SPSTEAMPULSELIVE ANALYTICS
BUCK: Saturday Morning Cartoon Apocalypse

BUCK: Saturday Morning Cartoon Apocalypse Steam metadata

Wave Interactive | Mar 17, 2017 | game

Released

0players observed · 22 September 2026 - 07:10:06 UTC

ActionAdventureIndieRPGEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)2,740
  • Revenue (VGI)$24,065
  • Review score85% positive

BUCK: Saturday Morning Cartoon Apocalypse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)2,740
  • Revenue (VGI)$24,065
  • Review score85% positive
  • Total reviews55
  • Release dateMar 17, 2017
  • DeveloperWave Interactive
  • PublisherWave Interactive

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Wave InteractivePublisher: Wave Interactive

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

BUCK: Saturday Morning Cartoon Apocalypse Steam metadata

BUCK: Saturday Morning Cartoon Apocalypse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/443890/metadata
Steam Communityhttps://steamcommunity.com/app/443890
PCGamingWiki search
IGDB searchSearch IGDB for BUCK: Saturday Morning Cartoon Apocalypse

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 47 positive, 8 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Trading Cards, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 18 March 2017

Latest Steam announcements

  • Still Alive - 2 January 2019

    2018 was a rough year for us.. We've prepared a brief summary of why we went silent: https://youtu.be/f6iP_AuvR9k Here's to a productive 2019 and have a Happy New Year! Yours, Wave Interactive.

  • Coming Soon - Revised Dialogue Editor, Mac & Linux Support and More. - 15 August 2017

    Dear Wastelanders, It's been an incredibly challenging two months for us since our last update and we wanted to keep you up to date on the latest developments in our little studio. Upcoming Content and Challenges As promised on our store page, the following features will be added in the next content and systems update: Revised Dialogue System that changes other character behaviors. Balancing Difficulty. Light Camera Movements for Dialogues. Mac and Linux support. Besides adjusting enemy health pools and adding lots of new items to levels that are severely lacking like The Junkyard and Gutless, most of these new features required us to do something incredibly challenging, mainly upgrading our Unity client to the latest version. Since ALL of our 55,000 lines of code were written by a single programmer, Unity has always been used as more of a deployment method than anything else. Our camer…

  • Coming Soon - Revised Dialogue Editor, Mac & Linux Support and More. - 15 August 2017

    Dear Wastelanders, It's been an incredibly challenging two months for us since our last update and we wanted to keep you up to date on the latest developments in our little studio. Upcoming Content and Challenges As promised on our store page, the following features will be added in the next content and systems update: Revised Dialogue System that changes other character behaviors. Balancing Difficulty. Light Camera Movements for Dialogues. Mac and Linux support. Besides adjusting enemy health pools and adding lots of new items to levels that are severely lacking like The Junkyard and Gutless, most of these new features required us to do something incredibly challenging, mainly upgrading our Unity client to the latest version. Since ALL of our 55,000 lines of code were written by a single programmer, Unity has always been used as more of a deployment method than anything else. Our camer…

  • BUCK has been updated! Introducing Melee 2.0! - 23 May 2017

    We had a challenging month and a half that was full of bug fixes and system revamps - but we feel that the new combat system is ready for deployment! Our first Early Access patch is a big one in terms of underlying system design and code. BUCK's entire melee system has been re-made from scratch to support a new way to use weapons, slow motion effects, particle effects and more! Before we continue to add story content, we decided to focus on the core gameplay of BUCK. We strongly believe that the new system will feel much better to use and will look absolutely killer when you dispatch enemies with new and badass moves! https://media.giphy.com/media/3og0IFvherDI2QRBn2/giphy.gif Here is the full list of changes this patch brings to the game: INTRODUCING MELEE 2.0! You will no longer need to switch between your equipped weapons. Use default input W,D on keyboard and Y,B on Xbox Controller t…

  • BUCK has been updated! Introducing Melee 2.0! - 23 May 2017

    We had a challenging month and a half that was full of bug fixes and system revamps - but we feel that the new combat system is ready for deployment! Our first Early Access patch is a big one in terms of underlying system design and code. BUCK's entire melee system has been re-made from scratch to support a new way to use weapons, slow motion effects, particle effects and more! Before we continue to add story content, we decided to focus on the core gameplay of BUCK. We strongly believe that the new system will feel much better to use and will look absolutely killer when you dispatch enemies with new and badass moves! https://media.giphy.com/media/3og0IFvherDI2QRBn2/giphy.gif Here is the full list of changes this patch brings to the game: INTRODUCING MELEE 2.0! You will no longer need to switch between your equipped weapons. Use default input W,D on keyboard and Y,B on Xbox Controller t…

  • Game Dev & Design - Combat Visual Scripting for Melee 2.0 (part 1) - 8 May 2017

    A new Melee Combat Editor Another episode has gone up and this time Gal covers the initial process of re-making Buck's Melee and Ranged attack from scratch using our brand new Melee 2.0 editor. As we discussed on a previous update, our goal with the new Melee system is to allow Buck to perform additional combat maneuvers while attempting to remove any inconsistencies some of you faced with damage collisions. Buck's New Actions Shoot both ways with Pistols Reverse fire with the Shotgun Juggle enemies in the air with Melee or Ranged Weapons Dodge mid-combo to reach far enemies and continue fighting Use Melee attacks with ranged weapons without consuming ammo New Guzzler move-set and attack types Fire the shotgun mid-air Swing the Guzzler mid-air Switching sides to better attack enemies from two fronts These new moves are only part of what's to come. New weapons will introduce different co…

  • Game Dev & Design - Combat Visual Scripting for Melee 2.0 (part 1) - 8 May 2017

    A new Melee Combat Editor Another episode has gone up and this time Gal covers the initial process of re-making Buck's Melee and Ranged attack from scratch using our brand new Melee 2.0 editor. As we discussed on a previous update, our goal with the new Melee system is to allow Buck to perform additional combat maneuvers while attempting to remove any inconsistencies some of you faced with damage collisions. Buck's New Actions Shoot both ways with Pistols Reverse fire with the Shotgun Juggle enemies in the air with Melee or Ranged Weapons Dodge mid-combo to reach far enemies and continue fighting Use Melee attacks with ranged weapons without consuming ammo New Guzzler move-set and attack types Fire the shotgun mid-air Swing the Guzzler mid-air Switching sides to better attack enemies from two fronts These new moves are only part of what's to come. New weapons will introduce different co…

  • Implementing Your Feedback and Development Progression Videos! - 25 April 2017

    Tune in to GDD In an effort to try and show you guys how development on BUCK is progressing, we decided to start a video series called "GDD" - Game Dev & Design . The goal of this series is to convey to you, our backers and customers, how BUCK is being improved and expanded by showing you how we actually go about doing it! In every video you'll get to see behind-the-scenes footage where BUCK's designer (Gal) takes you through his work while also sharing whatever knowledge he acquired after developing a game for a little over 4 years. Check out the first episode! https://www.youtube.com/watch?v=Whw-JNatuY0 Let us know what kind of content you'd like to see covered in future episodes right here or on any of these:

  • Implementing Your Feedback and Development Progression Videos! - 25 April 2017

    Tune in to GDD In an effort to try and show you guys how development on BUCK is progressing, we decided to start a video series called "GDD" - Game Dev & Design . The goal of this series is to convey to you, our backers and customers, how BUCK is being improved and expanded by showing you how we actually go about doing it! In every video you'll get to see behind-the-scenes footage where BUCK's designer (Gal) takes you through his work while also sharing whatever knowledge he acquired after developing a game for a little over 4 years. Check out the first episode! https://www.youtube.com/watch?v=Whw-JNatuY0 Let us know what kind of content you'd like to see covered in future episodes right here or on any of these:

  • Community Feedback Required: Alternative Dialogue System - 23 April 2017

    We've been struggling with this issue internally for some time now. Before we implement the latest iteration of our dialogue editor in a future patch, we stopped and took a hard look on our current dialogues and narrative flow. We've been playing around with the idea that Grit the Vulture should narrate all the elements of the story - including dialogues. Check out this test dialogue video where Grit narrates the encounter replacing the voices of both Buck and Zoe. We feel that this change can better flesh out the noir roots of the narrative. Giving the whole story a different feel and structure while also giving Buck's character a more mysterious and perhaps even relatable appeal. If we decide to go for this style, we'll add slight camera movements and additional greyscale effects to make the encounter more cinematic. We want to hear your thoughts on this issue since this change can pe…

  • Community Feedback Required: Alternative Dialogue System - 23 April 2017

    We've been struggling with this issue internally for some time now. Before we implement the latest iteration of our dialogue editor in a future patch, we stopped and took a hard look on our current dialogues and narrative flow. We've been playing around with the idea that Grit the Vulture should narrate all the elements of the story - including dialogues. Check out this test dialogue video where Grit narrates the encounter replacing the voices of both Buck and Zoe. We feel that this change can better flesh out the noir roots of the narrative. Giving the whole story a different feel and structure while also giving Buck's character a more mysterious and perhaps even relatable appeal. If we decide to go for this style, we'll add slight camera movements and additional greyscale effects to make the encounter more cinematic. We want to hear your thoughts on this issue since this change can pe…

  • Community Feedback Required: Help us name this weapon! - 29 March 2017

    Name: Unknown. Magazine Size: 7. Ammunition: 7.62×54mm rimmed rifle cartridge. Description: “Like most weapons in the wasteland, this custom-built, versatile sniper rifle serves the particular purpose of it's creator. Upon closer inspection, it's apparent that a unique mixture of metallic alloys make up the majority of the weapons' build - making it surprisingly light for a higher caliber rifle. This is the only sniper rifle known to remain viable at close quarters due to a very different approach to it's chambering mechanism - The stock of the weapon is what propels used casings out of the chamber and inserts a new bullet from the magazine. The stock requires a decent amount of force to operate, which is why it's preferable to use your enemies as the counter force. While it's effective to simply fire the weapon to hit long range targets, reloading it without using an enemy as a counter…

  • Community Feedback Required: Help us name this weapon! - 29 March 2017

    Name: Unknown. Magazine Size: 7. Ammunition: 7.62×54mm rimmed rifle cartridge. Description: “Like most weapons in the wasteland, this custom-built, versatile sniper rifle serves the particular purpose of it's creator. Upon closer inspection, it's apparent that a unique mixture of metallic alloys make up the majority of the weapons' build - making it surprisingly light for a higher caliber rifle. This is the only sniper rifle known to remain viable at close quarters due to a very different approach to it's chambering mechanism - The stock of the weapon is what propels used casings out of the chamber and inserts a new bullet from the magazine. The stock requires a decent amount of force to operate, which is why it's preferable to use your enemies as the counter force. While it's effective to simply fire the weapon to hit long range targets, reloading it without using an enemy as a counter…

  • BUCK on Early Access | Upcoming Content for April - May - 24 March 2017

    We made it! BUCK is on Early Access and we couldn't be more excited! We're doing our best to respond to bugs and issues you've encountered on our release build and we'll do the best we can to implement your feedback on our first patch. So what now? We thought we'd give you a taste of what's in store for BUCK's Early Access future development schedule. We'll try to provide an in-depth breakdown of our upcoming assignments so you can get a better understanding of what's to come and when you can expect to play it. What we cover on this update: Bug Fixes Revising our Melee System - Melee 2.0 Revising our Dialogue System New Enemy Types New Story Content Upcoming Content BUG FIXES Bugs are our top priority in any patch we release. They take the blame for any unexpected delays in our development release schedule. That is why we'll do our best to deliver as much content as we can while keeping…

  • BUCK on Early Access | Upcoming Content for April - May - 24 March 2017

    We made it! BUCK is on Early Access and we couldn't be more excited! We're doing our best to respond to bugs and issues you've encountered on our release build and we'll do the best we can to implement your feedback on our first patch. So what now? We thought we'd give you a taste of what's in store for BUCK's Early Access future development schedule. We'll try to provide an in-depth breakdown of our upcoming assignments so you can get a better understanding of what's to come and when you can expect to play it. What we cover on this update: Bug Fixes Revising our Melee System - Melee 2.0 Revising our Dialogue System New Enemy Types New Story Content Upcoming Content BUG FIXES Bugs are our top priority in any patch we release. They take the blame for any unexpected delays in our development release schedule. That is why we'll do our best to deliver as much content as we can while keeping…

  • Early Access Launch Build 1.1.506 Patch Notes - 18 March 2017

    It was a crazy week for us. Returning from PAX to release BUCK's Early Access build was one crazy endurance match, but here we are! Below is the sum total of what was added into this build during our last two months of development: Item Crafting - Buck can now craft items from Schematics and Blueprints he finds in the Wasteland. Weapon Modifications - Buck can now craft and install weapon mods to improve their combat behavior. Buck can now use Ziplines, which is nice. Buck's Fast-Travel map has received a visual update. Buck can now drop items to clear inventory space. Drag items to the bottom slot of his inventory to drop any item. Fixed an issue with audio colliders not working as intended. Game Over screen has been removed and is now replaced with a short narration from Grit and a quick respawn. Added a greyscale shader effect to Grit's narrations. Updated all tool tips in include vi…

  • Early Access Launch Build 1.1.506 Patch Notes - 18 March 2017

    It was a crazy week for us. Returning from PAX to release BUCK's Early Access build was one crazy endurance match, but here we are! Below is the sum total of what was added into this build during our last two months of development: Item Crafting - Buck can now craft items from Schematics and Blueprints he finds in the Wasteland. Weapon Modifications - Buck can now craft and install weapon mods to improve their combat behavior. Buck can now use Ziplines, which is nice. Buck's Fast-Travel map has received a visual update. Buck can now drop items to clear inventory space. Drag items to the bottom slot of his inventory to drop any item. Fixed an issue with audio colliders not working as intended. Game Over screen has been removed and is now replaced with a short narration from Grit and a quick respawn. Added a greyscale shader effect to Grit's narrations. Updated all tool tips in include vi…

  • BUCK - A Year in Review - 3 January 2017

    Howdy folks, welcome to our last update for 2016! It's been a crazy year for us and we'd thought we'll take a look back on how far BUCK has actually come since our Kickstarter Launch on June 23rd. June 23rd - July 23rd 2016 | BUCK returns to Kickstarter! After a long and arduous journey to keep BUCK alive after our first Kickstarter attempt in 2014, we managed to hold it all together and re-launch our Kickstarter campaign with a playable demo! The demo launched with the level of Oldtown and absolutely no melee combat. We've managed to add the first iteration of the melee combat system during the actual Kickstarter, which was quite challenging, to say the least. And thanks to all of you guys, we made it this time! ♥ July 23rd - August 23rd | BUCK debut appearance in gaming conventions Taking a short break after an intense month on Kickstarter, we found ourselves being invited to local ga…

  • BUCK - A Year in Review - 3 January 2017

    Howdy folks, welcome to our last update for 2016! It's been a crazy year for us and we'd thought we'll take a look back on how far BUCK has actually come since our Kickstarter Launch on June 23rd. June 23rd - July 23rd 2016 | BUCK returns to Kickstarter! After a long and arduous journey to keep BUCK alive after our first Kickstarter attempt in 2014, we managed to hold it all together and re-launch our Kickstarter campaign with a playable demo! The demo launched with the level of Oldtown and absolutely no melee combat. We've managed to add the first iteration of the melee combat system during the actual Kickstarter, which was quite challenging, to say the least. And thanks to all of you guys, we made it this time! ♥ July 23rd - August 23rd | BUCK debut appearance in gaming conventions Taking a short break after an intense month on Kickstarter, we found ourselves being invited to local ga…

  • Build 010117 Patch Notes - 3 January 2017

    Build 010117 Patch Notes: (-) New Content: * New System Operational! Nibbler's Shop: The Shop UI is now working and ready for testing! Press on "Resume Game" to get to the end of the build to test the Shop UI. Since this UI will be used for all in-game merchants, we'll appreciate your feedback on it. (-) Additional Changes: * A splash screen now players when activating the game, showing our company logo and controller recommendation. * Attaching a controller will now update the input icons to show the relevant controller input. * Shop UI has controller support. "Thank you for a great ride in 2016! 2017 is going to be packed with updates, news and gaming conferences. BUCK releases to Steam Early Access on 25.02.17."

Patch notes and updates

S.noRelease datePatch nameGID number
123 May 2017BUCK has been updated! Introducing Melee 2.0!4249665521684216358
218 March 2017Early Access Launch Build 1.1.506 Patch Notes75839063723517923
318 March 2017Early Access Launch Build 1.1.506 Patch Notes4249665521684217101
43 January 2017Build 010117 Patch Notes91593954435233763
53 January 2017Build 010117 Patch Notes4249665521684217298
629 November 2016Kickstarter Early Access Build 281116 | Patch Notes91591419828567401
729 November 2016Kickstarter Early Access Build 281116 | Patch Notes4249665521684217399
828 October 2016Kickstarter Early Access Hotfixes & Public Demo Update.4249665521684217504
927 September 2016Kickstarter Early Access Patch Notes4249665521684217607
1027 September 2016Kickstarter Early Access Patch Notes243582192043586862

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID443890
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMar 17, 2017
DeveloperWave Interactive
PublisherWave Interactive
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent85%
Positive reviews47
Negative reviews8
Total reviews55
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Inspired by Saturday morning cartoons of the early 90's, BUCK is a story driven, action-adventure game set in a post-apocalyptic wasteland. You play as Buck, a motorcycle garage mechanic who decides to leave everything he knows behind in order to find the truth behind a girl's disappearance.

About this game

The Game About A Real Dog Learn more about the real dog behind the game and all the other real-life pets of our Kickstarter backers on on BUCK's Successful Kickstarter Campaign: BUCK At PAX East 2017 | Indie MEGABOOTH BUCK was a part of the awesome Indie Megabooth Lineup at PAX EAST 2017! A big thanks to all the volunteers and enforcers at the event and most of all, a huge thanks to all the gamers who showed us so much love at BUCK's booth! Press "Overall, BUCK looks like a potentially awesome mix of Metroidvania and point and click adventure." "Are you a dog person? I am a dog person. Dogs are the best. Buck, one particularly feisty little mutt, was apparently so incredibly awesome that developers Wave Interactive just had to turn him into a videogame protagonist.." "It’s not that often that you look at a game and think “Wait, that’s the main character?!” while meaning it in a good way. That’s where Buck comes in." POP GEEKS. About the Game Dust off your VHS player and get ready to go back to the 90's with an old-school, 2D, Action-Adventure game. You play as Buck, a motorcycle garage mechanic who decides to leave everything behind to find the truth behind a girl's disappearance; all while struggling to adjust himself to the harsh, post-apocalyptic future of 1997. Inspired by Biker Mice From Mars, Batman: The Animated Series, Samurai Jack and more - BUCK: Saturday Morning Cartoon Apocalypse aims to bring the difficult gameplay mechanics of late 90's 2D side-scrollers and combine them with the visual style and themes of our favorite Saturday Morning Cartoons. Trained by his stepdad to fight, shoot and fix nearly anything, Buck can surprise the biggest of brutes by his speed and strength. Traverse the sands of Venganza: a carefully built 2D world with hidden passages, dark secrets and remorseless characters. Destroy enemies with Buck's own hand crafted, upgradeable weapons. Unlock new weapons and combos as you progress. Explore unique levels with branching paths and hidden areas. Earn Scraps and loot unique items to upgrade your arsenal, craft ammunition and improve healing items. Negotiate with the salty denizens of Westown, wayward merchants and mys…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
29Steam Trading Cards
18Partial Controller Support
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

BUCK: Saturday Morning Cartoon Apocalypse's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BUCK: Saturday Morning Cartoon Apocalypse's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BUCK: Saturday Morning Cartoon Apocalypse at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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3Once Human15,24422 September 2026 - 07:06:46 UTC231,343
4Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
5Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
6Battle Teams 28422 September 2026 - 01:46:14 UTC7,966
7Wallpaper Engine62,59622 September 2026 - 06:26:52 UTC150,271
8月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
9The Lost Village3322 September 2026 - 07:09:05 UTC2,150

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2479,92322 September 2026 - 07:10:10 UTC1,818,3689,826,471Valve
Dota 2401,46022 September 2026 - 07:10:35 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS274,33122 September 2026 - 07:10:37 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™92,11022 September 2026 - 06:26:51 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Team Fortress 254,55922 September 2026 - 06:26:52 UTC253,2251,230,475Valve
Delta Force51,53722 September 2026 - 07:00:11 UTC246,418192,933Team Jade
Rust45,73922 September 2026 - 06:26:52 UTC259,6461,359,516Facepunch Studios
Marvel Rivals44,37222 September 2026 - 07:02:12 UTC642,333409,518NetEase Games
Palworld43,73922 September 2026 - 06:26:53 UTC2,101,535451,088Pocketpair

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS274,33122 September 2026 - 07:10:37 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™92,11022 September 2026 - 06:26:51 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Delta Force51,53722 September 2026 - 07:00:11 UTC246,418192,933Team Jade
Rust45,73922 September 2026 - 06:26:52 UTC259,6461,359,516Facepunch Studios
Palworld43,73922 September 2026 - 06:26:53 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced34,61522 September 2026 - 06:26:52 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Grand Theft Auto V Legacy27,52322 September 2026 - 06:26:54 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine62,59622 September 2026 - 06:26:52 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Rust45,73922 September 2026 - 06:26:52 UTC259,6461,359,516Facepunch Studios
Palworld43,73922 September 2026 - 06:26:53 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Terraria22,14122 September 2026 - 06:26:54 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust45,73922 September 2026 - 06:26:52 UTC259,6461,359,516Facepunch Studios
Palworld43,73922 September 2026 - 06:26:53 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld43,73922 September 2026 - 06:26:53 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,26822 September 2026 - 05:39:48 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,65722 September 2026 - 06:26:53 UTC39,10324,686Jagex Ltd

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