Overview
Don’t Pop, Duck comes from ENDLmn Studio and is published by ENDLmn Studio. Steam currently lists it for Coming soon, so SteamPulse focuses the page on launch metadata, followers, regional audience, and store setup rather than unreleased player counters.
Store reviews and relationship
Don’t Pop, Duck has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
Don’t Pop, Duck is available in 5 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Windows 10 (64-bit) | Intel Core i3 or equivalent | 4 GB RAM | Intel HD Graphics 4000 / equivalent | 1 GB available space |
| Windows | Recommended | Not listed | Not listed | Not listed | Not listed | Not listed |
| macOS | Minimum | macOS 10.15 (Catalina) | Apple Silicon (M1) or Intel Core i3 | 4096 MB RAM | Metal-capable GPU (Intel HD Graphics 4000 / equivalent) | 1024 MB available space |
Recommendations and store value
Don’t Pop, Duck currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
