SPSTEAMPULSELIVE ANALYTICS
Beat Vector

Beat Vector Steam metadata

Sledding Cloud | Aug 17, 2026 | game

Released

0players observed · 23 September 2026 - 09:49:36 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Beat Vector metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateAug 17, 2026
  • DeveloperSledding Cloud
  • PublisherSledding Cloud

Genres: Casual, Indie

Company pages: Developer: Sledding CloudPublisher: Sledding Cloud

Top Steam chartsTop 100 gamesGame directorySteam Store page

Beat Vector Steam metadata

Beat Vector metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4395510/metadata
Steam Storehttps://store.steampowered.com/app/4395510/
Steam Communityhttps://steamcommunity.com/app/4395510
PCGamingWiki search
IGDB searchSearch IGDB for Beat Vector

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$11.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, Mouse Only Option, DualShock Controller Support

Achievements

19

Platform releases
  • Steam 17 August 2026

Latest Steam announcements

  • Version 1.002 update - Controller fix, layout change - 7 September 2026

    Hey All! Two small updates to start your week with: Fix: Stuck Hold Input when Playing with Controller Some of you have pointed out a mysterious issue when playing with a controller, but with your awesome detective work I finally managed to track it down! Apparently under two very specific circumstances (adding bluetooth input mid game, and/or using a wired controller connection) the hold input could get stuck. This update should take care of this issue and hopefully you can experience Beat Vector in its full glory using your favourite controller! Change: Level Selector Layout Changes From now on the artist name will be displayed directly below the track title so as to provide all the credit they deserve! That is all for now hope you have a good time and as always: ping me if something is cheeky and I will jump right on it! Thanks again for your input!! All yours, Sled

  • Version 1.001 Update - 23 August 2026

    Hey hey everyone time for the first update since the release!Quick shoutout to everyone new and old who have gotten Beat Vector since the release, it has been an intense week and you guys have been nothing but supportive all throughout. The reviews were insanely kind from you, can't believe that we are rolling live and that all of you have came along for the ride!Some of you have given some great feedback throughout the week so I tried to incorporate as much as I could to make Beat Vector even easier to play with and also to make editing a bit more comfortable. So let's go through everything that changed:Main Updates1 - The Accuracy Bar Early / Late feedback has been a topic brought on by the community for a while so I wanted to offer a solution that is not only useful but also fits the general design of the game.The accuracy bar that until now lived in the top left corner and only disp…

  • It's Release Day! - 17 August 2026

    Hey All!Today is the Big Day, Beat Vector is releasing tonight 19:00 CEST, so I just wanted to leave a few words for y'all:First of all I wanted to say a giant thank you to the discord community for your continuous feedback, you guys have been a big part of turning Beat Vector into what it is today.Working on this as a solo dev hasn't been easy but you guys always kept me pushing it a bit more and for that I am forever thankful.If you find any bugs, cheeky glitches or whatnot, do let me know and I will jump on it straight away so that you can continue enjoying Beat Vector as soon as possible.If you are the type of person who likes experimenting, I also included the level editor that I used for creating the levels across the game. I tried to make it as user friendly as I could, but given that ultimately it is a dev tool it has its own quirks. Nevertheless I tried compiling a little guide…

  • Modifier Bonuses! - 5 August 2026

    A long awaited request was to give a bit more meaning to the modifiers and to assign a score bonus to each of them. Well, today is the day that happens!From now on, modifiers will apply the following score bonuses upon completion of a track:Multikey: +10% SmallNote: +5% FullCombo: +2% SpeedyMode +5%The bonuses are added to your base score at the end of the level.You can view these numbers at the modifier panel in the level selector when preparing your round.Your grade and timing/angle percentages remain unaffected by the modifier bonuses.You will see an itemized list of all the bonuses you have acquired via the modifiers at the end of your run where the performance grade appearsSome additional UI changes were made to the modifier panel to make scrolling among them a smoother experience for those using a controller.Good luck on the leaderboard!

  • Speedy modifier! - 3 August 2026

    Upon popular demand, a new gameplay modifier "Speedy mode" has been added!Speedy mode adds a bit of extra spice by turning up the song to a 1.25x speed to give you a bit of extra challenge for tracks that you already know well!You can apply speedy mode under the "modifiers" and as always, completing a song with the modifier will award you the speedy badge on the leaderboard!Good luck and hope you have fun!

  • Chart and Tutorial Adjustments - 25 July 2026

    Hey all, just wanted to push a tiny patch to get the demo in sync with the changes I am making in preparation for the release in the full version. You will notice some tiny adjustments in:1, The charts for the demo levels got a few tiny adjustments. Probably the most prominent one will be Bread. After slowing down the song to 0.25 x and listening to it a few times I realized the underlying wub pattern is out of sync, hope the new one will feel more intuitive and closer to the actual wub wubs. I also ended up splitting Stone cold into two at the end. turns out there is a subtle tempo switch (about 3 bpm) towards the end. This was an area that a lot of you have mentioned earlier that just "doesn't quite feel right". While it is swingy and messy as swing supposed to be this should still feel closer to the actual beats even if the underlying song has a bit of a "tempo sneaking" under it.2,…

  • July Update - 7 July 2026

    Hey all! Still here still grinding it, just pushed out an update and while we are there I wanted to let you know what has happened, and what is in the pipes:With Steam Next Fest over you all have left a lot of feedback to work on especially with regards to needing more variety with the charting. We are now about 3 songs away from wrapping up the base game and in the process the editor has also gotten some sweet new features including:auto arrangement options (spreading notes further apart, or closer to one another so the person editing doesn't have to move the notes one by one)a bunch of convenience functions such as dragging notes with mouse, copy paste, ctrl+z revert up to 50 changes and so onbatch editing effects across different notesChart adjustments:Comin' up and Bread got some teeeeny tiny adjustments to make them a little bit more engaging. There is still a lot more button mashi…

  • Demo Feedback No. 9 Hotfix - Target and Zeppelin Visibility on Mac - 20 June 2026

    For all of you who are using mac: I got some feedback that certain versions didn't support a few graphics which resulted in the targets and balloons not being visible on Apple devices effectively rendering the game unplayable, this patch should resolve the issue, My sincere apologies for your troubles.For everyone else: Unfortunately I had to remove the sparkles from the targets until I find a better solution for this. The Miss note shatter animation is also affected, but thankfully isn't a breaking bug. Do bear with me, I'm on it.Have fun and as always, do let me know if you come across anything funky and I will do my best to fix it up straight away!

  • Demo Feedback No. 8 - Option to Disable Mouse click, Updated Visuals - 11 June 2026

    You can now disable the mouse click as an input method in the menu, useful if you are playing with a pen. Astro this one is for you~Leaderboards are now showing your direct neighbours instead of absolute topClub got some upgradesAlleyway got some visual upgradesNotes got a small particle FXFix leaderboard back button mouse detection issuesWishlist button for locked songsLighting adjustments for alleywaySubtle highlight in the level selector to make selected track more obvious

  • Demo Feedback No. 7 - Combo Counter, Level Transition and Texture - 10 June 2026

    Hey hey another small update based on your feedbacks~You can now add an additional combo counter to your HUD. You can enable it under "options/visual/show combo counter".Main menu objects got a bit of a texture upgrade.Aim and Timing accuracy are now displayed at the score count.Finishing a level got a bit of an extra juice and particle effects.As always if you have any recommendations feel free to hop on Discord and send it in will do my best to keep up! The gang is waiting for you to join us!Take care~

  • Demo Feedback No. 6 - Design Updates, Accuracy Percentages and More - 8 June 2026

    Hey all this has taken a bit longer than usual but hope it had worth the wait. Here are the key items that landed in this week's patch:Menu got a full 3D port for the remaining 2D assets to allow for a bit more magic with the lighting. Look around a bit maybe you find something ~The combo milestone animations can now be turned off under options/visualThe sun flares that indicate a successful hit can now be turned off via options/visualNew accuracy percentage marker available under options/visual. When turned on you will see your current angle and timing accuracy percentage throughout the gameplayAccuracy percentages are now submitted to the leaderboard along with your score and used modifiersJudgement line and hit feedback texts got a bit of a glowClub got some extra postprocessingBeatcharts data structure became a bit more human readable in preparation for level editorTune down the blo…

  • Demo Feedback No. 5 - Menu Music Toggle, Filipino Localization Adjustment, Fluff - 1 June 2026

    Menu background music can now be toggled off under settings/audio.Filipino localization tone adjustments. Big shout out to Clazette thank you homie!Additional fluff on the main menu to make it feel more busy.

  • Demo Feedback No. 4 - Hold Sound Effect, Menu Looks polish - 31 May 2026

    Swapped the hold note sound to something a bit less scratchy to keep your ears happier.Menu got some visual updates to match the background a bit better.Small fix to Menu layout to cover UI overlaps.

  • Demo Feedback No. 3 - Secondary Hit Button, New Notification Zeppelin - 30 May 2026

    You can now assign a second key under options/gameplay for standard play mode to give your fingers a break during trills.The Notifications zeppelin got a makeover, with little propellers and all (the feature you probably all waited for).Shaved off about a second and a half of waiting time from the transition from the level selector to the levels, still a bit too long for the wait but hey, it's progress!Removed some noise from the UI hover sounds to make them more crisp.More coming soon!

  • Demo Feedback No. 2 - Stone Cold fix, Leaderboard Navigation, Button Nudges - 28 May 2026

    Stone cold had a pretty unforgiving part and a double note. Replaced the section with a different pattern, same total score.Leaderboard is now also accessible via the level selector by clicking on the little side monitor on the right with the rank text.Added some highlights over some buttons in the main menu to make navigation more clear.Stay tuned and keep it coming! Will try to keep up the speed with the updates!

  • Demo Feedback No. 1 - Instant Restarts and Menu Layout Upgrades - 28 May 2026

    As always big thank you for all of you caring enough about the game to give feedback! Here is the first patch based on what you all told me could be better:Calibration option choices were moved under the settings menuMore click sound effects and little pulses to make it more clear which button is selected in the level selectorNear instantaneous restart for the levelsFixed the black overlay covering the pause panel for a brief second in the beginning of the level loadingDon't forget to join discord if you also want to shape the direction in which the game is moving!Stay tuned for more and as always thanks for playing!

  • Demo is Finally Live! - 27 May 2026

    Hey all long time no talk! Got some exciting news today! After running the playtests for a while, I think it is time to make this a bit more inclusive and open up the demo for everyone who wishes to jump in! Features are still being added as I write this so if you have ANYTHING you would like to see in the game, shoot a message here, on discord or anywhere else you see me posting and I will do my best to add it to the game!As a little additional update, I just wanted to add that after hearing all the feedback from you all, the level editor is officially going to be part of the final release so you will be able to chart your own custom levels!I hope you will like what you see and I am super excited to chat with you all via discord if you want to connect with the rest of the community or myself!Take care~

  • March Dev Update - 1 April 2026

    Hey all! Time for the March update!First things first, we got the playtests rolling so yay! Been a bit scary to open up the project but so far everyone has been insanely helpful so wanted to give a big big thank you again for spending the time not only playing the game but also giving so many cool tips!I've been working on adding them to the game ever since which is how we got now:Multi key mode --> you can now opt to play the game with 4 different keys to give a little extra challenge to your runsMouse hit compatibilitySpiral notes where you need to rotate the targets around to clear themCombo animationsA full tutorial revamp so you are thrown into the gameplay from the beginning instead of just having to read my boring instructionsA bunch of extra sound effects across the game let that be whooshes, clicks or countersOpt-in leaderboards so you can play either with your Steam public dis…

  • February Dev Update - 2 March 2026

    Hey all!First of all thank you so much for being here, it has been an incredibly busy month and it still feels very absurd that the Steam page is up and running let alone that so many of you have wishlisted Beat Vector. I wanted to leave a little update on what has been happening throughout the last one month, so I can keep you all in the loop about the progress of the game and what you can expect in the upcoming month!Social MediaWe now officially have a few pages up that you might have seen on the right side of the page, I will do my best to regularly update via all of those platforms so you can follow along on whichever platform you prefer! I hope to see you all over there too!These are:YoutubeX - @SleddingCloudRedditInstagramTikTokProgressIn terms of development Beat Vector received2 new maps for the club scene and 2 new maps for the Ballroom along with 1 new grime trackReactive par…

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 2026Version 1.002 update - Controller fix, layout change1842846814452538
225 July 2026Chart and Tutorial Adjustments1839041357031564
320 June 2026Demo Feedback No. 9 Hotfix - Target and Zeppelin Visibility on Mac1835871199308923
411 June 2026Demo Feedback No. 8 - Option to Disable Mouse click, Updated Visuals1835236783561742
510 June 2026Demo Feedback No. 7 - Combo Counter, Level Transition and Texture1835236783557652
68 June 2026Demo Feedback No. 6 - Design Updates, Accuracy Percentages and More1834602721198993
71 June 2026Demo Feedback No. 5 - Menu Music Toggle, Filipino Localization Adjustment, Fluff1833968530898090
831 May 2026Demo Feedback No. 4 - Hold Sound Effect, Menu Looks polish1833968530896121
930 May 2026Demo Feedback No. 3 - Secondary Hit Button, New Notification Zeppelin1833968530893552
1028 May 2026Demo Feedback No. 2 - Stone Cold fix, Leaderboard Navigation, Button Nudges1833968530889708
1128 May 2026Demo Feedback No. 1 - Instant Restarts and Menu Layout Upgrades1833968530887191

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4395510
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateAug 17, 2026
DeveloperSledding Cloud
PublisherSledding Cloud
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
Achievements19
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4395510/

Short description

An immersive 360-degree rhythm experience where music and motion collide. Trigger a dynamic audio-visual show with every hit, and watch the world come alive! Don't just play the tracks, become a part of the performance!

About this game

PLAY IN 360 DEGREES! Beat Vector is a 360 Degrees Rhythm Game where notes can come from any direction. Your score depends on your timing and your precision. LIGHT UP THE SCENE! Each track has their unique show filled to the brim with special effects, but there is a twist! They only play if you hit the notes that trigger them! COMPETE TO BECOME NUMBER 1! Challenge yourself to climb the leaderboard and become the best player of your favourite tracks! CREATE YOUR OWN CHARTS! Use your own songs to create custom levels! KEY FEATURES - Rotation-Based Mechanics: Hit, avoid and blow up notes around you! - The VJ Feedback Loop: Your performance directly controls the lighting and visual effects of the stage. - Genre-Driven Progression: Unlock new tracks, vibes and environments across 3 genres and 21 levels. - Competitive Leaderboards: Play to get the highest score for each track! - Level Editor: Chart your own songs! - Clean Wireframe Aesthetic: High-contrast, low-poly visuals designed for maximum focus and style.

Supported languages

English * , Hungarian, Korean, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Japanese, Polish, Portuguese - Portugal, Romanian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
76Mouse Only Option
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
18Partial Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria
steam germany6Schimpfwörte
igrs13Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Beat Vector's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Beat Vector's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Beat Vector at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$11.99$11.99No discountSteam Store

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