The Last City news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateFeb 25, 2026
- DeveloperIceWaveOne
- PublisherIceWaveOne
Genres: Indie, Strategy, Early Access
Company pages: Developer: IceWaveOnePublisher: IceWaveOne
The Last City Steam news
The Last City news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Minor fix - 5 September 2026
Fixed time counter.
- I have completely rebuilt the game into an RTS! - 4 September 2026
Hi everyone!The Lost City is dynamically evolving. As a solo developer, I am constantly searching for the better identity for this project. To inject true tension, pacing, and tactical challenge into this post-apocalyptic world, I have made a major pivot: I have rebuilt the game from turn-based into a real-time strategy (RTS) game!What’s new in this update:Real-Time Gameplay (RTS): Forget about waiting for your turn. The seasonal clock now ticks automatically, and monster spiders and bandits move and strike in real-time. Every single second counts!Seamless Season Transitions: Thanks to new custom shader technology I implemented, you will now see your forests and farms smoothly freeze and gather snow as Winter approaches.Dynamic Economy Ticks: Resources are harvested automatically in rhythm with the global clock—forcing you to react fast and adjust your city's workforce allocation on the…
- New Update for The Last City: Increased City Capacity & Balance Tweaks - 29 July 2026
Hi survivors! I'm back with another update for The Last City. In this version, I focused on expanding city mechanics, adding customization, and further polishing the gameplay.Increased City Capacity: The new mechanic allows you to place up to 4 units in each city on a single tile, significantly boosting your defense. This number may change in the future depending on available technologies or buildings.Combat Balance: I improved the turn-based combat balance (including weapon action point costs and AI turn speed) to make encounters smoother and fairer.Player Color: I added a player color option, allowing you to better customize your faction on the map.Bug Fixes: I fixed smaller technical issues and rare crashes that you have reported.
- Sniper Ready! - 16 July 2026
Changelog: A new update for The Lost City is now live! We are introducing a brand-new unit to your arsenal and tweaking tactical visibility. New Unit: The Sniper is now ready for deployment. Use this specialist to eliminate bandits and monster spiders from afar. Vision Adjustments: Changed the vision range for units to improve tactical scouting and map awareness.
- Minor Update - 25 June 2026
Stability updates and better visibility for scouts.
- Bug Fix - 28 April 2026
Fixed a few minor bugs.
- Update to V0.25 - 25 April 2026
Build Update - Change List: Integrated Windowed / Fullscreen option. Implemented the first achievement. Minor code optimization and general bug fixes.
- Technical Breakthrough - 16 April 2026
New threats have emerged in the post-apocalyptic world of The Last City, but so have new opportunities. Master the production of Metal Alloys to unlock the devastating power of Artillery. Whether it's a horde of giant spiders or a gang of ruthless bandits – your new cannon will turn the battlefield into a kill zone. Advance your technologies and take back the wasteland.
- Minor update to v0.23 - 30 March 2026
Hi everyone! I’ve just released a new update. Here is what I’ve changed: - New Technology. - Bug Fixes on load.
- Update - 20 March 2026
What's New:NEW TECHNOLOGY: Preservation of the Past – Unlock forgotten techniques of canning and freezing. Your warehouses can now hold significantly more supplies, giving you security in your darkest hours.NEW UNIT: Survivors – Scour the map in search of civilians. Every person rescued brings new hope, but also poses a fresh challenge to your stockpiles.CLEANER WILDERNESS – Bugs fix.
- Update to 0.21 - 16 March 2026
Changelog: New Content: Added the Watchtower building and technology. Visuals: Various UI and graphic enhancements for a better look. Bug Fixes: Minor bug fixes and stability improvements.
- Update 0.1 - 7 March 2026
The Last City: Update 0.1 – The Dawn of Technology!Survivors,The first major milestone in the development of The Last City is here. Today’s update introduces the foundation of our progression system: The Tech Tree. From now on, your path to dominance isn't just about raw resources—it’s about scientific advancement and strategic choices.🔬 New Feature: Technology Points & ResearchTechnology Points, a new resource earned through gameplay that allows you to shape the future of your settlement. Use them wisely to unlock the following:The First 4 Technologies (Phase 1)Scientific Foundations: Enables the construction of the Archives of Knowledge building.Fortification: Unlocks City Walls to protect your citizens and repel enemy raids more effectively.Armament Basics: Grants access to Basic Weaponry, unlock infantry unit.Agrarian Resilience: Optimizes your fields for Stable Farm Production, en…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 September 2026 | Minor fix | 1842846814449613 |
| 2 | 16 July 2026 | Sniper Ready! | 1838407329257729 |
| 3 | 25 June 2026 | Minor Update | 1836506165551785 |
| 4 | 28 April 2026 | Bug Fix | 1830797770246183 |
| 5 | 25 April 2026 | Update to V0.25 | 1830797770238877 |
| 6 | 30 March 2026 | Minor update to v0.23 | 1828441623110617 |
| 7 | 16 March 2026 | Update to 0.21 | 1826992588602393 |
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