salvaging - 9 September 2026

    Hello Pioneers, Patch 7 is here and we've got some fantastic updates for you. First, we've drastically increased the performance of the bank for players with large inventories. These optimizations have also reduced the frequency of game crashes, freezes, and inventory sync issues for the bank and bag. We've heard this as a huge point of frustration in the community and want to continue improving the general stability and player experience so that all of you can continue to enjoy Soulbound. We've also made an update to crafting based on community feedback. Now when crafting, the gear results will roll random stats from the same pool as the dungeon drops! Higher tier crafting gives you a better chance at higher tier stat rolls, and you can look at the crafting tooltip see the stat ranges and rarities a craft can produce. To complement this, we've also added equipment salvaging! Talk to Ta…

  • Patch 6.5 - Overworld Performance Boost - 4 September 2026

    HighlightsThe performance patch. with increased numbers of players in each room Crowded areas across the overworld run better, other players and NPCs appear within seconds of you arriving instead of trickling in, and they no longer pop in and out as you cross area boundaries.Mount and camera movement are smoother, with pixel-perfect rendering so the world no longer shimmers as the camera scrolls.World loading and chunk swapping are faster, and the game now remembers sprites between sessions so returning to an area loads far quicker.Added a V-Sync option to Graphics settings, and removed the hidden 30 fps fallback that could quietly lock your framerate.Raised the player cap on the Tutorial and Virelda maps.Achievements: progress on incomplete achievements is now rebuilt from your play history, achievements you already earned are granted retroactively, and Global achievement rewards can b…

  • Patch 6 - Unique Dungeon Set Drops - 3 September 2026

    Hello Pioneers, our big update for this patch is unique dungeon set drops! Now, the equipment drop pools are organized by faction.Farpoint dungeon drops Foundation gearLunar dungeon drops Lunar gearEverdune dungeon drops Neotilus gearEastern Reach dungeon drops Virelda gear (and at Tier 3 you can also get Lunar gear)This means you'll be able to choose the dungeon you run based on the gear you want! Plus, as requested by the community the stack limit for Relic Refreshers has been increased from 20 to 100! Now you can refresh Relics to your hearts content.That's not all though, this update also includes a partial region consolidation of servers. US West 1 players will be moved to the USA Central 1 server and the EU West 3 players will move to the Europe West 1 server! Any ping increase should be negligible, and now you'll be able to interact with more of your fellow players! A new region…

  • Patch 5 - Achievements Launch + Early Game Rework - 27 August 2026

    Hello Pioneers, Welcome to this Thursday’s patch notes, and we've got some exciting news for you all: achievements are back! Unlocking an achievement creates a dedicated notification icon in the quick access menu, and we've optimised performance so that your achievement progress will update quickly as you play! If you find any issues with the achievement system, please contact us through in-game support so our support team can track down the issue for you! We've improved the dungeon experience so you can try out new relics. If you enter the dungeon with empty ability slots, reaching the level to unlock that slot's ability will let you select from a random ability instead of a normal relic. This means you can experiment with abilities you haven't unlocked yet and reach a full loadout even without a full set of abilities!Players with all ability slots already filled will get a normal reli…

  • Patch 4 - Instant Gear Crafting and Station Upgrades - 20 August 2026

    In this patch, we've made significant changes to crafting and skilling. We found that many players were using their homes as factories, turning on different stations to craft more resources.We decided to increase generator output so you don't have to do that, and you can leave your generators and furnaces running to produce more materials.We've cut the cost of crafting all gear and weapons so they craft instantly.We've reduced the crafting time to zero for all workbench upgrades. So upgrading your stations no longer takes time and will occur instantly.Along with the cuts to crafting materials, this should make the whole experience feel much more pleasant.Upon request, we've added combat logs. Head to the settings/account menu to enable real-time combat logging, which will write combat log files to the local game data folder. You can then analyse these files to review your combat perform…

  • Patch 3 - Legendary Effects, Tooltips + Item Fixes - 13 August 2026

    Hello Pioneers, Time for the weekly patch notes. This week we bring you several fixes, updates, and general improvements, including bringing back the Viridium Yoku Fillet that was missing from some chemistry stations, and fixing an issue where some crafted Legendaries didn’t have an effect. For more details, see the list below: LoginFixed an issue that prevented users with Steam usernames containing potentially offensive words from logging in without a proper explanation or error message – players were seeing "Create new account" even after they created one.Gear & InventoryGear tooltips have been overhauled. Rolled stats now appear consistently on items in your bag, equipped slots, on the ground, and in comparison screens - and refresh properly when stats change!Legendary effects and other custom stats now more consistently display their descriptions when available.Improved stat compari…

  • Patch 2 - No Wipe, Dungeon Improvements and Live Events - 7 August 2026

    tl;drNo wipe in early access.Daily live events are online, with new cosmetics, mounts and pets to be collected.Approx. 30% improvement to dungeon performance and stability.Crafting timers reduced massively.We fixed some of the connection and loading issues.We are not wiping your progress at 1.0Before Early Access launched, we posted that we planned to start version 1.0 fresh and leave Early Access progression behind. The aim was a fair start for everyone at 1.0: equal access to the new content, balance changes, improvements and fixes we're delivering over the coming months, and a fair race to the top for new players.We've been reading the conversation in Discord, on the Steam forums and in your reviews, and you've told us clearly that you don't want progression wiped at the end of Early Access. Many of you are already 50 to 100 hours into Soulbound: Online after just over two weeks, and…

  • Hotfix 5 - 31 July 2026

    Hello Pioneers, Hope you’re all having a great day. It is Friday, and we thought we’d sneak in a quick little hotfix before the weekend. Please see below for details: FIXESCreating a new character shortly after a deployment no longer risks crashing the game. Fixed a crash on login Getting stuck on the large hemlock near Virelda no longer leaves your character or nearby interactions in a broken state. The hemlock interaction no longer traps the character in place.Reloading after this happens no longer breaks interactions with plants, rocks, or lockboxes.Fishing at the Abyssal spot no longer causes the fishing window to disappear right after a fish is hooked. High-tier crafting recipes can now be successfully crafted. We hope you have a great weekend, and we can't wait to see you in Arcadia!

  • Patch 1 - 30 July 2026

    Hello Pioneers, Hope you’re all having a great day. It is Thursday, and that means it's time once again for another patch. You might notice that we have changed the naming conventions a little bit. This means that since this is part of a scheduled update and patch, we will use the name ‘Patch’ for these in the future, while reserving ‘Hotfix’ for, well, hotfixes. Please see below for details: IMPROVEMENTSResource tooltips on World Map now show the correct drops for each zone. Smelter upgrades from T5 to T6 now take significantly less time. Mining progression has been rebalanced so it’s less skippable. Dungeon chest ore rewards have been adjusted so mining stays worthwhile for longer.Chrono steel crafting XP has been rebalanced for its tier.Region selection now communicates character creation availability. You can still log in to any region with existing charactersNote: If a region has c…

  • Patch Notes: Hotfix 4 - 28 July 2026

    Hello Pioneers, Check out some of the improvements and fixes we made with today's maintenance! We hope this improves your Soulbound experience. IMPROVEMENTSSolo runs are slightly tougher, while 3-player runs are slightly easier, for smoother difficulty scaling across party sizes. Core combat balance has been updated across Fortify, Bomb, Machine Gun, Drone, Blackhole, Greatsword, Gleam Twins, Staff, Chakram, and Sword; full details are listed below. Yoku catfish are easier to farm, reducing the grind needed to craft scales.Pioneer Guild fishing tasks now require fewer catches, making fishing progression less stamina-heavy. Ring secondary stats have been reduced back to their intended values. Necklace tooltips now show their effects and stats correctly. Necklace tooltips now show their actual secondary stats correctly.Necklace tooltips now show their legendary effects correctly.The advan…

  • Hotfix 2 - Servers, Roadmap & Patch Notes - 23 July 2026

    An Update On Servers and Our Roadmap First off, thank you. What a launch. We're blown away by the turnout, and even more by how much you're enjoying the game. Here's a rundown of what happened, where we are now, and what's coming. What Went Down At LaunchWe came out of the gate severely under capacity. A handful of bugs were capping how far each individual server environment could scale, which meant far fewer of you could get in than we'd planned for. We've been on it around the clock ever since.If you've been in our Discord, you'll have seen the steady stream of hotfixes going out at all hours. A couple of the issues we've been tackling include players losing their items, which we were able to fix within the hour, as well as players getting stuck in place, which has also been resolved.There are still bugs, and we're not pretending otherwise, but we're actively fixing them with daily ho…

  • Early Access Monetisation - 20 July 2026

    Greetings Pioneers! Thank you all for your support as we approach the Early Access launch on July 21st! As the excitement grows, we wanted to provide a quick FAQ to answer your most pressing questions. Early Access Information Soulbound: Online will cost $14.99 USD on Steam with a special discount running for the first 7 days. During the demo, we sent a survey to all our players asking how much they would feel comfortable paying for Soulbound: Online. Hundreds of people responded. We took all that feedback and identified a median that makes our game as accessible as possible while still supporting our small team. We do not believe in pay-to-win monetisation. Instead, Soulbound: Online will feature an incredible cosmetic store where players may use a premium currency to purchase unique in-game cosmetics, pets, and furniture! This store will be launching in the coming weeks. Additionally,…

  • Countdown to Early Access - 15 July 2026

    The countdown is on… Soulbound: Online will be entering Early Access in just 6 days! No more demos, just you immersed in an epic pixel-adventure. Hours of work will be coming together, including the results of incredible community feedback from Bullet and Next Fest. As you can imagine, we are beyond excited. For a small gaming studio, releasing our game on Steam with over 100,000 Wishlists is a dream come true. So thank you for making all this possible, we couldn’t have done it without every one of you. The Journey to Early AccessGetting here didn’t happen overnight. Over the last year, Soulbound has been growing and changing. A more streamlined combat system, new abilities, dungeons, epic quests, and a balanced play style. The refinements have been constant. Over a million players have delved into the world, getting to know each other and becoming a truly beautiful community. That has…

  • Thank You For 100,000+ Wishlists on Steam! - 9 July 2026

    When we set out on this journey just seven weeks ago, we never imagined in our wildest dreams that the audience for our MMO would be this big. 104,441 Wishlists on Steam is a major accomplishment for us. You, the community, made this possible; your passion and feedback drives us every day to improve Soulbound and shape it's future. Thank you! Soulbound: Online is coming to Early Access on Steam on July 21st, and since then, we have launched two demos to over 50,000 players, across Bullet Fest and Next Fest. With your help, we've fixed an untold number of bugs, added new content and quality-of-life features (like Dungeon Finder region selector). As always, keep your feedback coming into the discord. The new Dungeon FinderAcross the demos, many of you asked for a smoother experience when forming parties and entering dungeons, so we rebuild the dungeon finder from the ground up. We also ad…

  • Dev Blog: 150+ New Relics For Early Access - 1 July 2026

    The number one feedback we have had is, more build diversity, and more relic synergyIt's been two weeks since the Soulbound: Online demo, and one request was shouted louder than all the others! When diving into the dungeons, you want more control when the room turns into chaos. You want upgrades that change the way you play, not just increase your damage. But most of all, you want a build to feel like yours. We've had players creating youtube videos, talking in depth about the need for more support relics, and others asking for more connection between the abilities and relic choices. We're looking to expand gear, allowing you to lean into a specific damage type, more on that another day. For now, we've been hard at work creating new relics that link up abilities in new ways, providing role based gameplay for tanks, dps and supports, or any hybrid you choose. That's the point, you build…

  • Next Fest Wrapped, We're Extending The Demo! - 22 June 2026

    Hello everyone,Your personal Next Fest Wrapped is here! https://wrapped.soulbound.game/Enter your player name to view your wrapped. Thank you to the entire community, we had the best weekend ever! Soulbound: Online took off and exceeded every goal we had set for ourselves all thanks to you. We hit ATH concurrency and have been working around the clock to increase server capacity. Thank you for all of the support tickets and feedback.We are now over 75,000wishlists!+ Thousands of you completed the main quest line and unlocked the Next Fest cosmetic set. Congratulations!If you want to know more about what the community got up to in Soulbound; check out the Community Wrapped HERE! https://wrapped.soulbound.game/wrappedWith this level of momentum, we couldn’t just shut the gates, especially with so many new players enjoying what we've built, so we've decided to extend the demo. We are exten…

  • Soulbound: Online Enters Early Access July 21st - 19 June 2026

    We Invite You to Early Access July 21st 2026!Soulbound: Online is a handcrafted pixel art, Bullet Heaven, MMO with fast-paced 3-player co-op dungeons, a rich player-driven economy, and deep-ever-expanding lore. We are excited to welcome back our ever-growing community, which took us to 55K wishlists on Steam during our Next Fest and Bullet Fest demos. Thank you all for testing, trying, breaking and helping us improve the game. We can’t wait to see you in Early Access. What early access means for us We believe that community feedback should always shape content. Regular updates will introduce balance changes, new content, new raids, life skills, quality-of-life improvements, new quest lines and features, and more. This is Early Access, and some features you will find in the final game might be missing at launch, but will be added as we get closer to releas Once the dust settles from Next…

  • 50,000+ Wishlists in Just 4 Weeks! 🎉 - 17 June 2026

    We're also incredibly excited to share that: Soulbound: Online has reached 50,000+ wishlists in just under 4 weeks.Thank you to everyone who’s gotten involved, shared their experience, and supported this project. It's been incredible to see so much excitement and love for Soulbound: Online!But don't worry, this is only the beginning ❤️ Hotfixes Are Now Live 🔧 Pioneers,Our team has been working hard to respond to all your feedback, and we're happy to report that the vast majority of issues reported during the demo have been addressed, including:✅ Quest Progression FixesErrors within "Welcome to Virelda" and "Sow Much Trouble" questsResolved quest deployment errors and other progression blockers✅ Stability & Crash FixesFixed generator-related crashesStopped crashes related to Debuff Stun activationResolved runtime errors affecting abilities, inventory actions, audio, and other edge-case…

Patch notes and updates

S.noRelease datePatch nameGID number
131 July 2026Hotfix 5 1839676055888008
230 July 2026Patch 11839676055884976
328 July 2026Patch Notes: Hotfix 41839041357038238
423 July 2026Hotfix 2 - Servers, Roadmap & Patch Notes1839041357027504

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4369490
Live current players87
SteamPulse tracked peak476
Live count (today's peak floor)87
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJul 21, 2026
DeveloperSpiderWare
PublisherSpiderWare
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent63%
Positive reviews175
Negative reviews102
Total reviews277
Steam recommendations574
AchievementsNot available
Average playtime forever1,454 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4369490/

Short description

Soulbound is a pixel-art action roguelite with an MMORPG overworld. Run fast-paced bullet-heaven dungeons solo or in 3-player co-op, raid bosses, craft gear from your loot, and build out your personal base. Join thousands of players in the quest to explore, trade, and build a new world.

About this game

Fight Together. Die Together. Loot Forever. Soulbound is a pixel-art action-MMO where every dungeon run reshapes your build. Charge into roguelite dungeons with friends in 3-player co-op, chain devastating ability combos from 100+ combinations, and return to a living open world where you farm, craft, and uncover a mystery that runs deeper than any dungeon floor. A New Take On The MMO: Where Every Dungeon Run Is Different Soulbound splits its world in two: a shared overworld full of quests and adventure, and brutal instanced dungeons that never play the same way twice. Every floor reshuffles encounters, hazards, and loot and every room unlocks new relics that warp your abilities in ways you didn't plan for. This is a one of a kind MMO-meets-roguelite hybrid that fuses our favourite meta progression systems with the chaos of survivor-like combat. 100+ Ability and Relic Combos To Build Out Enter the dungeon and pick from 10+ abilities that create unique class builds with branching relic paths. Stack a chain-lightning relic on your mage's Pyrosphere and watch mobs evaporate. Layer life-steal onto a berserker's hammer and turn your AoE into a heal for your party. Every relic run offers new synergies you've never tried, and the best builds are the ones nobody planned. As you swap your gear, you swap your class instantly. Tank for your friends on Monday, rain bullets on Thursday, your character is every class you want it to be, whenever you want it to be. Explore A Huge, Shared Open World With Friends Step out of the dungeon and the pace shifts. Soulbound's open world is a shared space where thousands of players farm, gather, trade, and quest side by side. Tend your crops, fish a quiet river or stumble into a quest line that unlocks an ability you didn't know existed. The overworld is where you discover the skills and upgrades that make your next dungeon run deadly. Every life skill feeds back into your progression with cooking restoring stamina, gathering unlocking crafting materials for gear and buffs and mining unlocking crafting stations to build the weapons that defines your class. Customise Your Character With Hundreds of Gear Pieces and Thousands of Look…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
20MMO
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
35In-App Purchases
64Adjustable Text Size
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
69Stereo Sound
65Subtitle Options
77Touch Only Option
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak Derbe Sprache

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Soulbound: Online's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Soulbound: Online's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Soulbound: Online at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2533,24123 September 2026 - 23:50:11 UTC1,818,3689,826,471Valve
Dota 2366,49923 September 2026 - 23:50:18 UTC1,291,3282,758,031Valve
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
PUBG: BATTLEGROUNDS91,71123 September 2026 - 23:50:18 UTC3,236,0272,744,193PUBG Corporation
Warframe81,12523 September 2026 - 23:12:18 UTC181,509676,031Digital Extremes
Marvel Rivals73,76623 September 2026 - 23:16:05 UTC642,333409,518NetEase Games
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Wallpaper Engine39,97523 September 2026 - 23:40:41 UTC150,2711,008,495Wallpaper Engine Team
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
The Sims™ 420,39823 September 2026 - 23:22:07 UTC96,185193,399Maxis
Garry's Mod18,68623 September 2026 - 23:06:56 UTC73,7501,258,308Facepunch Studios
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
How to Fish16,73723 September 2026 - 16:26:48 UTC373,97110,040Dazed Games
Unturned13,40723 September 2026 - 22:43:54 UTC112,648564,603Smartly Dressed Games
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine39,97523 September 2026 - 23:40:41 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS91,71123 September 2026 - 23:50:18 UTC3,236,0272,744,193PUBG Corporation
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
War Thunder35,86623 September 2026 - 21:44:17 UTC125,317781,076Gaijin Entertainment
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
DayZ26,90023 September 2026 - 23:31:54 UTC78,739460,377Bohemia Interactive
NARAKA: BLADEPOINT23,17023 September 2026 - 08:59:42 UTC385,770302,33024 Entertainment
Arena Breakout: Infinite22,00123 September 2026 - 23:35:17 UTC65,94478,112Morefun Studios

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe81,12523 September 2026 - 23:12:18 UTC181,509676,031Digital Extremes
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Graveyard Keeper 235,38023 September 2026 - 22:35:36 UTC49,484Not availableLazy Bear Games
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe

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