- Lucid9 Is Fully Funded! Thank You All for Your Support! - 22 February 2024
WE MADE IT! LUCID9 IS FULLY FUNDED! Honestly, I went into this campaign expecting to reach only half of our goal. I'd even prepared a plan for the possibility of an unsuccessful Kickstarter. From the bottom of my heart, I can't thank you all enough for your incredible support. We'll do everything we can to meet and exceed your expectations! This weekend, the team and I will meet to discuss our next steps. There's a lot to prepare for with reward fulfillment and development, but we'll keep you updated every step of the way. If you have any questions or concerns, please don't hesitate to contact us. https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel With much love, David Acosta FSS Creative Director
- Final 12 hours! Lucid9's Kickstarter is 90% funded! - 22 February 2024
There are only 12 hours left for Lucid9's Kickstarter! With your help, we've raised over $30,500 and are 90% of the way to being fully funded! If you haven't done so yet, please consider backing the project or spreading the word to help us meet the final stretch. Regardless of the outcome, we've been blown away by the amount of support everyone has given the campaign. We'll continue doing our best to complete the game and will share more details of our plan sometime next week. You can find the Kickstarter here: https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel
- The Kickstarter for Lucid9 is now live! - 3 January 2024
🎉Happy New Year, everyone!🎉 We're very excited to announce that Lucid9 is now live on Kickstarter! Please consider supporting our project by backing it or sharing it with your friends! Thank you so much! https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel For more updates during the campaign, be sure to follow us on our primary socials! Twitter: https://twitter.com/FallenSnowS Facebook: https://www.facebook.com/lucid9vn/ YouTube: https://www.youtube.com/@fallensnowstudios6347
- Lucid9 Kickstarter Launches January 1st, 2024! - 4 December 2023
Exciting news, everyone! The Lucid9 Kickstarter is officially launching on January 1st, 2024! We've poured our hearts and souls into crafting this campaign, and we can't wait to share it with everyone. To be among the first notified when the campaign goes live, head over to our Kickstarter pre-launch page today! https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel In the meantime, we're gearing up for launch by reaching out to content creators and journalists. During the month of January, we also plan to host a series of development livestreams. We'll be posting more details about the stream schedule and guest appearances as we draw closer to the new year. As we've always aimed to introduce more people to the magic of visual novels, we hope this campaign will reignite the spark of interest in Lucid9 that emerged upon its initial release years ago. With the backin…
- Heroine Prologues Update + Issue With Old Saves - 23 December 2019
Heroine Prologues Update Hello everyone! After a few hiccups, we are pleased to announced the release of our Heroine Prologues Update for Lucid9. In it, you will find: The addition of "Heroine Prologues", scenes that will act as the beginning story for each heroine's route, narrated from their own PIV. This content will appear on the start screen once the game has been completed the first time. A mysterious "UNDO" option which replaces the START button in the main menu (it will lead you to the prologues). Updated artwork for a number of returning characters as well as artwork for new characters joining the cast. Minor text and grammar issues have also been fixed. Between 1 and 2 hours of new content, a sneak-peek of what's to come! Issue With Old Saves Last week, we briefly pushed this update, only to find out people were having trouble loading their old saves, as it would pop up an err…
- Unexpected Errors With Today's Update - 17 December 2019
Hi everyone, We briefly pushed today's update to Steam. However, an unexpected problem with pre-update saves has forced us to revert these changes until a solution has been found. We apologize for these recurring issues. We will be sure to let you all know when it has been resolved. Thank you for your patience. - Fallen Snow Studios
- Lucid9 Heroine Prologues Release: December 15th! - 10 December 2019
After a long wait, the heroine prologues release is now finished and ready to be released on Steam this very December 15th! As we previously described, the Heroine Prologues contain the first chapter for each of the four heroine routes in Lucid9, plus a little bit of additional content written solely for this release! Be advised that these chapters serve only as introductory pieces to the remainder of our game, narrated from the POV of each one of the heroines. Rest assured, however, that Yama will return as the overall protagonist and narrator in future releases. We're extremely excited to finally share a portion of the content we'd been working on. It's certainly a milestone for us, and we hope that it sparks interest for the heroine routes that is still yet to come. To give you some insight of what to expect from the prologues, here's a quick list: - Dope, new music tracks. - Bad wri…
- Inciting Incident Voice Acting Patch and Prologue Scenes - 14 October 2018
October has come around. For some, this marks the beginning of Fall, meaning fallen leaves, cold weather and Halloween. For others like myself, this is when the climate starts heating up… or it would if only global warming wasn’t a thing. But hey, at least Halloween is the same. Halloween might be a time for scares in a safe and healthy environment, but there’s nothing scary about this blog entry! Quite the opposite, in fact, given that we have a couple of exciting news to announce. But first, let’s get the obligatory information out of the way. Progress is going smoothly, with writers, artists and composers all making steady progress since the last update. Those who joined the team recently have caught up successfully with everything that has been done before, and all that’s left now is to keep working and finish this tale once and for all. And talking about ongoing progress, the mythi…
- Valentines News Update (Yes we're still alive!) - 15 February 2018
Hello folks, it’s been a while! First of all, I really wanted to apologize for the lack of updates on steam, we tend to prefer posting through out Lucid9 blog and through our Twitter and Facebook. So if you'd like to get more frequent news, make sure to subscribe to our various pages! It has been a while since we last shared substantial news about the state of progress for Inciting Incident’s sequel, and an even longer time since I wrote a blogpost (the two are more or less related, to tell the truth). There’s a lot to say, so you can expect this post to be pretty long. 1 - Thank you First of all, I wanted to thank you all for the amazing reception we got at the release of Inciting Incident. It couldn’t make us any happier to see people read and enjoy the story we’ve prepared for them. Still, to this day, we regularly receive messages from people telling us how they felt when reading In…
- Valentines News Update (Yes we're still alive!) - 15 February 2018
Hello folks, it’s been a while! First of all, I really wanted to apologize for the lack of updates on steam, we tend to prefer posting through out Lucid9 blog and through our Twitter and Facebook. So if you'd like to get more frequent news, make sure to subscribe to our various pages! It has been a while since we last shared substantial news about the state of progress for Inciting Incident’s sequel, and an even longer time since I wrote a blogpost (the two are more or less related, to tell the truth). There’s a lot to say, so you can expect this post to be pretty long. 1 - Thank you First of all, I wanted to thank you all for the amazing reception we got at the release of Inciting Incident. It couldn’t make us any happier to see people read and enjoy the story we’ve prepared for them. Still, to this day, we regularly receive messages from people telling us how they felt when reading In…
- Inciting Incident now available on Linux! - 16 April 2016
We're glad to announce that Lucid9: Inciting Incident is now playable on Linux as well! We're sorry for the wait, and we hope you'll enjoy playing through the game. We're also regularly patching the game in order to correct the various bugs we encounter. If you happen to have an issue as well, make sure to contact us through the steam discussions forums, we'll make sure to try to fix any bugs you might encounter.
- Inciting Incident now available on Linux! - 16 April 2016
We're glad to announce that Lucid9: Inciting Incident is now playable on Linux as well! We're sorry for the wait, and we hope you'll enjoy playing through the game. We're also regularly patching the game in order to correct the various bugs we encounter. If you happen to have an issue as well, make sure to contact us through the steam discussions forums, we'll make sure to try to fix any bugs you might encounter.
- What you should know regarding the release - 14 April 2016
We're all very excited and very anxious regarding the release: it's the result of two years worth of effort that we are finally presenting to the world. But we believe that you, readers, should be the only ones deciding whether our work is something that will stay as a memorable story or not. We've done pretty much all we could to ensure that Lucid9 would be of the best quality possible, and we don't have any regrets regarding that. Whether you've followed our project for a while, or whether you've just stumbled upon it a while ago through one of our numerous announcements (by the way, big thanks to Sekai Project for helping us spreading the awareness about Lucid9), I believe it would probably be a good idea to summarize all the stuff you should know about the release. I'm most likely only going to repeat stuff that was already said, but I want to avoid people starting to read Inciting…
- What you should know regarding the release - 14 April 2016
We're all very excited and very anxious regarding the release: it's the result of two years worth of effort that we are finally presenting to the world. But we believe that you, readers, should be the only ones deciding whether our work is something that will stay as a memorable story or not. We've done pretty much all we could to ensure that Lucid9 would be of the best quality possible, and we don't have any regrets regarding that. Whether you've followed our project for a while, or whether you've just stumbled upon it a while ago through one of our numerous announcements (by the way, big thanks to Sekai Project for helping us spreading the awareness about Lucid9), I believe it would probably be a good idea to summarize all the stuff you should know about the release. I'm most likely only going to repeat stuff that was already said, but I want to avoid people starting to read Inciting…