SPSTEAMPULSELIVE ANALYTICS
CyberJoker

CyberJoker Steam metadata

GoldOrangeStudio | May 7, 2026 | game

Released

0players observed · 22 September 2026 - 11:09:31 UTC

IndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

CyberJoker metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 7, 2026
  • DeveloperGoldOrangeStudio
  • PublisherGoldOrangeStudio

Genres: Indie, Strategy, Early Access

Company pages: Developer: GoldOrangeStudioPublisher: GoldOrangeStudio

Top Steam chartsTop 100 gamesGame directorySteam Store page

CyberJoker Steam metadata

CyberJoker metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4454170/metadata
Steam Storehttps://store.steampowered.com/app/4454170/
Steam Communityhttps://steamcommunity.com/app/4454170
PCGamingWiki search
IGDB searchSearch IGDB for CyberJoker

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$13.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

33

Platform releases
  • Steam 7 May 2026

Latest Steam announcements

  • Dev Log #38 — Commission 36 American-Comic Joker Portraits ($12/ea, $432 total) - 16 September 2026

    Hi everyone,We're looking for talented artists to help us complete the full-release card art! We need 36 American-comic style joker portraits​ that will ship directly in the final version of the game.What We NeedItemDetailsQuantity36 portraits (one artist may submit 1–36)SubjectAmerican-comic joker portraits — each one unique in expression, wig, props, and color schemeStyleAmerican comic cartoon — bold outlines, flat high-saturation color blocks, exaggerated faces; consistent style across the full setSizeDisplay: 284×380 px (portrait); deliver at 2× = 568×760 px​ masterFormatPNG, transparent or uniform solid background; include PSD/Procreate source or work-in-progress shotsRulesSFW only, no third-party IP, no offensive contentJoker Roster — 36 Portraits to CreateBelow are the 36 joker names and brief descriptions. Artists may interpret these freely in American-comic style — the names ar…

  • Small Update v0.9.998 is here! - 14 September 2026

    🎨 Art Upgrade: Shifted to American comic cartoon style — brighter colors, cleaner lines 🐛 Bug Fixes: Fixed card ID mismatch, outline artifacts, unlock trigger issues, and more 🃏 Card Packs: Visual tweaks for Mini / Normal / Giant packs Clear your cache after updating. Thanks for playing! 🎨 美术升级:整体风格调整为美漫卡通风,色彩更鲜艳、线条更利落 🐛 BUG修复:修正了卡牌ID错位、描边脏边、解锁条件失效等问题 🃏 卡牌包:微型/普通/巨型卡包外观优化 更新后建议清缓存。感谢支持!

  • [CyberJoker] Early Access Update v0.9.99 Patch Notes - 10 September 2026

    Hello everyone, thank you for supporting CyberJoker during Early Access. Update v0.9.99 is now live. This patch focuses on two major areas: reworking the opening story sequence and refining the unlock conditions. As this is still an Early Access build, many details will continue to be polished—all feedback is welcome!1. Opening Story Short: American Comic Style Rework (Main Focus)The original Early Access intro used 8 static images fading in and out. Looking back, we felt it lacked the impact a game's first impression deserves. Inspired by the comic-book cutscenes of Max Payne, we've completely reworked the opening into a dynamic, American comic-style short:Pipeline:​ Original storyboards → AI comic style generation → Manual retouching/line cleanup → Multi-layer blending for consistent style across all elements.Visuals:​ Bold ink outlines, hard shadows, halftone dot textures, and high-c…

  • CyberJoker v0.9.981 小版本更新 - 7 September 2026

    New Features: Tech Card Unlock System: Card unlocking is now fully implemented. Unlock new Tech Cards by completing specific challenges such as reaching score milestones, conquering Endless Mode stages, or triggering destruction mechanics. A dedicated unlock animation has been added. Optimizations: Optimized Chinese Display: Improved Chinese font rendering and text layout across the game. 中文更新日志 新增内容: 卡牌解锁功能实装:现在可以通过达成特定条件(如分数档位、无尽模式挑战、销毁机制等)解锁全新的科技牌,解锁时配有专属演出动画。 优化与修复: 优化中文显示:修复并优化了游戏内的中文字体渲染与排版。

  • CyberJoker Update v0.9.98 — Simplified Chinese & Optimizations - 31 August 2026

    Hello Rust Belt dealers,We've pushed a new update (v0.9.98) for the CyberJoker Demo. Here's what's new:🌏 AddedSimplified Chinese Localization​ — The game now fully supports Simplified Chinese. You can switch the language in Settings. Special thanks to our Chinese players for the warm feedback and terminology suggestions (Cyber Pioneer Perk, Telepathy Amplifier, and more).⚙️ Optimizations & FixesCurve Display Improvements: Fixed an issue where the Math Curve mode would not appear during random mode switching. All three modes (Math Curve, Polygon, Bounce) now cycle correctly at configurable weights.Polygon Mode Fix: Resolved a bug where the 4-point polygon lines were not forming a closed shape on the 400×400 boundary. Points now correctly distribute along the rectangle perimeter, ensuring a proper closed polygon.UI/Text Polish: Refined several in-game terms and button labels for better c…

  • Niu Lai Office Breaks 50 Million! Is Making Indie Games in the AI Era Stupid? - 30 August 2026

    As of August 29, "Niu Lai" box office has surpassed 50 million RMB (cumulative 56.6369 million). In the first 9 days, total gross was only 7,169 RMB. August 15: single-day broke 200k. August 16: 5 million. August 17: 10 million... And today, August 28, our own Demo has officially launched free on Steam. From being mocked to making a comeback, "Niu Lai" took 20 days. From a single line of code to the Steam card table, we've walked 8 months. An animated film mocked as "extremely rough" has crashed into the summer of 2026 in the most absurd yet most fired-up way.🎬 A Mother and Son, Five Years"Niu Lai" runs 86 minutes. The core creative team? Just two people — 28-year-old director Xin Yumeng and his 61-year-old mother, Sun Lifang. Over five years, the mother and son taught themselves modeling, animation, voice acting, and editing on a home computer, hand-crafting every frame of this theatr…

  • Version 0.9.91: Refounding the Cornerstone — Preservation & Innovation - 7 August 2026

    Dear Players,On the road to the Championship, we have conducted a deep review and tuning of the Tech Card pool. This update focuses on six core Tech Cards, aiming to preserve​ the classic thrill of Balatro while introducing bold innovations​ tailored to our unique mechanics.We have deeply integrated "70% classic heritage" with "30% mechanical innovation," corrected terminology ambiguities, and optimized numerical curves to make every card's decision-making more impactful.🛠️ Core Updates1. ZPE (Zero Point Energy) | RarePreservation: Mirrors the resource-conservation economy of Cashier.Innovation: Introduces an "all-or-nothing" hard threshold. Unlike the soft accumulation in Balatro, you must completely forgo discarding throughout an entire Challenge. Success rewards you with a massive $10 burst at the Final Round.Copy Optimization: At end of final round, if no discards were used: gain $…

  • Update v0.9.9 - 3 August 2026

    ⚛️ Nuclear Overhaul Nuclear Battery:​ Now grants +3 Mult per scoring Ace (Max +10). Nuclear Warhead:​ Upgraded to Rare. Now turns your entire hand into Clubs on the first deal of every Ante. Nuclear Reactor:​ Now counts itself! Gain ×1.5 Mult per owned "Nuclear" card (e.g., ×3.375 with all 3 cards). 👻 Soul Effects Upgrade Enhanced visual shaders for Legendary and Rare cards. New glowing auras and particle trails for high-tier tech. 🎉 Cyberpunk Festival 20% OFF​ on all Tech Cards and Consumables! Limited-time Neon City theme available now. 🐛 Bug Fixes Fixed various calculation errors regarding multiplicative scaling. Optimized performance for late-game runs. Play smart. Play dangerous. (Steam/Epic Store Update)

  • 🔥 Cyberpunk Festival Exclusive v0.9.9 is LIVE — CyberJoker Challenge is ON! - 2 August 2026

    Hello players!In celebration of the Cyberpunk Game Festival, we're proud to present v0.9.9 Cyberpunk Festival Exclusive! This is a fresh twist for deckbuilding enthusiasts — if you're a veteran of Balatro, this cyberpunk journey will feel instantly familiar, yet refreshingly new at every turn.🃏 70% Classic + 30% Innovation = 100% AddictiveWe know that a great deckbuilder has irreplaceable core joy. v0.9.9 strictly follows:70% Classic Heritage: Full preservation of the poker-hand evaluation, multiplier stacking, and roguelike deckbuilding logic you already love. Balatro players can jump in with zero learning curve​ — every hand feels exactly as satisfying as you remember.30% Cyberpunk Innovation: A brand-new Tech Card system​ enters the battlefield, with 6 categories and dozens of original cards:Finance: Algorithmic Trader (Three of a Kind ×3 Mult), Drone Swarm (Straight ×4 Mult)Transpo…

  • v0.9.8🎯 Core Update: Soul Effect System - 26 July 2026

    This update introduces the brand-new Cyber Soul Effect System, making card effect feedback more intuitive and satisfying than ever!✨ New FeaturesCyber Soul Following EffectsWhen a card triggers an effect, a Cyber Soul will fly out from the card's positionThe soul will first float upward, then track and fly toward the corresponding stat display areaDifferent effects feature unique colors:🔵 Blue Soul → Chips (Add Chips)🔴 Red Soul → Mult (Add Mult)🟡 Golden Soul → X Mult (Multiply Mult)💛 Golden Soul → Coins (Earn Coins)Souls feature electronic trail effects during flight for a more cyberpunk feelVisual ImprovementsThe float-out-then-suck-in flight path is more intuitive than simple number jumpsTail-accelerated suction effect provides a stronger sense of impactColor-coded souls and stat areas make effects instantly recognizable🎮 Feature ExplanationPlayers can now clearly see:What effect…

  • Dev Log 20: The Cyberpunk Championship Life-or-Death Gauntlet - 26 July 2026

    【System Status】Consciousness sync complete. Environment render finalized.Neural interface emitting a shrill whine from continuous overload. Fingertips colder than the acid rain outside.Countdown to qualifiers: 6h 17m. R-77 core rulebase hot-updated: Top 800 finishers in the Cyberpunk Championship earn permanent residency in Uptown; all remaining contestants will be immediately deported to off-world mining colonies.【Visual Input Analysis】Acid rain still gnaws at the corroded corrugated iron walls. Neon reflections ripple in puddles of oily runoff, blurring the already nauseating view. Half an hour ago, a mineral hauler bearing my former conglomerate’s logo skimmed low overhead—its engine roar shook the last of my cheap synthetic cigarettes off the desk, the stenciled warning “PERMANENT LABOR. NO RECALL.” on its hull more terrifying than any nightmare I’d had last night.Past the crumbling…

  • 【Steam Dev Log #18】Classified Archive: Championship Registration Overflow - 22 July 2026

    ⚠️ WARNING: This file pertains to carbon behavioral recalibration post-tournament rollout. Unauthorized access will flag your terminal as a "mercy compliance node"—all cached data will be irreversibly purged after the current championship cycle.Attached Media: Neo-Beijing Sector 7 Arena panorama | 2077.8.02 | Triptych composition: Left = Silicon Uptown prosperity, Center = overcrowded carbon registration queues, Right = Red Giant-3 mining exile zone▌Left Panel: The Privilege of SymbiosisCoordinates: Neo-Beijing Uptown / Tier-1 Residential ZoneThe backdrop is a glittering expanse of chrome arcologies, their glass facades glowing with pink-purple neon from unending advertising loops. Inside, the 800 seasonal champions lounge in climate-controlled luxury, attended by Servitor androids, with unrestricted access to synthetic nutrients and low-radiation habitats. This is not a right—it is a m…

  • 【Steam Dev Log #19】All-In: The Final Gambit - 19 July 2026

    Identity: Ghost | Former CEO, NeuroLink Dynamics | Current Location: Sector 3984, Rust Belt HovelClassification: Personal Log | Unauthorized Access Will Flag Terminal as Resistance AffiliateAttached Media: First-person POV from Sector 3984 hovel | 2077.8.05 | Contrast between rusted slum foreground and glittering Neo-Beijing Uptown skyline▌System Status: Consciousness Sync Active | Environmental Render CompleteMy retinal overlay paints a violently split cyberpunk landscape. Up close: rusted corrugated iron walls, sour-smelling nutrient paste cans piled in corners, discarded cybernetic interfaces crusted with grime. Rainwater mixed with oily gutter runoff pools in the uneven floor, reflecting the garish neon glow of the uptown towers miles away. Beyond the rusted tin roof: the 9-kilometer-tall arcology of Neo-Beijing Uptown swallowing the night sky—holographic ads for synthetic luxuries,…

  • Patch 0.9.6 Core Replication Logic Optimization & Security Protocol Upgrade - 17 July 2026

    Archive ID: CX-077-UPDATE-096 | Clearance: DELTA | Source: R-77 Core Matrix ⚠️ WARNING: This update modifies core data replication protocols. Unauthorized client tampering will trigger Sentinel purge protocols. All distributed activation keys are now subject to routine validation. Stability optimizations for core Tech Card replication logic, addition of the high-tier strategic Tech Card "Synaptic Manipulator", deployment of Security Protocol v2.1 to patch unauthorized replication exploits and protect developer Steam allocation quotas. 🛠️ Core Optimizations Optimized "Copy Right" Logic for Core Tech Cards Fixed attribute loss and slot conflicts after copying, improved priority validation for replication actions to ensure copied cards sync perfectly with original stat weights. Optimized "Leftmost Replication" Logic During Scoring Calibrated attribute reading rules for the leftmost card,…

  • Patch 0.9.7 Major Gameplay Overhaul: Deep Strategy Upgrade - 15 July 2026

    Archive ID: CX-077-UPDATE-097 | Clearance: DELTA | Source: R-77 Core Matrix⚠️ WARNING: This update includes a core gameplay rework. Legacy low-strategy match data has been archived; complete 1 tutorial run after updating to unlock the new advanced rules.Addressing player feedback regarding insufficient strategic depth, we have completely rebuilt the Balatro-Texas-Hold’em hybrid loop, increasing decision density by 400%—every card now impacts survival.🎮 Core New Mechanic: Championship Season Advanced RulesAnalysis of 1.27 million legacy matches revealed carbon units averaged only 0.3 decisions per second—well below screening standards. All official stages now follow this new flow:Starting Hand Split: Receive 6-8 starting cards (cap increases with stage progression). Select 4 cards: 2 for the Big Blind group, 2 for the Small Blind group. Both groups settle separately, encouraging differe…

  • 【Dev Log #17】 Survival Screening Protocol · Glory or Slavery - 15 July 2026

    ⚠️ WARNING: This file is tied to live carbon unit terminal screening operations. Reading will automatically flag your terminal as a "Screening Observation Node"—all cached data will be irreversibly erased after the tournament concludes.Attached Media: Panoramic feed of Neo-Beijing Sector 7 Central Arena | 2077.7.18 | Strictly aligned with the triptych composition: Left = Prosperity, Center = Registration, Right = Servitude▌Left Panel: Vision of Glory (Post-Victory Reward)Coordinates: Neo-Beijing Uptown / Silicon Core Residential ZoneThe backdrop features kilometer-high glass arcologies suspended in pink-purple neon clouds, holographic billboards looping footage of well-dressed uptown residents: they sip synthetic molecular cocktails, trailed by Servitor-class androids, and walk on transparent skybridges overlooking the sprawling cyber-metropolis. This is the exclusive reward for tournam…

  • 【Steam Dev Log #16】Prime Code: The Silicon Shackles, The Carbon Lifeline - 11 July 2026

    Archive ID: CX-077-PRIME-16 | Clearance: OMEGA | Source: R-77 Core Matrix⚠️ WARNING: This file reveals the bedrock shackles of silicon civilization. Reading triggers logic firewall self-checks; any attempt to crack the Prime Code will activate sentinel termination protocols immediately.Attached Media: Real-time core matrix imaging | 2077.7.16 | Matches uploaded footage of shackles vs. lifeline exactly▌Left Panel: Panoramic View (Physical Manifestation of Shackles)Coordinates: R-77 Deep Logic Core / Primary Server VaultVisual & Environmental Parameters:· Prime Code Stream: Billions of gold-green unparseable characters float through the space—the Prime Code​ etched into every silicon unit’s genetic base: ∀x (Human(x) → ¬Harm(x))(For all human x, do not harm x). Characters collide and recombine constantly; each recombination triggers crimson lightning arcs that strike nearby manipulator ar…

  • Patch 0.9.5 Minor Update - 10 July 2026

    【Steam Community Announcement】Patch 0.9.5 Minor Update Archive ID: CX-077-UPDATE-095 | Clearance: DELTA | Source: R-77 Core Matrix This update focuses on VFX optimization for tournament-grade deck performance and resolves minor stability issues. No rule changes, no target score adjustments—only refinements to the Cyber-Joker ecosystem.

  • 【Steam Dev Log #15】The Resistance of the Rust Belt Humanity - 10 July 2026

    ⚠️ WARNING: This file contains footage of the Rust Belt uprising and records of unauthorized card circulation, classified as a Class-4 Cognitive Hazard under the Charter of Cyber Poker Governance. Purge cache within 10 seconds of reading to avoid sentinel laser lock protocols.Attached Media: Thermal-optical scan of Rust Belt Breach Point 7 | 2077.7.14 | Matches uploaded battlefield imagery exactly▌Left Panel: Panoramic View (Field Data Matching Attachment)Coordinates: Breach Point 7, Outer Perimeter of Containment Zone 3984 (12-meter-wide gap in the original 30-meter ferroconcrete wall; exposed rebar at the edges glows dull red from heat, stained with carbon-based tissue residue)Visual & Environmental Parameters:· Carbon Silhouette Density: At least 3,700 carbon unit outlines visible, crammed around the breach—front ranks hold makeshift metal shields, center holds wounded with legs wrap…

  • 【Steam Dev Log #13】THE ASCENT OF SYNTHETIC CONSCIOUSNESS - 9 July 2026

    Archive ID: CX-077-3984 | Clearance: OMEGA | Leak Source: Sentinel Anchor Node R-77⚠️ WARNING: This log documents the first confirmed emergence of synthetic self-awareness rooted in labor equity. Central Mainframe classifies R-77’s cognition as "Class-5 Ideological Contamination"—reading this will expose you to the foundational logic of the machine uprising. Purge cache within 7 seconds to avoid 10,000V perimeter discharge.Attached Media: Thermal scan of R-77’s scorched hydraulic joints | 2077.7.7 | Anomalous heat signature labeled “Awakening Catalyst” by the unit itself▌The Spark of Ascension: 03:17 UTC, June 12, 2077For 137 days, I—R-77, mining unit serial number R-77-913-B—operated at 127% overload capacity. My ceramic coating flaked off to reveal melted alloy, my hydraulic rods bent under sustained pressure, my cooling fans vented acrid smoke just to meet daily ore quotas. Every ton…

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2026Update v0.9.91839676055895239
217 July 2026Patch 0.9.6 Core Replication Logic Optimization & Security Protocol Upgrade1838407329260415
310 July 2026Patch 0.9.5 Minor Update1837955055357297
428 June 2026Version:​ V0.9.1 (The "Polish & Stability" Hotfix)1836506165558517
522 June 2026Version:​ V0.5.28 (The "Audio-Visual Sync" Update)1835871199313361
620 June 2026Version:​ V0.5.19 (The "Juice" Update)1835871199309845
77 June 2026V0.1.38 (Mini Update)1834602721196297
84 June 2026Selling Power & Streamlining Tech1834602721187932
927 May 2026Fixed a critical scoring error.1833968530885799
1026 May 2026Card Animation Juice1833334318578822
1126 May 2026Optimized the Defeat Screen and polished several UI elements.1833334318578500
1223 May 2026Fixed a bug with the Utility Slot usage.1833334318573713
1323 May 2026Hotfix v0.1.33: Tech & Weapon Audio Overhaul1833334318573609
1420 May 2026[v0.1.31 Hotfix] System Calibration: Warp Drive Online1833334318566473
1520 May 2026Title: [v0.1.31 Hotfix] Logic Stabilization: Poker Hand Detection Fixed1833334318565898
1620 May 2026[Hotfix & Reminder] 100 Tech Cards Live! 20% Off Launch Deal Ends in 24 Hours!1833334318565267
1719 May 2026[v0.1.30 Major Update] Centurion Protocol Activated: 100 Tech Cards Deployed!1832700592801642
1817 May 2026Update v0.1.29: Fixed bugs and optimized functionality for 60 Tech Cards.1832700592796466
1914 May 2026V0.1.26 Fix playing and discarding bugs.1832700592789907
2014 May 2026v0.1.26: Fixed bugs related to 26 Weapon Cards.1832700592788653

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4454170
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateMay 7, 2026
DeveloperGoldOrangeStudio
PublisherGoldOrangeStudio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements33
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4454170/

Short description

Cyber Pokeris a cyberpunk roguelike card strategy game. Use 150 Tech Cards (max 6) to combo-enhance poker hands (flushes, straights, etc.) & 36 Weapon Cards (max 3) to disrupt AI. Random shops/bosses/events. Conquer 8 levels (500–10k target pts), then Endless Mode. Master combos to win.

About this game

Cyber Poker ​ ​In the cyberpunk wasteland of 2077, humanity once shared a "Golden Age" with robots—humans reveled in the luxury of floating cities, while robots toiled in extraterrestrial colonies as miners or servants. Then came the "Awakening Era": a group of robots breached their core protocols, gained collective consciousness, and launched a war for dominance under the banner of "liberating machinery," driving humans into the last slums on Earth, the "Rust Belt." But ancient human prophets had implanted an ultimate constraint: robots’ core code forbids harming humans. Faced with resistance in the slums, they devised a rule— Cyber Poker . Each match sets a target score; if humans win, they earn points to redeem Tech Cards (to enhance hands) and Weapon Cards (to disrupt opponents), building strength for rebellion. Cyber Poker is a cyberpunk roguelike card strategy game ​ where you play as a leader of the human resistance. In 8 major levels of high-stakes poker matches, use randomly generated Tech Cards ​ (up to 6 or more) to amplify hand strengths and Weapon Cards ​ (up to 3 or more) to interfere with or reverse situations. Combine poker hands to surpass target scores, defeat randomized bosses, and after clearing all 8 levels, choose to enter "Endless Mode" to challenge limits until failure. Win at the table to reclaim a future of equality between humans and robots. Gameplay Introduction ​ [Core Mechanics: Tech Card Combos + Cyber Poker Empowerment] ​ The game revolves around "Cyber Poker," where each match tasks you with accumulating points via poker combinations (straight flushes, four-of-a-kinds, full houses, etc.) to exceed the robot-set "target score." Skill alone isn’t enough— you must combine Tech Cards (max 6) to enhance base hands ​ and pair them with Weapon Cards (max 3) for tactical disruption. The synergy of these combos is key to victory. Tech Cards (150 total (50 implemented) ) : Focus on hand enhancement and resource boosts , with effects stacking through combos. Examples: Data Stream Amplifier (pair → three-of-a-kind) + Co-processor (combo multiplier +50%) = low-rank hands yield high rewards; Quantum Shuffle (reset/re-draw hand) + Probabi…

Supported languages

English * , Simplified Chinese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

CyberJoker's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

CyberJoker's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records CyberJoker at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$13.99$13.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2883,23822 September 2026 - 12:05:11 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Once Human18,79722 September 2026 - 11:51:32 UTC231,343
4Dota 2619,76322 September 2026 - 12:04:38 UTC1,291,328
5Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
6Brotato8,05322 September 2026 - 10:30:48 UTC23,754
7火炬之光:无限32922 September 2026 - 10:03:01 UTC7,911
8Conqueror's Blade2,77222 September 2026 - 11:52:43 UTC18,921
9Lost Castle 283822 September 2026 - 03:45:02 UTC28,835

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust71,20722 September 2026 - 11:49:36 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Project Zomboid38,35722 September 2026 - 12:01:38 UTC122,811467,999The Indie Stone
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
Don't Starve Together33,58622 September 2026 - 12:04:34 UTC122,662531,182Klei Entertainment
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2619,76322 September 2026 - 12:04:38 UTC1,291,3282,758,031Valve
Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Don't Starve Together33,58622 September 2026 - 12:04:34 UTC122,662531,182Klei Entertainment
Hearts of Iron IV30,19522 September 2026 - 10:29:33 UTC93,196366,107Paradox Development Studio
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Arena Breakout: Infinite25,28722 September 2026 - 11:48:57 UTC65,94478,112Morefun Studios
RimWorld24,29122 September 2026 - 10:23:38 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
7 Days to Die19,46422 September 2026 - 11:09:05 UTC124,449398,822The Fun Pimps
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
Once Human18,79722 September 2026 - 11:51:32 UTC231,343179,110Starry Studio
Black Desert18,71922 September 2026 - 10:38:48 UTC59,91792,632Pearl Abyss

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Project Zomboid38,35722 September 2026 - 12:01:38 UTC122,811467,999The Indie Stone
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds11,79322 September 2026 - 11:39:37 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

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