Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4416970 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | 2026 |
| Developer | Enzed Studio |
| Publisher | Enzed Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Zombies Per Minute is a factory-building roguelite where everything you build is measured by one thing: how many zombies you can kill per minute. Yes, really. Use your imagination to grow your factory, make decisive choices each wave and progress from one outpost to the other. Until Earth is saved.
About this game
Build your own zombie-shredding factory. Zombies Per Minute is a factory-building roguelite where everything you build is measured by one thing: how many zombies you can kill per minute. Yes, really. All runs are different, depending on the maps, buildings, upgrades and operators you unlock when you succeed building high-ZPM outposts. Your mission: build, survive, automate, and push your ZPM as high as it'll go. And it can go... VERY high. - BUILD - Every game starts from scratch. Scout the area to decide what to build, where you'll setup your defenses and what kind of resources you have access to. - AUTOMATE - An operator is fast, but cannot do everything manually. You'll need to automate and scale your small outpost into a huge, massive zombie shredder. The factory must grow. And it must grow fast. - SET UP DEFENSES - Set and arm your perimeter depending on the map geography and also we heard some zombies have mutated, whatever that means. You might need bigger guns. Oh and keep the ammunition flowing. - UPGRADE - We don't know what happened on Earth. Analyzing Zombies' DNA might help us receive CPU Upgrades for the Operator. Pick wisely, as you can only choose 6 upgrades. - REPEAT - Every outpost helps us learn more about what happened. New buildings, new areas, new upgrades and even new operators can be unlocked or improved; helping us venture deeper and deeper. - OTHER ELEMENTS - Procedural: each run has a seed and is entirely procedural. Roguelite: each run is different, depending on the CPU Upgrades you choose from, the operator (science, economy, combat) you select or the science path you pick to follow. What will be the best combination to go in the million of ZPM? Progression: unlock more buildings, zombie types, defenses, upgrades and map types between each run. Campaign: explore an Earth that has become entirely zombified and discover what happened, in 12 epic missions. In this mode, you are the Operator, a machine guided by CLAIRE, an orbital AI searching for survivors in a world overrun by the living dead. Leaderboard: in Endless mode, be among the best. Only one indicator matters: the Zombies Per Minute . -- The game is in a…
Supported languages
English * , French * , Italian * , German * , Spanish - Spain * , Portuguese - Brazil * , Simplified Chinese * , Japanese * , Korean * * languages with full audio support
