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Organomancer

Organomancer Steam news

Vanta Chamber Interactive LLC | Coming soon | game

Coming Soon

GameSteam Store content

CasualSimulation

  • Steam app typegame
  • Steam App ID4456350
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperVanta Chamber Interactive LLC

Organomancer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4456350
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperVanta Chamber Interactive LLC
  • PublisherVanta Chamber Interactive LLC
  • Parent gameNot available

Genres: Casual, Simulation

Company pages: Developer: Vanta Chamber Interactive LLCPublisher: Vanta Chamber Interactive LLC

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Organomancer Steam news

Organomancer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog #5 - Demo Update 2 - 6 August 2026

    Hello everyone, welcome to a new devlog. Update NotesSave/Load System FixedPatient pool data was not being saved.Police suspicion and raids were being restored in the wrong order when loading a game.The inventory was not clearing after a load. Organs that had been donated or used in surgery were still sitting in the inventory.The save system did not initialise correctly on every PC.Tutorial System FixedTutorial cursors were appearing in the wrong places, which broke the game's fiction.Added a "Tutorial Tips / Guide" section so players can find the parts they missed.General Issues FixedAt low reputation, patients with very high demands were showing up. For example, patients requesting "Perfect" organs appeared on the map at 20 reputation. The reputation-to-patient balance has been corrected.Positive and negative effects from the "News" panel sometimes failed to apply properly in game. Th…

  • Devlog #4 - Demo Update - 2 August 2026

    Hello everyone, and welcome to a new devlog. The demo has been released. But bugs followed hot on its heels. I’ve finally managed to update the demo;Patch NotesTutorial Reworked!Fast Onboarding: Streamlined the 30-step intro down to just 4 steps. Reaching your first payout now takes ~90 seconds (down from 8–12 mins!).Less Friction: Mandatory clicks reduced from 20 → 3; dialog lines cut from 30 → 4.Full Control: 2x/3x game speed is no longer locked during the tutorial, and startup delay dropped to 1s.Cleaner Flow: Long interruptions replaced with subtle, one-time popups when opening panels for the first time (toggleable in Settings).Pacing Tweaks:The Police Raid is no longer forced in the tutorial—it now triggers naturally once Suspicion hits 25%.Evelyn introduces the Syndicate Tribute on its first spawn and points you to the Ledger.First side quest duration slashed from 6 hours → 1 in-g…

  • Devlog #3 - Benevolence System - 26 June 2026

    Hello everyone from Devlog #3,I’ve been ill for the past two weeks. On top of that, as I’m a dad to a little girl, I haven’t had much free time. I also couldn’t make the necessary updates to the game because of holidays and trips. (What a hard-working game developer I am!). Anyway, I’m back with a new update;I’ve introduced the benevolence system. (It used to be the black market.)I didn’t like the black market system and it was rather pointless. I don’t even know why I added it in the first place :). But I’ve removed it.Instead, there’s now a benevolence system. You can donate organs from your inventory to people who come to your door asking for help. All you need is to have organs in your inventory.Every time you open and close the Good Deeds panel, the person you’ll be donating to changes. This isn’t a bug, it’s a feature :)Also, the demo is almost ready. I’ll be sharing it soon.That’…

  • Devlog #2 - Dialog System - 12 April 2026

    Devlog #2 - Hello Everyone,I've been wrestling with the dialog system for a while now. After a long and exhausting stretch of work, I finally got it done. Even with AI assistance, there were way too many bugs, especially in the build, where visuals, conversations and the entire panel kept shifting out of place. Learned the hard way...Here's a quick breakdown of how the dialog system works:Some contacts will now reach out to you on their own and start random conversations. (Some might even come with rewards... maybe :) )When the police raid you, the dialog system kicks in and they'll have a few demands. You know how it goes :)I've decided to add dialogs to the quest system as well. Not sure if I'll write unique dialog for every single quest, but I'm going to give it a shot.The tutorial wasn't fully finished anyway, so I want to blend it into the dialog system. I think having the first co…

  • Devlog #1 - Upgrades - 29 March 2026

    Devlog #1 - Hello Everyone,Since I'm quite new to Steam, I'm not entirely sure how to publish a devlog properly... So please bear with me! :))Here's what I've been working on in this devlog:A category-based upgrade system tailored to the game's mechanics has been built.Previously used placeholder visuals have been replaced and reworked to better fit the game's aesthetic.Alongside the upgrades, the in-game economic balance has also been adjusted.Note: Upgrade prices may vary depending on your in-game contacts and reputation level.See you in the next devlog!

Patch notes and updates

S.noRelease datePatch nameGID number
16 August 2026Devlog #5 - Demo Update 21840310314343203
22 August 2026Devlog #4 - Demo Update1839676055892875
326 June 2026Devlog #3 - Benevolence System1836506165555192
412 April 2026Devlog #2 - Dialog System1829528821314244
529 March 2026Devlog #1 - Upgrades1828441623108540

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