- Thank you for 100,000 Wishlists! - 18 September 2026
Hamsteria has been wishlisted over 100,000 times! And since the demo came out in may, over 300,000 of you have played it on steam from all over the world! I still can't believe that's true.For celebration, I added a section in the game where you need to crowd surf over 10,000 hamsters at a rave. I just wanted to thank all of you who've played the demo and wishlisted the full game. I'm still not ready to show the whole thing off publicly yet, but I am getting close finishing all of the challenges for the game. That means I'll be opening up a small batch of early play testing soon. Be sure to join the discord if you want to try the game before everyone else! https://discord.gg/TKq5UFdFBv Thanks again, and I hope you have even more fun with the full game,Hamsters out. 🐹🐹
- Sneak Preview of the Full Game - 5 August 2026
Hey everyone! I just wanted to give you an update on the full game.Things are progressing well! I have nearly 2 hours of content already, and I'm hoping to double/triple this before release. Until then, I want to show a quick sneak peak at some of the new mechanics in the game! 1) ButtonsYou can press buttons in the game now! And they do things! Neat! 2) 2D SectionsI I added several 2D sections to the game. Some optional and some required, but all with the gimmick of split controls. Here, you can see an optional etchasketch in game, with split up-down and left-right controls. Can't wait to see what you draw together! 3) Ice LevelsI always promised I wasn't going to add ice levels, but honestly watching the hamsters slide around is hilarious and it belongs in the game. These will be sprinkled throughout with increasing levels of difficulty.4) LASERS!Do your best mission impossible impers…
- I made the ending less difficult. - 3 August 2026
I made the second to last checkpoint turn speed slightly slower (0.34 -> 0.3).I still personally don't think it was necessary, but most of the negative reviews (and a lot of the positive ones) say it's too hard, so I'm making a small adjustment
- Hamsteria Fully Supports Steamdeck! - 30 July 2026
Hamsteria fully supports Steamdeck with a native Linux build! Including online cross play with Windows users!This isn't new, it always did, but now there's a post about it! Recommended Settings: For 90FPS, I recommend running with shadows on "Low", Anti Aliasing OFF, and 0.75 resolution scale.For 60FPS, you can run the game up to "Medium" shadows, MSAA2x, and 1.0 resolution scale.
- Minor Updates to the Demo. - 28 July 2026
Fixed some problems with first launch audio. The music will delay playing for a couple of frames now to prevent destroying eardrums. Finally fixed the see saw section. The physics should no longer have the blue wheel pulling ahead anymore. Fixed some crashing on first launch. This was due to some systems getting overloaded with too much shader compilation on the first frame. The game will now attempt to precompile most materials before launching the game.Updated our GodotSteam version, hopefully this will help with some networking issues. Also extended the heart beat timeout to 4 seconds. FIxed issue with the final "Thank You" screen not correctly wrapping text in some languages.
- Thank you for 70,000 Wishlists! - 15 June 2026
Thank you, thank you, THANK YOU! I never expected such a response, and I'm so grateful for all of your love and support. We've had over 22,000 players for the demo and over 9,000 players on the playtest. Hamsteria is currently sitting at a 91% Very Positive review score with just shy of 100 reviews, something I'm quite proud of. It's been such a privilege knowing that so many of you not only played the game, but that so many of you enjoyed it with someone you care about. This is why I make games. :) You should also be glad to hear that I've begun work on the full game. It will still be quite a few months before it will be ready to show the world, so please be be patient. With the full game, I'm aiming for 6-8 hours of normal playtime content (with the demo I consider being 1-2 hours long), and with pricing you would expect from a standard friendslop game on steam. This may change in the…
- Hamsteria Demo Out Now! - 31 May 2026
Hamsteria Demo is out now!Well, its been out for a few days now actually. And at the time of writing this, we've had over 9,000 players, a 92% positive rating, and a 14% finish rate according to the achievement stats 😅. Thank you all so much for playing the Hamsteria demo! It's been incredible watching you play together on twitch, and I love seeing the messages and comments about how much fun and laughter you had when playing with someone you care about. I still have no idea when the full game will release (I haven't even started working on it if I'm being honest...), but it will be completely new and original content from the demo. Be sure to wishlist it so you don't miss it when it comes out! And if you haven't played the demo yet, what are you waiting for? It's literally free!Thanks again, and hope you had fun! 🐹🐹2WheelerDev
- Demo Day 1 Small Fixes - 26 May 2026
Hello Everyone! Wow, Hamsteria is really popular! Thank you all so much for being day 1 players. It's been so much fun watching you on twitch and seeing you all in the discord. Thank you for taking the time to play my game, it means so much to me. Now, for the updates. We have two main fixes brought up by players.Achievement Bug: The achievement wasn't always unlocking at the end. I added a retry mechanism now, so hopefully players won't be missing their achievement they so rightfully earned.Network Timeout: The previous heart beat timeout of 1 second was too fast for some less reliable internet connections. I've increased this to 3 seconds. Hopefully this causes few interruptions. Thanks again everyone! Hope you have fun with the demo! And be sure to wishlist the full game on steam!
- Playtest is LIVE! - 3 May 2026
The Hamsteria Playtest is LIVE RIGHT NOW! It will be available until May 14th. Grab a friend and see if you can escape to the top! The playtest is the entire demo level, but be aware this is still an early build. The purpose of the playtest is to find and fix any networking issues. If you find any, please submit feedback with the button at the top left of the pause screen. Your feedback is deeply appreciated and I will always reach out to those who give feedback to send a personal thanks. Have fun! Hope you can beat it. Hamsters out. 🐹🐹
- New Art & 45,000 Wishlists! - 5 April 2026
This week, Hamsteria hit a huge milestone of 45,000 Wishlists on steam! To celebrate, I had my artist create a new capsule. What do you think of it?I've also been making a ton of progress on bringing the demo to steam. I've gotten the game translated into over 30 languages, and I've successfully been able to run the game on Steam's Datagram Relay network. There's not much more to add except another pass of polish. I don't want to set a specific date of release until Valve has given the game the full go-ahead, but hopefully it won't take more than a few weeks.Now for the full game, that's a different story, but one step at a time right? 😅Thank you all so much for wishlisting the game. It's my first commercial release, and to say I'm nervous is an understatement, but thankfully everyone has been incredibly supportive and loving the early build of the demo already. I can't wait to see you…
- Thank You 10,000 Times! - 2 March 2026
Hamsteria has been wishlisted over 10,000 times over the past 2 weeks. That's amazing. And I want to thank all of you who have wishlisted the game already. When I originally released the demo on itch, my goal was the have 1k downloads. Since that release less than a month ago, the game has been download over 40,000 times, and streamed on twitch hundreds of times literally all over the world. If you would have told me this would happen with my stupid little hamster game 3 weeks ago, I wouldn't have believed you haha. Thank you again for all of the support, being a solo dev making a co-op game is certainly a challenge, but knowing so many of you are excited for the full game gives me great motivation. I'm currently working hard on getting the demo on steam, and creating ideas for what to bring to the full game. Stay tuned! Hamsters out. 🐹🐹
- Hamsteria is coming to Steam! - 19 February 2026
Wow! What an incredible weekend this has been. Hamsteria was download over 27,000 times on itchio, and the response to the game has been incredible. I love watching people beat the game together. The rush of excitement, accomplishment, and comradery is like no other. And so many of you have already beaten it, and I want to thank and congratulate all of you. However, the original release had some problems, and was never properly localized despite being played all over the world! I want to see more people enjoying a better game this time, so I'll be doing a big quality of life update and bringing the original level to steam for free in the form of a demo!I'll also be working on a brand new, much longer level. I'll be aiming for 6-8 hours of gameplay, with lots more interesting content to do together! This will become the full paid game once released. I haven't decided on a final price (Th…