SPSTEAMPULSELIVE ANALYTICS
PolyTown

PolyTown Steam metadata

Threading Squirrel | To be announced | game

Coming Soon

GameSteam Store content

IndieSimulationStrategy

  • Steam app typegame
  • Steam App ID4422230
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperThreading Squirrel

PolyTown metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4422230
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperThreading Squirrel
  • PublisherThreading Squirrel
  • Parent gameNot available

Genres: Indie, Simulation, Strategy

Company pages: Developer: Threading SquirrelPublisher: Threading Squirrel

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

PolyTown Steam metadata

PolyTown metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4422230/metadata
Steam Communityhttps://steamcommunity.com/app/4422230
PCGamingWiki search
IGDB searchSearch IGDB for PolyTown

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, HDR available, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • PolyTown Devlog #8 - Water system visuals & Music - 26 June 2026

    Good Friday everyone! We finally have some news to share with you all!The scope of this sprint was to add all the visualizations needed to be able to place and manage the water system. As we talked in the past, the system is quite deep and it consists of multiple pieces. We approached this with generic code that takes more time to write, but then can be reused later with the other systems. The downside is that it takes us more time to complete and so we have less to share with you, but in the end it will pay off since we're gonna go faster on the other systems.To better understand the visualizations we advise having a look at this blogpost where we explained the design of the water systemRead the full post on our website.

  • PolyTown Devlog #7 - Polishing the new network system - 29 May 2026

    Good Friday everyone! Unfortunately, today we have not so much to talk about. There is no issue with the game, but we had simply to work on another project with maximum priority. This will be the case also for the next two weeks but after that we will be back on track! By the way we've been able to at least polish the new network system we've talked about in the previous devlog.Read the full post on our website.

  • PolyTown Devlog #6 - Diagonals and elevations - 15 May 2026

    Hello, fellow mayors! Today we're in a bit of a rush. This morning we've reached the desired point of something that has been requested from many players. It has been very fun to develop even though we had to squeeze our brains to find a way to do it correctly. We are talking about diagonals and elevations!Read the full post on our website.

  • PolyTown Devlog #5 - Water & UI - 24 April 2026

    Hello there, finally we are here to talk about how your citizens could drink safe water! We’re still implementing it so we’ll be able to show you in action next time.Read the full post on our website.

  • PolyTown Devlog #4 - Services, population and traffic - 10 April 2026

    Hello dear mayors! We are happy to announce that the core loop of the game has been completed! Now we are able to lay down roads, zone areas to decide where buildings must appear and to update RCI demand so you can repeat these steps until there's no room for more. What we knew from the beginning was that we needed a solid foundation before moving to implement specific mechanics (like criminality, healthcare, garbage, ...). So finally during the next weeks we will be able to work on standalone systems, basically the most interesting parts where we want to have deeper mechanics, and we're very excited about that!Read the full post on our website.

  • PolyTown Devlog #3 - The RCI demand core system - 27 March 2026

    Happy Friday everyone!We finally tackled the second core system of the game! These last two weeks were about the foundation of the RCI system, the demand creation and consumption!Read the full post on our website.

  • PolyTown Devlog #2 - Roads, roads, roads... - 26 March 2026

    Good Friday everyone!This is our first devlog about what we worked on in the last two weeks and we never talked about our intentions on how to tackle the development of PolyTown so, first of all, let's talk about that.During the preproduction phase, which ended with the announcement of PolyTown, we investigated the visual style of the game, its mechanics and what could have been done by a team of two developers. We decided that a classic city builder with deeper mechanics was preferable than another game genre, both for the market and for us, so we settled down the design and now we're ready for the big part of the development: laying down the various systems taking into account visual appealing, expandability, maintenance and performance.Read the full post on our website.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4422230
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperThreading Squirrel
PublisherThreading Squirrel
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

PolyTown is a modern, low poly city building game. Zone areas for residents and businesses, connect them and build services and utilities to keep your citizens satisfied. But don’t get too comfy, if you don’t do your job well, people will make you pay the price.

About this game

Join PolyTown Newsletter About the Game PolyTown lets you build the city both you, and your people, desire. Do you think building another landfill is a better solution than increasing the quality of city schools? Well you can go for that, just make sure that you, as the mayor, haven’t promised the opposite. Your city will be built on compromises: the wealthy will gladly replenish your treasury as long as you keep them satisfied, helping you provide services to the whole city. But what truly matters during elections is the large group of workers living on the edge of poverty. How will you balance their needs? Zone your city To keep things running smoothly, your city must be planned in advance. Decide where residents can build their houses, where shops open, and where factories appear. Zoning helps you prevent citizens from getting sick near polluting industries, ensures that shops have enough customers, and factories can deliver their goods on time. The chair is hot If you think that your citizens are doing well, maybe you have nothing to worry about. People won’t demand change if everything is okay, but from time to time, things will happen. Local hospitals will be overcrowded due to a disease spread through polluted water, or a prolonged period of high unemployment may hit the city. Events eventually occur. But do not despair: pledges are a tool that could help you during your electoral campaign if you’re not sure you’ll be re-elected. If you successfully promise to create more jobs during your next mandate, you might just keep going. But failure after failure will make it harder to stay afloat, and you may ultimately need to look for another city, or another job entirely. The bigger, the needier In small cities, citizens aren’t very demanding, you can keep them happy with stable access to water and electricity. But running a big city is something else. Even lower-income groups will eventually expect good education and healthcare. But this is the only way to have big infrastructures in the city, universities and hospitals are far too expensive for a small town. No traffic simulation Just this once, you’ll be relieved of managing traffic (we assume that c…

Supported languages

English, Italian

Steam categories

Category IDCategory
2Single-player
61HDR available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

PolyTown's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

PolyTown's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PolyTown at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.