SPSTEAMPULSELIVE ANALYTICS
Artificial Defense

Artificial Defense Steam news

Thiemo Bolder, ONEMANGAMES | Jun 1, 2016 | game

Released

0players observed · 10 October 2026 - 22:52:59 UTC

ActionIndieStrategyTower DefenseSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Artificial Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews207
  • Release dateJun 1, 2016
  • DeveloperThiemo Bolder, ONEMANGAMES
  • PublisherThiemo Bolder, ONEMANGAMES

Genres: Action, Indie, Strategy

Company pages: Developer: Thiemo Bolder, ONEMANGAMESPublisher: Thiemo Bolder, ONEMANGAMES

Top Steam chartsTop 100 gamesGame directorySteam Store page

Artificial Defense Steam news

Artificial Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Summer Update - 20 June 2017

    Hi guys, The Summer Update is online and brings some new flavor for this summer. New stuff: * 1 new Summer Skin * 1 new Music Track (You can deactivate the skin in the settings) Changes: * minor performance increase * some minor bug fixes * some minor balancing improvements If you encoutner any issues with this update, just tell me :-) Have a great summer! Thiemo

  • Summer Update - 20 June 2017

    Hi guys, The Summer Update is online and brings some new flavor for this summer. New stuff: * 1 new Summer Skin * 1 new Music Track (You can deactivate the skin in the settings) Changes: * minor performance increase * some minor bug fixes * some minor balancing improvements If you encoutner any issues with this update, just tell me :-) Have a great summer! Thiemo

  • v1.5 is online! Better GFX, better UI, better Tutorial, and much more ... - 8 June 2017

    Hi guys, The new update to v1.5 is online. Changes: Some new GFX effects Higher texture and font resolution Much smaller UI scale Tutorial tasks refit (a lot of bug fixes and some additions) Improved Controller Support Early-game balancing (higher rewards) Lower Upgrade-item costs Preparations for the upcoming Summer Update A ton of minor bug fixes and improvements Issues? If you encounter any issues just get in touch (e.g. by using the Steam Community Discussion Board). There is no Community Manager in between us, just say what you think and I will try to help you out asap. Have a nice day, Thiemo

  • v1.5 is online! Better GFX, better UI, better Tutorial, and much more ... - 8 June 2017

    Hi guys, The new update to v1.5 is online. Changes: Some new GFX effects Higher texture and font resolution Much smaller UI scale Tutorial tasks refit (a lot of bug fixes and some additions) Improved Controller Support Early-game balancing (higher rewards) Lower Upgrade-item costs Preparations for the upcoming Summer Update A ton of minor bug fixes and improvements Issues? If you encounter any issues just get in touch (e.g. by using the Steam Community Discussion Board). There is no Community Manager in between us, just say what you think and I will try to help you out asap. Have a nice day, Thiemo

  • Beta for v1.5 is online - 6 June 2017

    Hi guys, As I announced last week I am working on a new update (Version 1.5) for you guys. I am not totally done with it, but I already shipped a BETA update for those who want to take an early look and maybe even want to help with the QA - getting the last bugs fixed. How to play the BETA version? Right-click Artificial Defense in your library Select Properties in the dropdown menu Select the Betas tab Select beta and close the properties window Let the client download the update (should happen automatically) Enjoy the Beta! Changes: Some new GFX effects Higher texture and font resolution Much smaller UI scale for non-touch devices Tutorial tasks refit (a lot of bug fixes) Improved Controller Support Early-game balancing (higher rewards) Lower Upgrade-item costs Preparations for the upcoming Summer Update A ton of minor bug fixes and improvements Thank you! Your bug reports, your compl…

  • Beta for v1.5 is online - 6 June 2017

    Hi guys, As I announced last week I am working on a new update (Version 1.5) for you guys. I am not totally done with it, but I already shipped a BETA update for those who want to take an early look and maybe even want to help with the QA - getting the last bugs fixed. How to play the BETA version? Right-click Artificial Defense in your library Select Properties in the dropdown menu Select the Betas tab Select beta and close the properties window Let the client download the update (should happen automatically) Enjoy the Beta! Changes: Some new GFX effects Higher texture and font resolution Much smaller UI scale for non-touch devices Tutorial tasks refit (a lot of bug fixes) Improved Controller Support Early-game balancing (higher rewards) Lower Upgrade-item costs Preparations for the upcoming Summer Update A ton of minor bug fixes and improvements Thank you! Your bug reports, your compl…

  • New Update in development - 12 May 2017

    Hi guys, I am currently working on a new update, which will: get rid of some minor issues, which were reported in the last weeks. re-scale the UI for larger displays and higher resolutions. add some new GFX effects increase texture size and quality for high resolution displays introduce a new summer skin and a totally new music track re-balance upgrade prices and tutorial rewards improve the tutorial, concerning early game experience a few more (no yet confirmed) features Most of the changes are based on your feedback. Thank you very much for helping me to make this little game better and better. Please comment, if you would like to see further changes. Have a nice day, Thiemo

  • New Update in development - 12 May 2017

    Hi guys, I am currently working on a new update, which will: get rid of some minor issues, which were reported in the last weeks. re-scale the UI for larger displays and higher resolutions. add some new GFX effects increase texture size and quality for high resolution displays introduce a new summer skin and a totally new music track re-balance upgrade prices and tutorial rewards improve the tutorial, concerning early game experience a few more (no yet confirmed) features Most of the changes are based on your feedback. Thank you very much for helping me to make this little game better and better. Please comment, if you would like to see further changes. Have a nice day, Thiemo

  • Update - Early Game Balancing - 1 November 2016

    Hi guys, This is for new players having problems with the difficulty of the game, especially after completing the tutorials and starting with the real missions – using the basic equipment. Important: I did not change anything for the Gold difficulty players, so the game did not become easier in general, just the lower difficulty levels got an update. Changes Halloween Mode deactivated The Halloween skin won't be active on new installations, but you can still activate & deactivate it in the settings. Maybe some of you prefer the dark skin over the default white one. Tutorial RAM doubled This means that new players will be able to unlock 2 upgrades in the Uplab after completing the 3 tutorial missions (instead of 1 item). This should help to get a better start. Soother Challenge Changes The Start RAM in the early Soother challenges increased. This seemed to be an issue for a minority of n…

  • Update - Early Game Balancing - 1 November 2016

    Hi guys, This is for new players having problems with the difficulty of the game, especially after completing the tutorials and starting with the real missions – using the basic equipment. Important: I did not change anything for the Gold difficulty players, so the game did not become easier in general, just the lower difficulty levels got an update. Changes Halloween Mode deactivated The Halloween skin won't be active on new installations, but you can still activate & deactivate it in the settings. Maybe some of you prefer the dark skin over the default white one. Tutorial RAM doubled This means that new players will be able to unlock 2 upgrades in the Uplab after completing the 3 tutorial missions (instead of 1 item). This should help to get a better start. Soother Challenge Changes The Start RAM in the early Soother challenges increased. This seemed to be an issue for a minority of n…

  • HALLOWEEN EDITION - 24 October 2016

    Have a bewitching Halloween guys! This update includes a Halloween Skin, which adds some new spooky assets and an evil music track. Important: Yes, you can deactivate the Helloween Mode in the settings if you prefer the default skin! :-) I hope you like the little Helloween Special. Fixes: I also fixed some minor issues of course. ;-) Have a nice day, Thiemo

  • HALLOWEEN EDITION - 24 October 2016

    Have a bewitching Halloween guys! This update includes a Halloween Skin, which adds some new spooky assets and an evil music track. Important: Yes, you can deactivate the Helloween Mode in the settings if you prefer the default skin! :-) I hope you like the little Helloween Special. Fixes: I also fixed some minor issues of course. ;-) Have a nice day, Thiemo

  • Update to v1.0.5 - 9 September 2016

    Hi guys, I managed to release another quick update just before the weekend. Long story short: NEW: Camera Rotation Toggel Button Some players did not like the rotation of the camera. You can now just visit the ingame pause menu and disable cam rotation at any time. Tutorial Fix - bug reported 2 days ago Placing towers early and on certain spots could make the 3rd tutorial mission (Conquer Tutorial) impossible to complete. Fixed! Offense Use Fix - bug reported today Launching a weapon increased the offense-use-count - although the user was too low on RAM for a successful launch. Very annoying when trying to complete offense-use-restricted challenges. Fixed! I wish you guys a great weekend!!! Thiemo

  • Update to v1.0.5 - 9 September 2016

    Hi guys, I managed to release another quick update just before the weekend. Long story short: NEW: Camera Rotation Toggel Button Some players did not like the rotation of the camera. You can now just visit the ingame pause menu and disable cam rotation at any time. Tutorial Fix - bug reported 2 days ago Placing towers early and on certain spots could make the 3rd tutorial mission (Conquer Tutorial) impossible to complete. Fixed! Offense Use Fix - bug reported today Launching a weapon increased the offense-use-count - although the user was too low on RAM for a successful launch. Very annoying when trying to complete offense-use-restricted challenges. Fixed! I wish you guys a great weekend!!! Thiemo

  • 50% OFF - Digital Infestation Sale - 5 September 2016

    Well, 50% OFF! - There is nothing more to say :-) ... Have a nice day guys.

  • 50% OFF - Digital Infestation Sale - 5 September 2016

    Well, 50% OFF! - There is nothing more to say :-) ... Have a nice day guys.

  • v1.0.4.0 online - 1 September 2016

    Hi guys, This update ships some new particle systems (slightly improved gfx), some new high-resolution textures, a lot of minor bug fixes and some polish concerning the overall design of the game - change list see below. Changes: A lot of new Particle Systems (more will follow in future updates) Some new explosion effects (more will follow in future updates) Some new High-Res Textures (more will follow in future updates) Conquer Tutorial Pre-Overload Fix (very rare bug) Conquer Tutorial-Task Fix (very rare bug) Polish (sharper edges, details) Slightly better Performance (Optimization of draw calls and fillrate) By the way: The next update is already in the works! Have a nice day guys! Thiemo

  • v1.0.4.0 online - 1 September 2016

    Hi guys, This update ships some new particle systems (slightly improved gfx), some new high-resolution textures, a lot of minor bug fixes and some polish concerning the overall design of the game - change list see below. Changes: A lot of new Particle Systems (more will follow in future updates) Some new explosion effects (more will follow in future updates) Some new High-Res Textures (more will follow in future updates) Conquer Tutorial Pre-Overload Fix (very rare bug) Conquer Tutorial-Task Fix (very rare bug) Polish (sharper edges, details) Slightly better Performance (Optimization of draw calls and fillrate) By the way: The next update is already in the works! Have a nice day guys! Thiemo

  • Update incl. Major Controller Fix, Engine Upgrade - 4 August 2016

    Hi guys, just a few minor fixes and 1 (very) major fix: Major Controller Fix Some guys had problems with the controller driver on Windows 10. The game now handles different driver axis schemes and should work perfectly on Windows 10 and on older OS version. (Unity games had/have some issues with Windows 10 concerning the controller input - long story). Engine Upgrade I upgraded the engine to the latest version, which performs much better and gives me the option to put in a lot of cool stuff in the future. As always, if you recognize any strange behaviour, bugs, things you don't like ... - just tell me. Have a nice day everybody! Thiemo

  • Update incl. Major Controller Fix, Engine Upgrade - 4 August 2016

    Hi guys, just a few minor fixes and 1 (very) major fix: Major Controller Fix Some guys had problems with the controller driver on Windows 10. The game now handles different driver axis schemes and should work perfectly on Windows 10 and on older OS version. (Unity games had/have some issues with Windows 10 concerning the controller input - long story). Engine Upgrade I upgraded the engine to the latest version, which performs much better and gives me the option to put in a lot of cool stuff in the future. As always, if you recognize any strange behaviour, bugs, things you don't like ... - just tell me. Have a nice day everybody! Thiemo

Patch notes and updates

S.noRelease datePatch nameGID number
120 June 2017Summer Update4249665521684212338
28 June 2017v1.5 is online! Better GFX, better UI, better Tutorial, and much more ...4249665521684212497
36 June 2017Beta for v1.5 is online4249665521684212669
41 November 2016Update - Early Game Balancing4249665521684213010
524 October 2016HALLOWEEN EDITION4249665521684213164
69 September 2016Update to v1.0.54249665521684213328
71 September 2016v1.0.4.0 online4249665521684213645
84 August 2016Update incl. Major Controller Fix, Engine Upgrade4249665521684213797
928 July 2016New Version and Future Plans4249665521684213950
1019 July 2016Next Update - coming soon4249665521684214138
1127 June 2016Update released (1.0.1.2)4249665521684214303
1227 June 2016Update released (1.0.1.2)250329347079632517
1315 June 2016First Major Update - 2 weeks of community driven progress4249665521684214490
149 June 2016Update 1.0.0.14249665521684214821
1530 May 2016Version Update to 1.0.0.04249665521684215172
1619 May 2016v0.9.9.5 brings usability improvements and bug fixes4249665521684215338
1716 May 2016Update to v0.9.9.4: Features4249665521684215483
1814 May 20160.9.9.34249665521684215622
1912 May 2016Version 0.9.9.1 (PR)4249665521684215764
2010 May 2016Update 0.9.9 (PR)4249665521684215908

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.