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Exul: Beyond the Gate

Exul: Beyond the Gate Steam news

Jaroslav Krninsky | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID4410310
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperJaroslav Krninsky

Exul: Beyond the Gate news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4410310
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperJaroslav Krninsky
  • PublisherJaroslav Krninsky
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Jaroslav KrninskyPublisher: Jaroslav Krninsky

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Exul: Beyond the Gate Steam news

Exul: Beyond the Gate news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.1.8 - 5 May 2026

    Update 0.1.8 — Patch Notes► AddedIntro video - SurvivalWhen players start Survival Gamemode Intro video starts playing2 new loot cabinets (Small & Big)Added explosion craters after explosionsNew props -ToiletsSinkPlanter boxes with and without plantsComputer -Some computers need to be "hacked" into via a minigame (Wordle)You can view INTEL files containing informationSome may have useless info inside the filesSome may have important info needed to progress the story forwardYou can also EXECUTE commands to unlock doors or interact with other thingsYou can play GAMES like "Pong" on the computerNew interaction system (closest to mouse) -The old system (closest to player) is still in the game and can be changed in the "GAMEPLAY" settings menuThe new system makes selection of the item that the player interacts closest to the MOUSE and not the player. Better for selecting item pick-ups when i…

  • Update 0.1.7.1 - 17 April 2026

    Update 0.1.7.1 — Patch Notes► AddedUIPlayer sidebar in multiplayer shows players armor when equipedDoors have been added to the minimap with a color showing their stateClosed - Green + Grey insideOpened - Green + White insideLocked - Orange + Grey insideinaccesible - Red + Grey insidePryed open - Red + White insideTransit - Purple + Grey insideInventoryWhen player picks up a gadget item that is already equiped then that item will go into that slotPerformance improvementEnemies are now pooled to increase performance when spawning or despawning enemies reducing FPS spikes► ChangedUIWhen other player opens a door with a keypad other players with the keypad opened will get kicked out of the keypadWhen players get attacked while interacting with a keypad the keypad will closeRemoved the CRT effect on the minimapUsed keycards get deletedKicking now does damage (3 dmg) to enemies► FixedExplosi…

  • Update 0.1.7 - 13 April 2026

    Update 0.1.7 — Patch Notes► AddedNew weapon —LR-4 (Laser rifle) uses new ammo type: energy cellsNew floor tilesEnemy walking soundsLobby data —Players in lobby now show their "max survived wave" in MultiplayerNew achievements —Kick enemies 100 timesKick players 10/100 timesGuess keypad code correctly on the 1st tryFind a cat in a lootboxBrute force and IgnoranceGuess 10 keypad codesguess 100 keypad codesHeavy hits —(≥50% of MaxHealth in one shot) now tear off a single body part mid-combat, giving visual feedback for high-damage weaponsGraphical effects —Shockwaves from grenade explosionsMuzzle smoke when shootingBlood mist + blood splatter on the ground when player gets hitDropped items on the ground have their outline colored based on their rarityShadows now have a quality setting for performanceProps —Added beds, tables, boxes, explosive barrels and chairsWall lights —Added wall light…

  • Update 0.1.6.4 - 23 March 2026

    Update 0.1.6.4 — Patch Notes► AddedItem split function —Players can now "SHIFT + Left Click" to split item stacks in half.Also when "Right Clicking" an item stack you will get the option to "Split" which opens a slider menu to choose how to split the stack (50/200 for example) Ability to ping —Players can now ping locations to other players using the "Middle mouse button"Settings menu category icons► ChangedEnemy stats — EVO3 (Stalker) - Health reduced from 30 to 15, Stagger reduced from 500 to 200► FixedFixed an issue where a single item from a loot box placed against a wall could not be picked upLoot box closing animation now plays properly when boxes refill between wavesFixed Armor not refreshing when using the armor plate itemFixed dropped item showing (x.0) decimal place for its quantityFixed some enemies having leftover occluders creating weird micro shadows after death

  • Update 0.1.6.3 - 22 March 2026

    Update 0.1.6.3 — Patch Notes► AddedNew enemy type — EVO4 DisruptorVery slow movement, high health, small attack damage, high stagger on hitThe closer he is to players the more their flashlights start to flickerWhen he gets close to turrets they malfunction until he is either killed or goes away.Inventory UI Update —Empty inventory slots now display a subtle grey outlineSlots containing items now show a colored outline matching the item's rarityCommon — WhiteRare — GreenSuper Rare — BlueLegendary — YellowItem icons are now slightly scaled down within their slots so they no longer overlap with the border► ChangedTurret Heat system — Heat builds up from zero to max after 10s of shootingHeat dissipates to from max to zero in 20s when not shootingLowered Quadrant render size (from 16 to 1) —Cons: Could have slightly lower performance (few fps) on really shitty GPUs (mostly integrated GPUs)Pr…

  • Update 0.1.6.2 - 19 March 2026

    ► AddedPeer Heartbeat timeout — Players who silently disconnect (crash, network loss, Alt+F4) are now detected and removed within 10 secondsPreviously, ghost players could linger indefinitely until Steam's own timeout kicked in (30–60+ seconds)If the host goes silent, clients will now detect this and return to the menu instead of being stuck in a frozen lobbyFixes an issue where the game would keep sending data to disconnected players, wasting bandwidthNew low health effect — "Vignette" blood creeps in from the edges of your screen as you take damage, draining the world of colour the closer you are to deathYou can switch between "Chromatic aberration" and "Vignette" in the settings menuExit menus with "Esc"Shared XP in Co-Op — Teammates now receive 50% of the kill XP when a player kills an enemy in co-opTurret pickup — Players can now pick up placed turrets by walking up and holding the…

  • Roadmap 2026 - 18 March 2026

    The year 2025...Has been the year my game got into a somewhat playable state with Co-Op working and the game starting to be fun to play.The year 2026...Will be the year that my game will reach new heights. Many more content updates are planed and much work is to be done. But i believe we will make it and make this game one of a kind.A space action RPG with Co-Op and physics and spaceships with interiors and much much more... I hope to take you along with me on this journey. My Thanks goes to you all!

  • Update 0.1.6 - 17 March 2026

    Update 0.1.6 — Patch Notes► AddedSteam Cloud Sync — settings are now automatically backed up and restored across PCs per Steam account12 New Steam AchievementsBullet Penetration — certain weapons can now shoot through multiple enemies in a single shot, with damage falling off 40% per targetKick melee ability — push away nearby enemies and players in a cone, costs 20 stamina (default: V)Spectate HUD — cycle through alive teammates with Prev/Next buttons or the Interact key when dead in multiplayerRunning animation — player sprint animation now visible to all players in multiplayerSkill quick slots — drag active skills from the skill tree onto 7 bindable HUD slots, right-click to removeTurret multiplayer sync — placement, rotation, shooting, heat, overheat and destruction are now all visible to all playersNew skill: "Laser show" — player gets a laser mod for his weaponsNew props: Beds, Ta…

  • BETA Announcement - 15 March 2026

    With Version 0.1.6 we are going into BETA! I want to ask all my BETA Testers to help me find all the bugz that you can, break the game any way you can and after that... Report back to me with your findings. Through Discord with video footage of the bug or just a screenshot and some description. For the best Bug hunter there will be a special prize in the form of access to unique in-game content. I want you all to have fun doing it though. So... There is a leaderboard for the best player in our Survival gamemode and some achievements to motivate you to keep going. Some of you may have been a part of the VERY first ALPHA Test and you know how well that turned out. So for you guys there is an update coming and a changelog with all the added features for you to test out as well as a waaaalll of fixes that you guys found out with me in the ALPHA Test. ETA on the update (V 0.1.6) is 17.03. 19…

Patch notes and updates

S.noRelease datePatch nameGID number
117 April 2026Update 0.1.7.11830163047260742
223 March 2026Update 0.1.6.41827626365764140
322 March 2026Update 0.1.6.31827626365762105
419 March 2026Update 0.1.6.21827626365755671

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