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逐末之地:60s Exploring the Endless Land:60s

逐末之地:60s Exploring the Endless Land:60s Steam news

Dreamy_Chat | Jun 29, 2026 | game

Released

0players observed · 25 September 2026 - 10:00:47 UTC

AdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

逐末之地:60s Exploring the Endless Land:60s news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateJun 29, 2026
  • DeveloperDreamy_Chat
  • PublisherDreamy_Chat

Genres: Adventure

Company pages: Developer: Dreamy_ChatPublisher: Dreamy_Chat

Top Steam chartsTop 100 gamesGame directorySteam Store page

逐末之地:60s Exploring the Endless Land:60s Steam news

逐末之地:60s Exploring the Endless Land:60s news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Updated regularly - 18 August 2026

    1. Added related events for iron armor.2. Added a list of facilities.3. Added window size settings.4. Fixed localization for the status overview.5. Fixed bugs where some events were displayed abnormally.6. Greatly reduced the probability of empty boxes.

  • Bug fixes - 30 July 2026

    Fixed some abnormal event bugs

  • Small Patch - 28 July 2026

    1. Refine the newbie guide 2. Fix the bug where the Prosperity event doesn't trigger 3. Slightly reduce the probabilities on the spin wheel

  • Overall experience adjustment - 23 July 2026

    Hello (≧◡≦)Over the past month, I really appreciate your quiet support. At the same time, I’ve received feedback and suggestions from everyone. From the experience, overall it’s a bit difficult, and it’s rare to reach a good ending. So I’ve been making adjustments and changes during this period. We will continue to add new gameplay and content in the future, and if you have any questions, you can join the QQ group.Adjustments and Changes1. Added 50 events, including some nighttime and rainy events, with rain adding water.2. The merchant now has a simple big wheel to make up for the benefits the merchant brings, letting you gamble small money for key materials.3. Added telescope and luck stone items. Picking up the telescope can trigger events with a certain probability, providing early to mid-stage benefits. Using the luck stone can trigger a luck buff, often leading directly to complet…

  • Small Patch - 20 July 2026

    1. Adjust the advanced traps in the tech tree to be side quests 2. Adjust crafting times for some items 3. Increase trap activation probability 4. Fix display issues in some events

  • Bug fixes: - 17 July 2026

    1. Fixed item display bug in events 2. Fixed error where adding materials in interactive facilities deducted incorrectly

  • Adjustment Changes - 14 July 2026

    1. Changed the frequency of merchant appearance, adjusted the number of items to 1 2. Adjusted the Lone Walker's duration from 10 turns to 5 3. Adjusted the quantity of Iron used in items

  • Bug Fixes - 12 July 2026

    1. Fixed bug in the mine map 2. Fixed bug when getting water at the cliff 3. Increased the chance of the Lucky Dog event

  • Regular updates - 11 July 2026

    1. Improve the stability of multiplayer mode.2. Change the fixed point deduction per turn to a probabilistic deduction, greatly reducing difficulty.3. Slightly increase the chance of getting sick.4. Adjust the items NPCs get from different maps in single-player mode.5. Adjust the goods that merchants can buy and sell.6. Fix the bug where NPCs bring back supplies but die.7. Adjust the smoothness of character skins.

  • Small Patch - 9 July 2026

    1. Fixed a bug in single-player mode where backpack slots were sometimes not added 2. Fixed a bug in single-player mode where extra items from NPCs were not placed in the warehouse 3. Optimized the status UI of the collection 4. Tutorial pops up the first time entering other game modes

  • Small Patch - 8 July 2026

    1. Improved the tutorial. 2. Increased trap break chance by 10%. 3. Vivifying reagent is now craftable. 4. Fixed a bug where players could occasionally disconnect when opening boxes in multiplayer.

  • Small Patch - 7 July 2026

    1. Adjust single-player exploration map time to 25 seconds per turn; multiplayer mode follows turn time, but the host can skip turns. 2. Add some tutorial guidance. 3. Adjust UI layout.

  • Fixed bugs - 6 July 2026

    Fixed a weird bug in the new sleep feature

  • Small Patch - 5 July 2026

    1. Fixed the bug where entering survival mode a second time would fail. 2. Added a new feature: Resting (you can click on the bed to rest for the next turn, and fatigue will be removed afterward).

  • Bug fixes - 3 July 2026

    1. Fixed some multiplayer mode bugs 2. Fixed the ending image being blank

  • Optimization - 3 July 2026

    1. Improve the stability of the institute map and optimize memory usage. 2. Add new texture quality settings, specifically to adjust memory usage.

  • Small Patch - 2 July 2026

    1. Fix some multiplayer bugs 2. Fill in missing items in the tech tree 3. Slightly adjust characters ...

  • Bug Fixes - 2 July 2026

    1. Fixed the bug where the smelter didn't produce materials 2. Fixed the bug where mining in the cave map was not possible 3. Fixed some multiplayer bugs 4. Added a campfire feature: to prevent catching a cold 5. Adjusted some events

  • Bug Fixes - 1 July 2026

    1. Fixed some bugs in multiplayer mode 2. Fixed some display issues

  • Small Patch - 1 July 2026

    1. Fixed the bug where camp items didn't spawn 2. Split sound effects so volume can be controlled separately 3. Slightly optimized memory usage in the lab scenes 4. Adjusted Yun Wuyue's movement speed and team speed bonus: 10% -> 30% 5. Tweaked some map details

Patch notes and updates

S.noRelease datePatch nameGID number
130 July 2026Bug fixes1839676055885204
228 July 2026Small Patch1839041357037404
320 July 2026Small Patch1838407329265766
417 July 2026Bug fixes:1838407329258287
514 July 2026Adjustment Changes1837955055364976
612 July 2026Bug Fixes1837955055360558
79 July 2026Small Patch1836506165583583
88 July 2026Small Patch1836506165581075
97 July 2026Small Patch1836506165578387
106 July 2026Fixed bugs1836506165576024
115 July 2026Small Patch1836506165574087
123 July 2026Bug fixes1836506165570784
133 July 2026Optimization1836506165569639
142 July 2026Small Patch1836506165568346
152 July 2026Bug Fixes1836506165567187
161 July 2026Bug Fixes1836506165565375
171 July 2026Small Patch1836506165564443
1830 June 2026Small Patch1836506165562568
1930 June 2026Fix Bugs1836506165561555
2029 June 2026Bug fixes1836506165560615

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