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G.I.R.L.S. will be Girls

G.I.R.L.S. will be Girls Steam news

Amozm0905 | Mar 18, 2026 | game

Released

0players observed · 23 September 2026 - 23:00:51 UTC

IndieStrategyFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak38
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive

G.I.R.L.S. will be Girls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak38
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive
  • Total reviews67
  • Release dateMar 18, 2026
  • DeveloperAmozm0905
  • PublisherAmozm0905

Genres: Indie, Strategy, Free To Play

Company pages: Developer: Amozm0905Publisher: Amozm0905

Top Steam chartsTop 100 gamesGame directorySteam Store page

G.I.R.L.S. will be Girls Steam news

G.I.R.L.S. will be Girls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dev Log — Patch 1.4: Story Update - 5 June 2026

    This update continues to expand the game’s world with new content, gameplay refinements, and visual polish. New Level Added Added another playable level featuring new past stories for players to uncover. Control Improvements New Interactable Object Added a new interactable object, introducing additional strategic and environmental interactions. Bombing Logic Refined Reworked and improved bombing-related mechanics to ensure more consistent and intuitive behavior. Pickup Logic Refined Improved item pickup interactions for smoother gameplay and reduced edge-case issues. General Optimization Implemented performance improvements across the game for smoother gameplay. Another update focusing on expanding gameplay variety while continuing to improve the overall feel and presentation of the experience.

  • Dev Log — Patch 1.3: Stories & Systems - 26 May 2026

    This update continues to build on the game’s world with additional content, gameplay refinements, and visual polish: New Level Added Added another playable level, bringing new past stories for players to reveal. Control Improvements Refined and polished various controls to improve responsiveness and overall gameplay feel. Tile Placement Logic Reworked Revised parts of the tile placement system for more consistent and reliable interactions. Expanded “Guess Who” Drop Pool Added more possible items and outcomes to the “Guess Who” tile drop pool for increased variety. Character Art Polish Pass Reworked and refined portions of character artwork to improve visual consistency and presentation. General Optimization Implemented performance improvements across the game for smoother gameplay. This update focuses on expanding gameplay variety while continuing to improve the overall feel and present…

  • **Dev Log — Patch 1.2: Stories & Systems** - 17 April 2026

    Today’s update expands the game with new narrative content while tightening up core systems and polish: * **New Special Level + Story Content** Added a special level featuring new story elements to deepen the game’s narrative experience. * **Narrative Revisions** Updated and refined dialogue wording in several areas for improved clarity and tone. * **Tree Placement Fix** Fixed an issue where multiple trees could be planted in the same location. * **Upgrade Persistence Adjustment** Player upgrades are now only retained if the level in which they were obtained is successfully completed. * **Costumes Unlocked** Characters can now freely change outfits, allowing for more customization. * **Audio Balancing Improvements** Adjusted music and sound effect levels for a more immersive and balanced experience. * **General Optimization** Implemented performance improvements across the game for smoo…

  • Patch 1.01 - 30 March 2026

    **Dev Log — Recent Fixes & Improvements** This first update focuses on improving gameplay flow, fixing blockers, and polishing overall user experience after release: * **Resolved Level Soft Lock Issue** Fixed a bug where certain levels could become unresponsive due to a dialogue input error, preventing player progression. * **Adjusted Goal Calculations** Reworked how some level objectives are calculated to ensure accuracy and consistency with intended design. * **Added Practice Level Tutorial** Implemented a tutorial segment in the practice level to guide players on navigating the map and analyzing unit stats. * **Corrected Naming Inconsistencies** Fixed minor naming errors across various elements for better clarity and consistency. * **Fixed Map Loading Issues** Addressed bugs that caused maps to load incorrectly or inconsistently. * **Improved Level Skip Responsiveness** Eliminated in…

Patch notes and updates

S.noRelease datePatch nameGID number
15 June 2026Dev Log — Patch 1.4: Story Update1834602721189401
226 May 2026Dev Log — Patch 1.3: Stories & Systems1833334318578491
317 April 2026**Dev Log — Patch 1.2: Stories & Systems**1830163047259063
430 March 2026Patch 1.011828441623110861

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