- Gods of Angling v1.3.2 is Now Live! - 8 September 2026
V1.3.2 Patch NotesHero Management ImprovementsThe Hero Loading UI has been improved and now offers additional information and sorting preferencesYou can now directly load a hero via command line by supplying the --hero "MyHeroName" argument to the game EXE. See the Game FAQ for more information.The game's subprocess in the task manager now shows the loaded Hero, in case you need to end the game process for whatever reason, but are running multiple heroes concurrentlyMinor game stability improvementsInventory Management ImprovementsYou can now shift-click, ctrl-click or box-select items in your inventory to select multiple items at a time to perform bulk actions on themMiscThe Unlockables sub-section of the Quest tab now shows more detailed information about unlocking the Drunkard and Jester classes added in v1.3. (the Oracle and Cannon Master unlocks are more straightforward)
- Gods of Angling v1.3.1 is Now Live! - 4 September 2026
v1.3.1 Patch NotesFixed a bug that prevented the Friends Archive from loading all data properlyImproved the reliability of the Octokin Racial HP regeneration
- Gods of Angling v1.3 is Now Live! - 4 September 2026
Luck Primary ClassesFour new classes have been added to the game who use Luck (LCK) as their Primary Attribute. LCK based classes are 'Advanced' classes, that unlock based on pre-existing quests. Make sure you come prepared!LCK based classes do not gain ATK/DEF from LCK, but have unique starting passive skills to work aroundLCK now grants a small chance to Shred Armour (ie. to ignore enemy DEF) and to Deflect (ie. to reduction incoming damage, irrespective of your DEF)Because of the improvements to LCK, races/classes (ie. Aristocrat, Fairy, Harpoonist) which previously had LCK growth of +2 now only have +1 More details at the Wiki, if you want to see information here first rather than in-game; https://godsofangling.com/wiki/ The Dragonborn OracleThe Goblin Cannon Master The Ghoul Drunkard The Ravenfolk JesterGame BalanceSlightly increased the damage of the Monk mid-game skills Whirling…
- Gods of Angling v1.2.3 is Now Live! - 24 August 2026
V1.2.3 Patch NotesThe formula used for the Pound for Pound Derby has been adjusted to better represent the spirit of the derby Fixed a formula error with Fish Accuracy (ACC)Most Heal over Time skills have been converted from Recovery to Buff tags, in order to prevent recasting over top of an existing HoTFixed an issue where the Vampire skill Torpor Form wouldn't properly trigger it's healing component
- Gods of Angling v1.2.2 is Now Live! - 15 August 2026
V1.2.2 Patch NotesExotic and Legendary Scrolls can no longer be auto-sold to the Merchant, and must be scrapped in order to be soldClarified the text in the call to AscendBeing defeated by a fish will still 'discover' them in the Fish ArchiveThe Hero Stats page now shows the last fish that you were defeated by, and can open that fish entry in the Fish Archive
- Gods of Angling v1.2.1 is Now Live! - 31 July 2026
V1.2.1 Patch NotesScrollbars in the game are now appropriately themedIncreased the mana cost and very slightly reduced the damage of Teeth (Necromancer Level 80)Backend optimizations for the Ascension Leaderboard
- Gods of Angling v1.2 is Now Live! - 27 July 2026
The Ascension SystemIzumi-sama wants to speak to heroes who have ascended....This system is intended to be challenging and require some thought and creativity to progress!Unlockable Classes and RacesSeveral new playable classes and races are now unlockable based on pre-existing mid and late game questsThe Samurai and Shroomancer classes have been addedThe Octokin, Stagborn and Tortoisefolk classes have been added This brings 106 new class/race combinations to the game, bringing the total up to 568!New Endgame QuestlineDiscover the secrets of the Leviblood Bug FixesFixed an issue with the Trophy Derby (and Trophy Dream) where only trophy fish caught for the first time were being counted. They now count all Trophy fish caught.
- Congratulations to the Inaugural Angler of the Week! - 20 July 2026
Congratulations to the top angler, Kanarena, for winning the first Angler of the Week tournament! Kanarena had strong finishes across the full Heptathlon of Special Derbies for the Week of July 13-19 for a total of 566 Points. Week 2 has already begun! The quest for lunkers is endless.Good luck on the waters, Anglers!
- Gods of Angling v1.1.3 is Now Live! - 16 July 2026
V1.1.3 Patch NotesThere are now pop-up notifications for winning an in-game event Improved performance and scalability of the Inventory UIAdded missing skill effects for two Vampire skillsAdded safeguards for Derby calculations for fish caught at the boundary of a new day
- GoA v1.1.2 is Now Live! - 13 July 2026
V1.1.2 Patch NotesMinor adjustments to Special Derbies after reviewing the results of the Preview Week"Chef's Choice!" has been added as option to the Meal Planner to let the Chef choose which ingredients to use when cooking a mealThe Artifact UI will refresh more reliably when obtaining a new Artifact
- The Angler of the Week Competition Starts Monday! - 12 July 2026
Hello Anglers, After a short pre-season following the release of Gods of Angling v1.1, the Angler of the Week competition will be live as soon Monday (UTC) begins! That will be dinner time in The Americas, overnight in EMEA, and breakfast time in APAC. ;)I hope you're ready to compete in all 7 Special Derbies for the week to see if you can be crowned the Top Angler of the Week. Note that a small patch (v1.1.2) will be deployed concurrently with the start of the competition, and it is recommended to update to this version at your convenience during the week.Good Luck on the Waters,🎣EarthBounder🎣
- Gods of Angling v1.1.1 is Now Live! - 11 July 2026
V1.1.1 Patch NotesThe Cooking workflow has been remade to be significantly less tedious! Added several hidden quests which will seed data for future content!Added additional safeguards to ensure Leaderboard data is uploaded if you abruptly exit the game outside of Steam API upload windows Fixed a very rare game lockup that could occur due to Skill Effects in Combat
- Gods of Angling v1.1.0 is Now Live! - 9 July 2026
V1.1 Patch NotesSpecial DerbiesThere is now another set of Global Derbies that run each day which have specific, unique themes that are not solely focused on stacking up Weight!The Special Derby schedule is the following:Monday: Exotic DerbyTuesday: Sprint DerbyWednesday: Amateur DerbyThursday: Trophy DerbyFriday: Golden Catch DerbySaturday: Moonlight DerbySunday: Pound for Pound DerbyAngler of the WeekAt the conclusion of the week, when the Sunday Derby ends, a Weekly Champion will be crowned based on the summed performance of all 7 Special Derbies for that week. Game BalanceAdded 3 new Exotic tier FishGodstones no longer grant additional EXP to Heroes who are already Level 100 or higherReduced the power of Army of the Dead (Necromancer Level 90). Slightly reduced the duration of the Sanctified Trance debuff, caused by casting Lay on Hands. (Paladin Level 20)The Ratkin Racial, Wanderin…
- Gods of Angling v1.0.2 is Now Live! - 3 July 2026
V1.0.2 Patch NotesFixed several issues pertaining to turn pacing, turn delay & typewriter delayReduced the number of turns that the Salt Flat Serum lasts forA search function is now available in the Hero Journal Fish Archive The Ancient Giant Clam has been renamed to simply Ancient ClamCorrected an issue where the quest to submit to the Lunker Watch could not completeFixed an issue where a Biome change could partially interrupt another actionCleaned up a few hero portraits for the new Races & Classes introduced in v1.0 with the Launch DLC
- Gods of Angling v1.0.1 is now Live! - 2 July 2026
V1.0.1 Patch NotesYou can now preview Hero Race/Class combinations that you have not yet unlocked when creating a New HeroAdded three new Rare FIsh. Added a Quest to complete the current iteration of the Fish Journal.You can now cycle between Derby Windows, similar to the scrolling Leaderboard PaneFixed an issue where Level 100 Heroes could be awarded the dream to learn a new skillBackend optimizations to Leaderboard interactions with SteamPreloading some future patch assets
- Gods of Angling v1.0.0 is Now Live! - 1 July 2026
V1.0.0 Patch NotesTo celebrate the release of v1.0.0 and leaving Early Access!All Skills and Attacks now have Skill EffectsSkill Effects can be toggled on/off in the Settings MenuAdded 5 New Pets available in 5 New BiomesDoubled the number of Merchants that existMany new Themes have been added! The Special Thanks tab of the About section has been updated to thank Early Access contributors2 new Combat Quests have been addedArtifactsA new item class called an Artifact has been introduced. Artifacts are account wide items intended to make creating new heroes less of a burden. Artifacts are presently awarded the first time you hit Level 100 with a class or the first time you reach Exalted with a Guild. (COUPON = WHOISGOD)The Level 100 Artifacts increase Account-wide EXP earned by 20%. These Artifacts can stack. The Exalted Guild Artifacts passively increase Account-wide power, similar to th…
- Gods of Angling Has A Website! - 19 June 2026
Hello Anglers!Please check out https://godsofangling.com/!Best of all, if you ever wanted to check on the Global Derby while you're away from your Hero, that is now possible, via https://godsofangling.com/derby/.Additionally, the website is now home more detailed information about Race and Class combinations and Hero Skills, and a place to more easily read the in-game Appendix. Not all secrets will be revealed and you'll have to find out things for yourself, this should provide some further clarification that many have asked for. https://godsofangling.com/wiki/Good luck landing those Leviathans! A friendly reminder that in two weeks, Gods of Angling will leave Early Access! :)🎣EarthBounder🎣
- Gods of Angling v0.13.7 is Now Live! - 8 June 2026
V0.13.6 Patch NotesGeneral, Bug Fixes, MiscThe Cleric's Fist of the Heavens Skill (Lvl60) has had its damage and mana cost increasedImproved game performance when loading the Cooking Tab
- Gods of Angling v0.13.6 is now Live! - 6 June 2026
V0.13.6 Patch NotesGeneral, Bug Fixes, MiscThe Quest & Achievement for the Tigerfolk Codex Minigame is now more reasonable to achieveThe Random Legendary or Exotic item offered in Expeditions now has a primary attribute that is associated with that GuildThe Animist Set bonus is now implemented, and allows you to equip a 2nd Pet Companion
- Gods of Angling is Leaving Early Access on July 2! - 2 June 2026
Hello Anglers! I hope your nets are full and your catches are Legendary! A quick update today to let you know that Gods of Angling will be leaving Early Access and patching up to v1.0.0 in exactly one month on July 2nd. The content pipeline and consistency will stay the same, and the game will remain free! We're simply entering into the next phase. Hopefully you have found the Early Access process to be valuable and have enjoyed being a part of the development process thusfar.Stop by the Discussion Forum to say hi, if you wish! :)Thanks very much! Keep your drag set and your line tangle-free.🎣EarthBounder🎣