- Update - v0.23 - 10 July 2026
Hello travelers!\discussion forums on Steam!]\New contentAdded 2 new alien capsulesReduced region map options provided by the character from 3 to 1Added stranded events to be discovered by defaultAdded a small description for each tab in the journalNow events that require a special biome level are explicitly explained in the journalFixes & tweaksFixed invisible chairs for the dorm capsule (was only a visual bug)Fixed edge case bug caused by internal reference to capsule animations
- Update - v0.22 - 5 July 2026
Hello travelers!\discussion forums on Steam!]\Summer Steam SalesWill be up until 9th of July, you can get the game with 20% off! :)New contentNew song added!2 new capsules. It's a new saga of alien capsules that can be bought from the capsule store to help in early/mid game. New capsules are coming in the next updates.Fixes & tweaksCamera, translation and visual small tweaks & fixesFixed some edge cases where inventory was not updating properly on the ui.Fixed some loading issues where the game would flick / take more time to load. Should be all good and fast now!
- Update - v0.21 - 27 June 2026
Hello travelers!\discussion forums on Steam!]\UNIT 42: Adrift in Space is now on sale! ( -20%! )Adding the game to Steam Summer Sales until July 9th, you can get a 20% discount for this game!! Yayy!! You have time to think about it, but this will probably be the cheapest way to get the game, since my idea was to put a general low price for it (all the time). So can't afford setting a bigger discount!Also, i'm getting closer to the 1.0 release, so the price will grow a little bit when that moment comes up. Remember that it's planned for this year 2026!New contentAdded tripulation list on saved game list menuUpdated some texturesAdded a quest finished notification to free a the notification systemAdded a new songFixes & tweaksOptimized some texture sizesA bunch of other small tweaks and optimizations related mainly on UI and textures.
- Update - v.020 - 1 June 2026
Hello travelers!\discussion forums on Steam!]\After a short break to participate in the gamejam The Shorter, The Better, I'm back on track!New contentAdded a frontal texture for each of the 12 hireable characters that shows when talking to them in the dialog.Updated key bindings settings to be clearer and prettierAdded some decorations to the default biome (more to come in the future)Fixes & tweaksFix map line hover and selected visualizationSmall fix when arranging capsules, was too precise
- Update - v0.19 - 14 May 2026
Hello travelers!\discussion forums on Steam!]\New contentAdded a way to empty the capture netsAdded a new ship upgrade, the Planet Scanner, necessary to find planets. This way, you can start finding planets before building the ArkAdded an option in settings to disable chromatic aberration effectsAdded key mapping optionsAuto repair drones now priorizes closest capsulesAdded unique dialogues to planets, extra to the analysisFixes & tweaksSmall fixes on wikiNow when you choose a region to go, the window closes automaticallyAudio Manager tweaks
- Update - v0.18 - 8 May 2026
Hello travelers!\discussion forums on Steam!]\New contentStructure Remains: Added 20 small events. Each event has unique visuals, spawns a group of resources, and appear in the biomes of that type of resource.Fixes & tweaksBiased the probability of finding a biome level towards the maximum levelFixed capsules not being able to upgrade after buying from storeFixed capsules hover when appearing in storesAdded more probability towards biome levels in probe eventsOptimizations & other small fixes
- Hotfix - v0.17.2 - 2 May 2026
Fixed automatic turrets not working when the storage for an item in range was full
- Hotfix - v0.17.1 - 2 May 2026
Fixed crash when deleting a capsule.
- Update - v0.17 - 1 May 2026
Hello travelers!\discussion forums on Steam!]\New content2 new non-hireable charactersBig rock meteorites & big organic meteorites: break them to release a bunch of smaller meteoritesGroup spawning: now there’s a chance that instead of spawning a single item, it spawns a group of themChanged from starfield textures to a shaderAdded & tweaked some visuals for the background of all the biomesFixes & tweaksThis update was centered around optimization and internal organization changes. So there’s a lot of changes to be cleaner, faster and with a better performance that are not visible (hopefully) because it’s internal.Static typed every scriptUpdated Godot Version (on the same branch)Packed some texturesReduced size of some texturesOptimized/changed/removed shaders to achieve same result with better performanceCleaned up unused filesOptimized wiki pageLocalization tweaks
- Update - v0.16 - 25 April 2026
Hello travelers!\discussion forums on Steam!]\New contentThis includes:Merged Wiki, Journal, Characters and Planets in a single windowThe events in the Wiki now have images and the related type/icon, the same icon that appears in the MapAn animated console that logs the notifications, in case you missed somethingA console that logs some relevant events, something like a logbookNew visuals for the quest listA mission complete percentageBetter display of entitiesIt now displays if you actually see or not an event or a region, adding a difference between when you discover (through probes), and when find it in the worldIn general, more & clear informationFixes & tweaksChanged the dialog for the “assign a character” quest. Now should be more clear that you need to craft a capsule that requires a character.Map now displays only the events that will occur. This might change in the future, tho!…
- Update - v0.15 - 17 April 2026
Hello, travellers!\discussion forums on Steam!]\previous" branch to keep playing with the previous stable version]New content1 new event1 new ship upgrade for early game. Deploy nets to capture the elements that crosses them!2 new non-hireable characterAdded dialogues to 2 special non-hireable characters (easter eggs :) )Added option to display more performance information. It’s still in progress, so will be updates to it in the future to be more accurate and display more relevant information.Fixes & tweaksLocalization fixesFixed trading components for componentsPrevent destroying a dorm capsule with entities in itFixed dialogue option overflowing the containerFixed preventing closing dialogues or choose options with keyboardAdded a small cooldown for repair drones for when energy is failing intermittentlyFixed (i hope this time for sure) hired characters re-appearingTweaks to chairs &…
- Update - v.014 - 10 April 2026
Hello travellers!\discussion forums on Steam!]Version managementI've created a new branch that you can select via normal Steam settings, with the previous version (sometimes might be more stable). So, in case you find any important bugs or crashes, can return to it to keep playing. I thing this will be the easiest way to keep updating the game and providing the last version as backup in case something goes wrong with the new updates and content.Changes for the version v0.14Capsule ManagementI made a small rework on how resources and capsules are managed. I’ve separated the settings (turn on/off), and the actual work. This way you have more control, less manual interaction and more information of the capsule state and alerts are displayed:Now capsules doesn’t turn off automatically when having no energy, or other reasons. Will almost always keep the current toggle state.Added a layer of…
- Small Update - v0.13 - 4 April 2026
Hello travellers!Small update to fix some issues:Fix characters already hired re-appearingFix some capsules not appearing correctly on the wikiFix some capsules not appearing as discovered after buying themRemoved two capsules from the wiki since were never obtainable
- Small Update - v0.11 - 3 April 2026
Hello travellers!First update to fix some small issues, here's the changelog:Fixed a bug with dialogues where pressing skip and then pressing a dialog option made the dialogue window keep openNow don’t need to keep pressing a button until release to know that you can’t do that action in these actions:Investigate capsuleCraft capsuleUpgrading capsuleBuild probesAnd others ( no spoilers :) )Changed the precision when hovering capsules to show the screen capsule. Now it's more accurated and should feel betterNow right click (in addition to Escape key) closes interfacesAdded missing translation for the Cosmic Station description in the events listRenamed “Wiki”Added more particles for the characters that can be hired, to highlight them better. Will need some more work in the coming patchesFeel free to send feedback or report issues in the community page! Thank you for being part of this adv…
- UNIT 42: Adrift in Space is now available! - 2 April 2026
Hello travelers!Quick announcement: the game has just been released and is available in Early Access. Starting next week, I'll begin updates to add new content, fix any bugs that may appear, and continue improving the game until its final version.You can leave your comments, report bugs, or ask questions on the Steam forums—don't be shy! :)There's not much more to add to the previous post (you can read it here), where I explain in more detail what you can find in the game and how it works during Early Access.That's all. Thank you so much to those who have started their adventure in UNIT 42: Adrift in Space. I look forward to your feedback!
- Early Access starts tomorrow, April 1st at 16:00 CEST - 31 March 2026
After months of development, the Early Access launch is finally here... And this is just the beginning!Launch📅 April 1, 2026 (tomorrow)🕑 16:00 CEST💵 $4.99 (with regional pricing)Let me summarize the current state of the game, how Early Access will work, and what content to expect.Current StateThe game is playable from start to finish, with room for improvement in material balancing, costs and trading, animations, and content in general. The story is simple and fairly straightforward.Adventure with a beginning and an ending, though without extra content (lore, fun facts)Tutorial integrated into the story8 biomes21 capsule types8 unique major events15 unique minor events12 recruitable characters with unique dialogues and personalities8 additional non-recruitable characters5 planets (late game spoiler)The game lasts around ~4–5 hours (depending on your decisions and how directly you pur…