- Balance patch 2.1.2 - 10 August 2026
Dice Gold ScalingD6 through D20 now actually hit harder, not just cost more. D6 earns 1.5x base gold, D8 2x, D10 3x, D12 5x, and D20 a massive 10x.This offsets the steeper cost curves from last balance higher-tier dice are pricier to stack, but now they pay for themselves. PrestigeRank cost growth reduced (1.5x to 1.3x per rank) the ladder stays affordable further in, instead of gating out after the first few ranks.BalanceThe high-roll soft cap now kicks in at 10M gold/roll instead of 1M, so it only trims truly extreme stacks instead of clipping the new D12/D20 payouts. The starting Gold skill tree node's bonus was over-corrected in the last patch, restored to a fairer level so early game doesn't stall.Three upgrades got nerfed from 75 levels to 50, its gold cost increase was so much higher players cant pay it.Few players pointed out that the late game was slow. Let me know in Discord!…
- 2.1.1 Ranks returned - 13 July 2026
Balance and achievement fixes
- 2.1.0 - 30 June 2026
Removed prestige title, percentage-based gold growth was scaling too exponentiallyIncreased costs and growth costs across all upgrades, skill tree, and upgrades tabDice and goblin costs increasedNoticed from a new playthrough that the game was abysmally fast because of the flat gold skill tree node that gives 10 gold per level,now nerfed to 1 gold per level. With adjustments across the board, game length should be closer to intended. Let me know in Discord! ːdicegoblingoblinːKeep on rolling goblins!Johan
- Mining Goblins Idle, a new goblin game! now has a steam page! - 16 April 2026
For the last few months, I've been working hard on a new incremental game, and after a lot of planning and brainstorming, here comes Mining Goblins Idle.ːdicegoblinminerː ːhighrollerdicegoblinː It releases next month! ːhighrollerdicegoblinːːdicegoblingoblinːCheck it out and add it to your wishlist!ːdicegoblingoblinː What will happen with Dice Goblins Clicker?Chill! I will keep updating the game weekly every thursday! Today 2.0.2 patch got released! Keep on rolling goblins!ːdicegoblinkingː Johan
- Patch 2.0.2 - 16 April 2026
Prestige SP gain requires more gold.Added some failsafes in case when starting a new game doestnt gift the initial dice. Keep on rollin goblinsJohan
- Patch 2.0.1 - 9 April 2026
New patch addressing the "shortness" of the game that is not intended, tried to add more content but got unbalanced way to hard. I apologize it's my first incremental game. but i'm here to learn from it! Some nodes in the skilltree have been nerfed Using prestige now resets the skill tree! So it doesnt make trivial gaining prestige point.Developer notes: Since now there are more ways to earn more gold probabbly will add more gold requirement to receive SP. (upcoming patch). Keep on rollin goblinsJohan
- hotfix 2.0.0c - 8 April 2026
Balance UpdateGoblins! I was working on a this update for weeks, adding a skilltree to make the game more easier but right now it dropped the completion time from 6/7 hours to 30 min! (67!) Dice ChangesBuying more D4s is now much more affordable in the midgame.Each dice type now has its own cost curve.Lower tier dice are cheaper to stack in bulk, while higher-tier dice are more expensive per unit but far more powerful individually.Goblins Changes Hiring lategame goblins is significantly cheaper. Your goblin army can now actually reach full strength without selling your soul.Buying your 4th and 5th car is now less expensive. Prestige RanksRank % gold rewards normalized!Gold Skill TreeThe D4 through D20 buff nodes in the gold skill tree were, let's just say... suspiciously cheap now should be priced right. Self pat in the back Genius. Each dice tier's nodes now cost gold proportional to t…
- hotfix 2.0.0a - 7 April 2026
Fixed a bug that locks players that had unlocked all titles receive their trophy.
- Version 2.0.0 - 7 April 2026
Hey goblins! took me a while reworking all stuff but after 3 weeks cooked this big patch! 2.0.0 Full game rework, Skill Tree System- Major balance towards making the game more easier and feel less hitting a wall.- Skill tree system enabling different kind of playstyles, dice, goblin, click focused builds.- Tooltip animation when appears in order to add more juicyness.- Small bug fixes. - Added 3 new thophies (Sorry) for those who complete the skill tree, buy everything and get all titles - Added a final screen when you achieve the 100% showing how long it took you to get there! I've been testing it by myself a lot and tried my best to keep it as polished as posible. if you encounter any kind of bugs let me know in the discussion forums or via discord. Whats next? Im working to deliver Dice Goblin Clicker to other platforms, getting the steam trading cards and getting ready upcoming proj…
- Idle Gumball Machine is out today! - 26 March 2026
Hey goblins my friend Vincent released today an idle game you should chekout, it requires aiming and is really sweet! Also we created a bundle so you can get both games Keep on rolling goblins Johan
- 1.0.6b hotfix - 15 March 2026
-Some prestige nodes now unlocks next tier row. previously the original 3 skills where the only ones to unlock offline horde.
- hotfix 1.0.6c - 12 March 2026
- fixed crit not counting towards gold. - some goblin cars dissapeared off screen now they shouldmn't escape work!
- Patch 1.0.6 - 12 March 2026
Patch 1.0.6 is Out! FixesClick issues in a few levels corners QOLCustom cursor for clicker focused players.Now Each dice type has its color, so its easier to spot for clicker playersAllow to refund a skill and reassign the skilltree without needing to reset again.BalanceTitles are more expensive, it seems they are easier to obtain in late gameExperimentalNew Upgrade Click Area: you can click in an area and roll dice inside the area, it can grow bigger to the point you can click the whole screen. Dev note: Prices and and size values may change let me know what you think :) Whats next? I will be working on a new mid-late game systems, dice crafting/enchanting and watching if there are fixes to be addressed. Also a secret but cool things are coming for Dice Goblins Clicker.Keep on rollin goblins!Johan
- Big Patch 1.0.5 is out! - 6 March 2026
Content3 New Levels with buffs and debuffs.New Goblin Miner, a simple goblin that has a small chance to roll all dices on the board.Titles: a new system that allows you to buy titles, these titles gives 5% more gold up to a 10x when completed. your title is preserved during resets so its wise to keep saving some gold for those!QoLGold rush power up has now some light rays, so when the game is so cluttered you can see it.Russian, Japanese and Korean Support.FixesFixed a bug where the player couldn't click dice near the gold and gold per minute texts.Fixed an error when you close the game you usually get an unity error crash.Fixed a bug when the player resets by prestige and has all dice unlocked. Keep on Rolling Goblins Johan
- Steam Deck Verified - 3 March 2026
Steam Deck Verified!
- 1.0.4 - 2 March 2026
French support added! Let me know if you see something weird, I don't speak French fix font sizes on skill tree window for steam deck. Keep on Rolling Goblins Johan
- 1.0.3a Hotfix - 1 March 2026
fixed that offline horde gold should count towards the Special Points bar.
- Version 1.0.3 - 27 February 2026
QoL Bigger font for small screens.Steam deck verification pending but its now working on Steam Deck ːcozybethesdaːOption added to remove explosions vfx. German language support added!Keep on rollin goblinsJohan
- Version 1.0.2 - 25 February 2026
Balance goblin workers are a bit slow between dice throws so now they are 2x faster. Fixes fixed a visual bug when the reset portal portal ends triggers a text explosion,* (its juicy though) wondering if it stays as feature instead of bug* QoL new prestige skill, gain more gold based on how many achievements you have unlockednew Click upgrade, gold upgrades for player who likes to clickultrawide support Keep on rollin goblinsJohan
- Version 1.0.1c - 21 February 2026
Issues with Dice Enthusiast achievement have been adressed.