Labyrinth RPG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4394290
- Price$19.99
- Release dateComing soon
- DeveloperEchorithm
- PublisherEchorithm
- Parent gameNot available
Genres: Indie, RPG, Early Access
Company pages: Developer: EchorithmPublisher: Echorithm
Labyrinth RPG Steam news
Labyrinth RPG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Labyrinth RPG v0.1.4: A Clearer, Livelier Labyrinth - 11 August 2026
A Clearer, Livelier Labyrinth Labyrinth RPG v0.1.4 is now available on Steam. Watch the Early Access update trailer: https://youtu.be/EmVGfuRCxWQ v0.1.4 focuses on clarity, atmosphere, and reasons to return. Major interfaces have been redesigned, quests and Guild contracts provide stronger direction between descents, the Labyrinth has a richer visual identity, and the Village feels more alive throughout the day. Build a Party That Matters Recruit named villagers in the Village and bring them into the Labyrinth, where they fight alongside you in turn-based battles. Every party member has independent equipment, roles, skills, and progression, so building the group matters before and during each descent. Clearer at a Glance Redesigned the Status experience, including Overview, Equipment, Abilities, Effects, the Adventure Log, and Quest Journal. Improved equipment comparisons so important g…
- Labyrinth RPG v0.1.3.5 - Stability and Polish - 2 July 2026
This update focuses on stability, save/load polish, and interaction fixes from recent PC, VR, and mobile testing. Changes: - Improved Load Game slot display with clearer slot ordering, empty-slot labels, and character/town names where available. - Added support for starting a new game from an empty Load Game slot. - Fixed cloud upload handling when a previously synced cloud slot was deleted or purged. - Improved Wisp overlay stability so she returns correctly after story prompts and stays properly positioned. - Updated story prompt wording and behavior so supported prompts use single click / tap instead of double click / double tap. - Fixed out-of-combat player-card targeting so self-targeting actions can select the player with one click or tap. - Fixed commissioned floor repurchase behavior so already-pending triad commissions cannot be bought as a no-op. - Restored the intended Spike…
- Labyrinth RPG v0.1.3: First Descent & Symbol Puzzle Chests - 25 June 2026
Labyrinth RPG v0.1.3 is now live!v0.1.3 introduces First Descent, a new opening that brings players into the story and the Labyrinth from the very beginning.The update also adds Symbol Puzzle Chests. Each chest presents a short poem describing an ability. Read the clues, determine which ability the poem refers to, and choose the matching Symbol to unlock the reward. Watch the v0.1.3 trailer: Current Highlights• A new First Descent opening.• Traps, Special Reward Rooms, and Symbol Puzzle Chests.• Wisp-guided story moments.• Improved combat targeting, status feedback, and camera readability.New in v0.1.3• First Descent opening flow and story handoff.• Ability-poem Symbol Puzzle Chests.• Wisp-guided story prompt presentation.• Combat status help, target-focus feedback, and third-person camera readability polish.Looking Ahead• PC and VR menu, hover, and selection polish.• More visual life i…
- LabyrinthRPG v0.1.2 - Traps, Sound, and Stability - 18 June 2026
LabyrinthRPG v0.1.2 focuses on making dungeon runs more dangerous, readable, and steady.This update adds new readable Labyrinth traps, including environmental hazards that create more moment-to-moment pressure while exploring. Trap feedback has been improved with clearer visual and sound cues, so danger should feel easier to understand without losing tension.Combat and dungeon feedback also received polish, with updates aimed at readability, flow, and stability. Several state, UI, boss, party, and menu issues were fixed to make runs feel smoother from the main menu into the Labyrinth.Highlights:- Added readable in-Labyrinth traps.- Improved trap, combat, and dungeon feedback.- Added sound polish for high-signal gameplay moments.- Fixed several party state, boss, UI, and menu issues.- Updated release info for the v0.1.2 build.
- v0.1.1.1 - Mage Armor Hotfix - 8 June 2026
This hotfix updates Mage Armor visuals so the armor displays correctly across character races and body types. Thanks for playing Labyrinth RPG.
- v0.1.1 - Special Rooms - 1 June 2026
v0.1.1 adds new Special Room encounters to the Labyrinth. This update introduces reward-building chambers, cryptic poem puzzle rooms, and hidden portal services as a new discovery layer during runs. These rooms add more mystery, choices, and rewards between combat encounters. Also included: - Improved story presentation and Wisp guidance during exploration. - Balance tuning for smoother progression. - UI refinements and readability improvements. - Save/load reliability improvements. - Village and NPC stability fixes.
- Early Access Update - Story Guidance, Visual Fixes, and UI Scaling - 18 May 2026
Patch notes description: - Expanded opening story prompts, tutorial guidance, and Wisp guidance across early Labyrinth and village progression. - Improved village milestone prompts, including building upgrade story popups. - Fixed exported-build character visual issues, including half-orc body, clothing, eyes, and facial hair assets not appearing correctly. - Improved story popup placement and sizing across multiple resolutions and Windows display scaling settings, including 4K/high-DPI setups. - Updated the main menu recent changes and upcoming goals panel. - Cleaned up release/debug logging behavior for a quieter player build. - General UI, flow, and stability polish
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 July 2026 | Labyrinth RPG v0.1.3.5 - Stability and Polish | 1836506165567020 |
| 2 | 8 June 2026 | v0.1.1.1 - Mage Armor Hotfix | 1834602721197456 |
| 3 | 1 June 2026 | v0.1.1 - Special Rooms | 1833968530898903 |
| 4 | 18 May 2026 | Early Access Update - Story Guidance, Visual Fixes, and UI Scaling | 1832700592797175 |
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