Savior news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Units sold (VGI)No data available
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- Total reviewsNot available
- Release dateMay 21, 2026
- DeveloperChris H.
- PublisherChris H.
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Chris H.Publisher: Chris H.
Savior Steam news
Savior news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Final Update, Out Now - 8 September 2026
Hey everyone,The final update for Savior is out now.To celebrate, the game will be 50% off for the next week.I hope to share details on my next project soon. For now, take a look at the article.Savior - 2.0.0 IS OUT
- 2.0.0 is Fast Approaching - 2 September 2026
Savior 2.0.0 is releasing in less than two weeks. This story will come together in a great way, but without knowing all the pieces. A lot is left up to interpretation. Someone who tested the full game said they expected the ending to be drastically different based on how it was being set up and that's great! Savior is meant to have many different ideas without the context of what happens on the cosmic scale.There won't be any patch notes for 2.0.0, and there isn't a 2.0.1 patch planned or anything. When the game releases, that's it.Sometime after Savior releases, I intend to do a full dev playthrough. I won't be playing a special build or anything, just a normal run through of the game and giving some development insights.This is likely the last article before the update drops. After that, I'll talk a little more about what's happening next.
- 1.3.0 Update Out Now - 22 August 2026
Full release 1.3.0Content Additions:Added the Main Base Volcano:Added 2 Enemies:-Star (Give 1-3 Materials on death, have 25 health)-Big Star (Give 1-3 Materials on death, have 50 health)Added Sterzonia CityAdded three new sword levelsAdded Farm Doubling:-Certain farming perks can now be doubled when specific criteria are metAdded extra a dungeon room:-Can be completed right away but intended for much laterGameplay Tweaks:You are no longer refunded for the level 8 sword upon boot if you have itAll enemies drop at least one materialThe healing spell now takes half as long as normal to rechard after getting 15 max healthRespawning now gives 75% of health back as opposed to 50% beforeIncorrect module graphics have been changedBug Fixes:Certain attacks no longer spawn on the playerEnemies now spawn exactly where they were placedEnemies no longer play the incorrect frame under certain circums…
- 1.3.0 Update Release Date - 5 August 2026
That was fast.Even though 1.2.0 just released, 1.3.0 is coming out soon.I'm also working on 2.0.0, the final update and the one after this.You can find more at Savior - 1.3.0 Release DateThank you.
- 1.2.0 is Out - 31 July 2026
Full release 1.2.0Content Additions:Added the MucklandsAdded 3 Enemies:-Sludge Ball (Give 0-2 Materials on death, have 17 health)-Sludge Main (Give 0-3 Materials on death, have 25 health)-Sludge King Boss (Give 60 Materials on death, have 200 health)Added Gambling:-Accessed through farming, offer ten materials to test your luckAdded Invincibility Spell:-Unlocked through farming, using grants invincibility for 10 seconds, costs half of health remainingGameplay Tweaks:Weapon upgrades after level 4 now follow the formula for cost: 150 * Weapon Level + 70Various spell changes:-Hellfire is now 2 health in cost-Sunbeam is now 2 health in cost-Gravity Wave is now 4 health-The cool down for the healing spell has been cut in halfThe control screen when the game boots up is now adjusted to make it clear to press a button to progressBug Fixes:Fixed graphical errors in a cutsceneLevel 8 swords now…
- 1.2.0 Overview Video - 27 July 2026
Hey everybody.1.2.0 is releasing this Friday. If you're looking for more of an update on what it will include, look no further than here.Additionally, there is an article on the website (www.saviorgame.ca) which you can read if you're prefer. There is also a first look at the next update, or rather how it looks, in the article. It would be great to take a look at it.Currently, 2.0.0, the final update for the game's story, is in full production and nearing the end of development. It's not unrealistic to have 2.0.0 feature complete within the next few weeks.
- Update 1.2.0 Announcement - 19 July 2026
Hey everyone! Just wanted to drop in and say the Savior update 1.2.0 is releasing on July 31st, 2026.Additionally, a presentation on this update is coming just before it releases!More information can be found on the website at Savior - Summer 2026 Development Update. There is also a musical teaser.Thank you for your support.
- Bug Fix 1.1.1 - 1 June 2026
Full release 1.1.1Gameplay Tweaks:Multiple enemy changes:Tick rates have been adjustedThe player's hitbox was made slightly biggerBug Fixes:Logitech controller fixesChests that were infinitely openable now open properlyMesa teleport now works correctly in few situations it would notSpells are now properly disabled in the golden module cutsceneWeapons can no longer be upgraded past Level 7:Fixed an issue where certain objects of the same class would not create properlyFixed issue where things could get stuck on the edge of the screenThe game now starts in fullscreenKnown Issues:Some controllers may still face problems. If you do, please contact the developer and state what controller you had the issue withEnemy collision is heavily modified from the player's and may not work correctlyAdditional Notes:This is the last queued update before the start of 1.2.0's development fullyFor Develope…
- Update 1.1.0 Change Log - 29 May 2026
Content Additions: Added the Mesa: Added the Wizard: Added Farming Refunds: Gameplay Tweaks: Farm statues now have dialogue after purchasing a perk The cutscene that plays after defeating the boss in the mountain has been adjusted Opening cutscene has been adjusted Slightly Added a note on saving to the pause screen Bug Fixes: Addressed multiple controller issues: Several Farming Issues: Known Issues: Some controllers may still face problems. If you do, please contact the developer and state what controller you had the issue with Additional Notes: This update focuses a lot on content. Bug fix 1.1.1 is already underway and expected to roll out soon. For Developers: This build does not have dev controls enabled. Those who are permitted to work on the game should already have their dev builds.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 June 2026 | Bug Fix 1.1.1 | 1833968530898342 |
| 2 | 29 May 2026 | Update 1.1.0 Change Log | 1833968530889811 |
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