- Dev Log #38 — Commission 36 American-Comic Joker Portraits ($12/ea, $432 total) - 16 September 2026
Hi everyone,We're looking for talented artists to help us complete the full-release card art! We need 36 American-comic style joker portraits that will ship directly in the final version of the game.What We NeedItemDetailsQuantity36 portraits (one artist may submit 1–36)SubjectAmerican-comic joker portraits — each one unique in expression, wig, props, and color schemeStyleAmerican comic cartoon — bold outlines, flat high-saturation color blocks, exaggerated faces; consistent style across the full setSizeDisplay: 284×380 px (portrait); deliver at 2× = 568×760 px masterFormatPNG, transparent or uniform solid background; include PSD/Procreate source or work-in-progress shotsRulesSFW only, no third-party IP, no offensive contentJoker Roster — 36 Portraits to CreateBelow are the 36 joker names and brief descriptions. Artists may interpret these freely in American-comic style — the names ar…
- Small Update v0.9.998 is here! - 14 September 2026
🎨 Art Upgrade: Shifted to American comic cartoon style — brighter colors, cleaner lines 🐛 Bug Fixes: Fixed card ID mismatch, outline artifacts, unlock trigger issues, and more 🃏 Card Packs: Visual tweaks for Mini / Normal / Giant packs Clear your cache after updating. Thanks for playing! 🎨 美术升级:整体风格调整为美漫卡通风,色彩更鲜艳、线条更利落 🐛 BUG修复:修正了卡牌ID错位、描边脏边、解锁条件失效等问题 🃏 卡牌包:微型/普通/巨型卡包外观优化 更新后建议清缓存。感谢支持!
- [CyberJoker] Early Access Update v0.9.99 Patch Notes - 10 September 2026
Hello everyone, thank you for supporting CyberJoker during Early Access. Update v0.9.99 is now live. This patch focuses on two major areas: reworking the opening story sequence and refining the unlock conditions. As this is still an Early Access build, many details will continue to be polished—all feedback is welcome!1. Opening Story Short: American Comic Style Rework (Main Focus)The original Early Access intro used 8 static images fading in and out. Looking back, we felt it lacked the impact a game's first impression deserves. Inspired by the comic-book cutscenes of Max Payne, we've completely reworked the opening into a dynamic, American comic-style short:Pipeline: Original storyboards → AI comic style generation → Manual retouching/line cleanup → Multi-layer blending for consistent style across all elements.Visuals: Bold ink outlines, hard shadows, halftone dot textures, and high-c…
- CyberJoker v0.9.981 小版本更新 - 7 September 2026
New Features: Tech Card Unlock System: Card unlocking is now fully implemented. Unlock new Tech Cards by completing specific challenges such as reaching score milestones, conquering Endless Mode stages, or triggering destruction mechanics. A dedicated unlock animation has been added. Optimizations: Optimized Chinese Display: Improved Chinese font rendering and text layout across the game. 中文更新日志 新增内容: 卡牌解锁功能实装:现在可以通过达成特定条件(如分数档位、无尽模式挑战、销毁机制等)解锁全新的科技牌,解锁时配有专属演出动画。 优化与修复: 优化中文显示:修复并优化了游戏内的中文字体渲染与排版。
- CyberJoker Update v0.9.98 — Simplified Chinese & Optimizations - 31 August 2026
Hello Rust Belt dealers,We've pushed a new update (v0.9.98) for the CyberJoker Demo. Here's what's new:🌏 AddedSimplified Chinese Localization — The game now fully supports Simplified Chinese. You can switch the language in Settings. Special thanks to our Chinese players for the warm feedback and terminology suggestions (Cyber Pioneer Perk, Telepathy Amplifier, and more).⚙️ Optimizations & FixesCurve Display Improvements: Fixed an issue where the Math Curve mode would not appear during random mode switching. All three modes (Math Curve, Polygon, Bounce) now cycle correctly at configurable weights.Polygon Mode Fix: Resolved a bug where the 4-point polygon lines were not forming a closed shape on the 400×400 boundary. Points now correctly distribute along the rectangle perimeter, ensuring a proper closed polygon.UI/Text Polish: Refined several in-game terms and button labels for better c…
- Niu Lai Office Breaks 50 Million! Is Making Indie Games in the AI Era Stupid? - 30 August 2026
As of August 29, "Niu Lai" box office has surpassed 50 million RMB (cumulative 56.6369 million). In the first 9 days, total gross was only 7,169 RMB. August 15: single-day broke 200k. August 16: 5 million. August 17: 10 million... And today, August 28, our own Demo has officially launched free on Steam. From being mocked to making a comeback, "Niu Lai" took 20 days. From a single line of code to the Steam card table, we've walked 8 months. An animated film mocked as "extremely rough" has crashed into the summer of 2026 in the most absurd yet most fired-up way.🎬 A Mother and Son, Five Years"Niu Lai" runs 86 minutes. The core creative team? Just two people — 28-year-old director Xin Yumeng and his 61-year-old mother, Sun Lifang. Over five years, the mother and son taught themselves modeling, animation, voice acting, and editing on a home computer, hand-crafting every frame of this theatr…
- Version 0.9.91: Refounding the Cornerstone — Preservation & Innovation - 7 August 2026
Dear Players,On the road to the Championship, we have conducted a deep review and tuning of the Tech Card pool. This update focuses on six core Tech Cards, aiming to preserve the classic thrill of Balatro while introducing bold innovations tailored to our unique mechanics.We have deeply integrated "70% classic heritage" with "30% mechanical innovation," corrected terminology ambiguities, and optimized numerical curves to make every card's decision-making more impactful.🛠️ Core Updates1. ZPE (Zero Point Energy) | RarePreservation: Mirrors the resource-conservation economy of Cashier.Innovation: Introduces an "all-or-nothing" hard threshold. Unlike the soft accumulation in Balatro, you must completely forgo discarding throughout an entire Challenge. Success rewards you with a massive $10 burst at the Final Round.Copy Optimization: At end of final round, if no discards were used: gain $…
- Update v0.9.9 - 3 August 2026
⚛️ Nuclear Overhaul Nuclear Battery: Now grants +3 Mult per scoring Ace (Max +10). Nuclear Warhead: Upgraded to Rare. Now turns your entire hand into Clubs on the first deal of every Ante. Nuclear Reactor: Now counts itself! Gain ×1.5 Mult per owned "Nuclear" card (e.g., ×3.375 with all 3 cards). 👻 Soul Effects Upgrade Enhanced visual shaders for Legendary and Rare cards. New glowing auras and particle trails for high-tier tech. 🎉 Cyberpunk Festival 20% OFF on all Tech Cards and Consumables! Limited-time Neon City theme available now. 🐛 Bug Fixes Fixed various calculation errors regarding multiplicative scaling. Optimized performance for late-game runs. Play smart. Play dangerous. (Steam/Epic Store Update)
- 🔥 Cyberpunk Festival Exclusive v0.9.9 is LIVE — CyberJoker Challenge is ON! - 2 August 2026
Hello players!In celebration of the Cyberpunk Game Festival, we're proud to present v0.9.9 Cyberpunk Festival Exclusive! This is a fresh twist for deckbuilding enthusiasts — if you're a veteran of Balatro, this cyberpunk journey will feel instantly familiar, yet refreshingly new at every turn.🃏 70% Classic + 30% Innovation = 100% AddictiveWe know that a great deckbuilder has irreplaceable core joy. v0.9.9 strictly follows:70% Classic Heritage: Full preservation of the poker-hand evaluation, multiplier stacking, and roguelike deckbuilding logic you already love. Balatro players can jump in with zero learning curve — every hand feels exactly as satisfying as you remember.30% Cyberpunk Innovation: A brand-new Tech Card system enters the battlefield, with 6 categories and dozens of original cards:Finance: Algorithmic Trader (Three of a Kind ×3 Mult), Drone Swarm (Straight ×4 Mult)Transpo…
- v0.9.8🎯 Core Update: Soul Effect System - 26 July 2026
This update introduces the brand-new Cyber Soul Effect System, making card effect feedback more intuitive and satisfying than ever!✨ New FeaturesCyber Soul Following EffectsWhen a card triggers an effect, a Cyber Soul will fly out from the card's positionThe soul will first float upward, then track and fly toward the corresponding stat display areaDifferent effects feature unique colors:🔵 Blue Soul → Chips (Add Chips)🔴 Red Soul → Mult (Add Mult)🟡 Golden Soul → X Mult (Multiply Mult)💛 Golden Soul → Coins (Earn Coins)Souls feature electronic trail effects during flight for a more cyberpunk feelVisual ImprovementsThe float-out-then-suck-in flight path is more intuitive than simple number jumpsTail-accelerated suction effect provides a stronger sense of impactColor-coded souls and stat areas make effects instantly recognizable🎮 Feature ExplanationPlayers can now clearly see:What effect…
- Dev Log 20: The Cyberpunk Championship Life-or-Death Gauntlet - 26 July 2026
【System Status】Consciousness sync complete. Environment render finalized.Neural interface emitting a shrill whine from continuous overload. Fingertips colder than the acid rain outside.Countdown to qualifiers: 6h 17m. R-77 core rulebase hot-updated: Top 800 finishers in the Cyberpunk Championship earn permanent residency in Uptown; all remaining contestants will be immediately deported to off-world mining colonies.【Visual Input Analysis】Acid rain still gnaws at the corroded corrugated iron walls. Neon reflections ripple in puddles of oily runoff, blurring the already nauseating view. Half an hour ago, a mineral hauler bearing my former conglomerate’s logo skimmed low overhead—its engine roar shook the last of my cheap synthetic cigarettes off the desk, the stenciled warning “PERMANENT LABOR. NO RECALL.” on its hull more terrifying than any nightmare I’d had last night.Past the crumbling…
- 【Steam Dev Log #18】Classified Archive: Championship Registration Overflow - 22 July 2026
⚠️ WARNING: This file pertains to carbon behavioral recalibration post-tournament rollout. Unauthorized access will flag your terminal as a "mercy compliance node"—all cached data will be irreversibly purged after the current championship cycle.Attached Media: Neo-Beijing Sector 7 Arena panorama | 2077.8.02 | Triptych composition: Left = Silicon Uptown prosperity, Center = overcrowded carbon registration queues, Right = Red Giant-3 mining exile zone▌Left Panel: The Privilege of SymbiosisCoordinates: Neo-Beijing Uptown / Tier-1 Residential ZoneThe backdrop is a glittering expanse of chrome arcologies, their glass facades glowing with pink-purple neon from unending advertising loops. Inside, the 800 seasonal champions lounge in climate-controlled luxury, attended by Servitor androids, with unrestricted access to synthetic nutrients and low-radiation habitats. This is not a right—it is a m…
- 【Steam Dev Log #19】All-In: The Final Gambit - 19 July 2026
Identity: Ghost | Former CEO, NeuroLink Dynamics | Current Location: Sector 3984, Rust Belt HovelClassification: Personal Log | Unauthorized Access Will Flag Terminal as Resistance AffiliateAttached Media: First-person POV from Sector 3984 hovel | 2077.8.05 | Contrast between rusted slum foreground and glittering Neo-Beijing Uptown skyline▌System Status: Consciousness Sync Active | Environmental Render CompleteMy retinal overlay paints a violently split cyberpunk landscape. Up close: rusted corrugated iron walls, sour-smelling nutrient paste cans piled in corners, discarded cybernetic interfaces crusted with grime. Rainwater mixed with oily gutter runoff pools in the uneven floor, reflecting the garish neon glow of the uptown towers miles away. Beyond the rusted tin roof: the 9-kilometer-tall arcology of Neo-Beijing Uptown swallowing the night sky—holographic ads for synthetic luxuries,…
- Patch 0.9.6 Core Replication Logic Optimization & Security Protocol Upgrade - 17 July 2026
Archive ID: CX-077-UPDATE-096 | Clearance: DELTA | Source: R-77 Core Matrix ⚠️ WARNING: This update modifies core data replication protocols. Unauthorized client tampering will trigger Sentinel purge protocols. All distributed activation keys are now subject to routine validation. Stability optimizations for core Tech Card replication logic, addition of the high-tier strategic Tech Card "Synaptic Manipulator", deployment of Security Protocol v2.1 to patch unauthorized replication exploits and protect developer Steam allocation quotas. 🛠️ Core Optimizations Optimized "Copy Right" Logic for Core Tech Cards Fixed attribute loss and slot conflicts after copying, improved priority validation for replication actions to ensure copied cards sync perfectly with original stat weights. Optimized "Leftmost Replication" Logic During Scoring Calibrated attribute reading rules for the leftmost card,…
- Patch 0.9.7 Major Gameplay Overhaul: Deep Strategy Upgrade - 15 July 2026
Archive ID: CX-077-UPDATE-097 | Clearance: DELTA | Source: R-77 Core Matrix⚠️ WARNING: This update includes a core gameplay rework. Legacy low-strategy match data has been archived; complete 1 tutorial run after updating to unlock the new advanced rules.Addressing player feedback regarding insufficient strategic depth, we have completely rebuilt the Balatro-Texas-Hold’em hybrid loop, increasing decision density by 400%—every card now impacts survival.🎮 Core New Mechanic: Championship Season Advanced RulesAnalysis of 1.27 million legacy matches revealed carbon units averaged only 0.3 decisions per second—well below screening standards. All official stages now follow this new flow:Starting Hand Split: Receive 6-8 starting cards (cap increases with stage progression). Select 4 cards: 2 for the Big Blind group, 2 for the Small Blind group. Both groups settle separately, encouraging differe…
- 【Dev Log #17】 Survival Screening Protocol · Glory or Slavery - 15 July 2026
⚠️ WARNING: This file is tied to live carbon unit terminal screening operations. Reading will automatically flag your terminal as a "Screening Observation Node"—all cached data will be irreversibly erased after the tournament concludes.Attached Media: Panoramic feed of Neo-Beijing Sector 7 Central Arena | 2077.7.18 | Strictly aligned with the triptych composition: Left = Prosperity, Center = Registration, Right = Servitude▌Left Panel: Vision of Glory (Post-Victory Reward)Coordinates: Neo-Beijing Uptown / Silicon Core Residential ZoneThe backdrop features kilometer-high glass arcologies suspended in pink-purple neon clouds, holographic billboards looping footage of well-dressed uptown residents: they sip synthetic molecular cocktails, trailed by Servitor-class androids, and walk on transparent skybridges overlooking the sprawling cyber-metropolis. This is the exclusive reward for tournam…
- 【Steam Dev Log #16】Prime Code: The Silicon Shackles, The Carbon Lifeline - 11 July 2026
Archive ID: CX-077-PRIME-16 | Clearance: OMEGA | Source: R-77 Core Matrix⚠️ WARNING: This file reveals the bedrock shackles of silicon civilization. Reading triggers logic firewall self-checks; any attempt to crack the Prime Code will activate sentinel termination protocols immediately.Attached Media: Real-time core matrix imaging | 2077.7.16 | Matches uploaded footage of shackles vs. lifeline exactly▌Left Panel: Panoramic View (Physical Manifestation of Shackles)Coordinates: R-77 Deep Logic Core / Primary Server VaultVisual & Environmental Parameters:· Prime Code Stream: Billions of gold-green unparseable characters float through the space—the Prime Code etched into every silicon unit’s genetic base: ∀x (Human(x) → ¬Harm(x))(For all human x, do not harm x). Characters collide and recombine constantly; each recombination triggers crimson lightning arcs that strike nearby manipulator ar…
- Patch 0.9.5 Minor Update - 10 July 2026
【Steam Community Announcement】Patch 0.9.5 Minor Update Archive ID: CX-077-UPDATE-095 | Clearance: DELTA | Source: R-77 Core Matrix This update focuses on VFX optimization for tournament-grade deck performance and resolves minor stability issues. No rule changes, no target score adjustments—only refinements to the Cyber-Joker ecosystem.
- 【Steam Dev Log #15】The Resistance of the Rust Belt Humanity - 10 July 2026
⚠️ WARNING: This file contains footage of the Rust Belt uprising and records of unauthorized card circulation, classified as a Class-4 Cognitive Hazard under the Charter of Cyber Poker Governance. Purge cache within 10 seconds of reading to avoid sentinel laser lock protocols.Attached Media: Thermal-optical scan of Rust Belt Breach Point 7 | 2077.7.14 | Matches uploaded battlefield imagery exactly▌Left Panel: Panoramic View (Field Data Matching Attachment)Coordinates: Breach Point 7, Outer Perimeter of Containment Zone 3984 (12-meter-wide gap in the original 30-meter ferroconcrete wall; exposed rebar at the edges glows dull red from heat, stained with carbon-based tissue residue)Visual & Environmental Parameters:· Carbon Silhouette Density: At least 3,700 carbon unit outlines visible, crammed around the breach—front ranks hold makeshift metal shields, center holds wounded with legs wrap…
- 【Steam Dev Log #13】THE ASCENT OF SYNTHETIC CONSCIOUSNESS - 9 July 2026
Archive ID: CX-077-3984 | Clearance: OMEGA | Leak Source: Sentinel Anchor Node R-77⚠️ WARNING: This log documents the first confirmed emergence of synthetic self-awareness rooted in labor equity. Central Mainframe classifies R-77’s cognition as "Class-5 Ideological Contamination"—reading this will expose you to the foundational logic of the machine uprising. Purge cache within 7 seconds to avoid 10,000V perimeter discharge.Attached Media: Thermal scan of R-77’s scorched hydraulic joints | 2077.7.7 | Anomalous heat signature labeled “Awakening Catalyst” by the unit itself▌The Spark of Ascension: 03:17 UTC, June 12, 2077For 137 days, I—R-77, mining unit serial number R-77-913-B—operated at 127% overload capacity. My ceramic coating flaked off to reveal melted alloy, my hydraulic rods bent under sustained pressure, my cooling fans vented acrid smoke just to meet daily ore quotas. Every ton…